dknight27

1,774 Decks, 2,524 Comments, 280 Reputation

here is an ideal game

turn 1- savannah, birds of paradise
turn 2- taiga, llanowar elves and skyshroud elf
turn 3- and land and any 2 or more creatures
turn 4- tap out for at least 8 mana, then lay vitalize, then titanic ultimatum and attack for the win, boom

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Posted 08 September 2010 at 20:59 as a comment on apoplectic archangel

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this deck is way too slow for a burn deck

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Posted 08 September 2010 at 19:27 as a comment on Straight Burn

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my sharp soulknige is right, in a dragosntorm deck you should have a max of 8 dragons. 4 hellkites for the optimal 20 damage win, and i like to run 4 hellkite overlords. they r expensive to get ahold of but 3 of them is a 21 damage haste attack for the win, so incase you can only storm 2ce its still a win condition on that turn. i deffinately like crystal ball in here, another option would be sensui's divining top. its a fantastic turn 1 play in a deck liek this. but your biggest problem is protecting that dragonstom spell from countering. in a mono red dragonstorm its absolutely essential that you have 2 copies of Boseiju, Who Shelters All.....this will make sure that our storm comes off smoothly and is an acceptable replacement for the blue counter protection. im not that big a fan of crimson whisps. if you remake the dragons then you wont need it.

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Posted 07 September 2010 at 14:55 as a comment on Ancient Dragons

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ya im sorry my man, but this isnt happening

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Posted 06 September 2010 at 23:42 as a comment on Ouroboros, World Eater

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could you explain this format to me

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Posted 02 September 2010 at 23:25 as a comment on Repo Men

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the discard is there to get rid of the cards they will use to smash korlash, its essentially a counter spell

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Posted 02 September 2010 at 21:24 as a comment on Fast mana in black

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here is a good game

turn 1- land
turn 2- land and nature's lore (3 lands)
turn 3- land, sakura-tribe elder and three visits (6 lands)
turn 4- land, howl of the night pack with pact of negation in reserve
turn 5- coat of arms, attack for the win

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Posted 02 September 2010 at 19:40 as a comment on coyote starrk

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i love a quick sliver deck, i use aluren and glimpse of nature to completely dominate the field, check my fast sliver deck, terranaut tirade

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Posted 02 September 2010 at 18:51 as a comment on Quick Slivers

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those will fuck any deck, thats y this deck has other possibilities and win conditions. it doesnt need the combo to win, with the added draw power and ramp ability of the allys a few paths or o rings wont stop it

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Posted 01 September 2010 at 21:23 as a comment on megarock fist

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here is a good game

turn 1- land and hada freeblade
turn 2- land and harabaz druid
turn 3- land, any other ally, then tap the druid for 3 and play umbral mantle, equip it, and then start the combo for the win

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Posted 01 September 2010 at 20:30 as a comment on megarock fist

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here is a good game

turn 1- land and llanowar elves
turn 2- land and heartbeat of spring
turn 3- land omnath, canopy cover, and doubling cube
turn 4- land, tap out all lands for 8 mana and llanowar for 9 total, then play helix pinnacle (8 mana total)
turn 5- land, tap out all lands and llanowar for a total of 19 mana, then doubling cube (down to 16 and then up to 32)
turn 6- land, tap out lands and llanowar for 45, doubling cube (down to 42 and up to 84)
turn 7- tap out lands and llanowar for 97 doubling cube (down to 94 up to 188), dump 100 into pinnacle
turn 8- win

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Posted 31 August 2010 at 18:31 as a comment on ethereal occupant

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i definitely c a resemblance between the god of war kenpatchi and korlash. i like this deck as well. personally i would run duress or thoughseize over vampiric link, but thats just me

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Posted 31 August 2010 at 17:09 as a comment on Fast mana in black

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Soldier of Fortune is the way to go in here mate

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Posted 30 August 2010 at 20:43 as a comment on Cosi's Trickster

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here is a good game

turn 1- land and top
turn 2- land and glimpse the unthinkable
turn 3- land and Cemetery Puca
turn 4- land, animated dead

go to work

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Posted 29 August 2010 at 23:00 as a comment on necroid shaman

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dimir cutpurse does wonders if played on turn 3

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Posted 29 August 2010 at 17:42 as a comment on ministry of peace

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check my new deck challenge, its right up your ally

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Posted 29 August 2010 at 16:40 as a comment on Soldiers!

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here is a good game

turn 1- land and sol ring
turn 2- land and dingus egg
turn 3- land and mana flare
turn 4- land and duress
turn 5- poison the well and radiate for the win

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Posted 29 August 2010 at 15:36 as a comment on encrypted volcano

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it will work well against other types of decks too, but combo decks, especially fast ones that give up protection for speed, wont stand a chance

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Posted 29 August 2010 at 13:47 as a comment on szayel aporro grantz

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dude, you are the man, im glad someone on here is a bleach fan!!!!!

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Posted 29 August 2010 at 11:52 as a comment on Soldiers!

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i love the quincies style

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Posted 29 August 2010 at 11:47 as a comment on hirenkyaku

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