dknight27

1,774 Decks, 2,524 Comments, 280 Reputation

whoops, here we go

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Posted 21 March 2010 at 15:13 as a comment on forethought syphon

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storms a comin

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Posted 21 March 2010 at 12:34 as a comment on forethought syphon

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i love a good ol X deck, but this one could use a little work. Any x deck that uses red mana needs banefire, which is possibly the best x spell ever made. Most of your other x spells are not cost effective or dont focus on winning inthe correct way, kaervek's torch is more then acceptable, as is fireball, but hte majority of the others leave something to be desired. Savage twister works well too, keeps the board clean.

another thing wrong here is the lack of mana production. Rosheen Meanderer and upwelling will help this deck tremendously. I know your going for the urza triumverate, but if that doesnt pan out then you will have a very hard time winning with this deck.

im not raggin on you here, just providing some advice, keep up the X pownage

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Posted 20 March 2010 at 15:36 as a comment on Pay X

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turn 1- land and llanowar elf
turn 2- land and leatherback baloth
turn 3- land and omnath, then you have 1 mana just in case the opponent tries to get omnath, you can use vines of vastwood
turn 4- smash em with everything u got

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Posted 19 March 2010 at 11:36 as a comment on craving to crush

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im sorry mate but i just dont c it

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Posted 19 March 2010 at 10:35 as a comment on Stampede

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hows it goin my man, i love a good X smash deck, ive built a couple. some serious cards you need in here are banefire, Kaervek's Torch, upwelling, vernal bloom, Rosheen Meanderer

banefire is the best X card ever cause it cant be countered, ive used it in about 100 decks to end life, some defensive stuff wouldnt be too bad ether, try silent arbiter, pyroclasm, vine trellis to make sure the opponent cant finish u off before you deliver the big bang.

I like your style, message me some more for any other questions or anything

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Posted 18 March 2010 at 14:03 as a comment on Pay X

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ive done a green and black version, but i like this one better

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Posted 17 March 2010 at 16:58 as a comment on dark heart

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this is a strange deck, u seem to be trying to accomplish a bit too much. put in some protection like Hanna's Custody or pact of negation

sense this deck should only have 1 win condition it would work better if you max out its efficiency

add fabricate and intuition so u can get what you need as fast as possible

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Posted 17 March 2010 at 16:30 as a comment on I win without attacking

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ive made the point time and time again that i dont play by restrictions

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Posted 17 March 2010 at 01:25 as a comment on ancient future

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oh im well aware

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Posted 17 March 2010 at 01:16 as a comment on ancient future

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i just posted the version of dstorm that closely resembles yours, its called ancient future, check it out

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Posted 17 March 2010 at 00:20 as a comment on Storming Dragons

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old concept, new shot

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Posted 17 March 2010 at 00:19 as a comment on ancient future

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whoops, and Kokusho, the Evening Star

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Posted 16 March 2010 at 23:48 as a comment on Dragon Storm

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this is a rather strange dragonstorm deck. you have deviated from the traditional idea, which isnt necessarily bad, but i think this deck has a little room from improvement. I would take out taurean mauler, gigadrowse, remand, banefire, slight of hand, and manamorphose

and add in :
Boseiju, Who Shelters All,
intuition
Grozoth
pact of negation
mana vault (if you can get em)
brainstorm

that gives you more speed and precision for the win

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Posted 16 March 2010 at 23:47 as a comment on Dragon Storm

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whats up my man, i love me a dragonstorm deck. i have 3 of my own. personally i would re-make this deck a lil bit. you dont need 12 dragons because the maximum you need to win is 4. i would drop it down to 8 or 9. 4 hellkites, 4 kokushos, and maybe 1 hunted aught to do the trick. that is enough dragons to win and will free up some card spots for you. i would also consider making this a black and red or blue and red deck. with black you can add dark ritual and some fantastic search cards. With blue you can add some search and counter.

here are some cards to look at that could help you.

BLACK:
demonic tutor, dark ritual, diabolic tutor, vampiric tutor, duress

BLUE:
grozoth, intuition, pact of negation, brainstorm

COLORLESS:
mana vault, mana crypt, Boseiju, Who Shelters All


these changes will speed the deck up quite a bit and will provide some protection, both of which will lead to more wins.

check out my main dragonstorm deck, its the first deck i posted

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Posted 16 March 2010 at 14:00 as a comment on Storming Dragons

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duress is to get rid of any counters they r holding

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Posted 16 March 2010 at 13:34 as a comment on rose war

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i prefer the double win

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Posted 15 March 2010 at 22:55 as a comment on rose war

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i found it, the rule is as follows:

101.1. Whenever a card's text directly contradicts these rules, the card takes precedence. The card overrides only the rule that applies to that specific situation. The only exception is that a player can concede the game at any time (see rule 104.3a).

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Posted 15 March 2010 at 21:54 as a comment on literal omnipotence

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hey my man, would you mind sending me a link so i can look at the rule that says the card is the ultimate authority, that you posted on my deck

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Posted 15 March 2010 at 20:12 as a comment on Mono blue mill (comment)

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gotterdammerung, would you mind posting a link for me of the official rules, i need to be absolutely sure before i try this

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Posted 15 March 2010 at 19:53 as a comment on literal omnipotence

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