hey gary, i cant figure out how to send u a private message on the forums. i would like my forum to be called: quintessence, a quest
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lands r colorless my man, arcane sanctum wouldnt trigger grixis ability
i fixed the problem, check out the deck maker's mistake
easier to pull off
do u enjoy being a misinformed douchdouche bag cakins, the probability of your paragraph going off is miniscule, and we already discovered the flaw with this deck, im building a better version
oh hell, well i found another way to do it. stand by for another version
its all good hip, not accusin
dont give the dude a -1 when he asks for help
take a look at my standard vampire deck for some more ideas, its called darkest night
ur lookin for Vampire Nocturnus, take out both haunting echoes, they really dont have a place in here
hey there sarlin, i would put in goblin guide. u could get him out turn 1 and do considerable damage the whole game with him. he does have the downside of giving the opponent more lands but they will use those lands for big creatures, and do u really have to worry about that?
damn that ass wuppin
it borders on onomatopoeia
wall of souls, my favorite wall
take that u control freak
whats up hip, i prefer Journey to Nowhere rather then oblivion ring. the 1 less mana lets u have more options turn 4 and 5 that u would not have playing a 3 mana spell, and it basically does the same thing
thanks my man, ive been talking to gery about that very thing, i would deff enjoy writing articles and i hope do do so soon
there r many other ways to abuse realm razor, this is just a fun one
i would also consider changing up the mana base, some of the double lands would be nice if u can afford them, and how about 2 copies of Jungle Shrine im not puttin u down my man, just some suggestions
im not a big fan of fiery justice, it can take care of some creatures alright, but it gives the opponent 5 life as well, which can be enough for them to hang on until they can pull off a win condition combo. lightning bolt or path to exile would do the same thing for cheaper, less complicated, and no gain for the opponent. also 4 telepathys is just a little too much, take it down to 3, cause if u pull 2 of em then its just a waste
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