2 Racks 2 nyxathids 1 hypnotic specter and 1 guul draz specter sounds good to me
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whats up, i love a good vampire deck, in my opinion, any deck like this needs some creature destruction to clear the way and make sure the opponent cant pull off anything funny. i like doom blade and Hideous End. consume spirit doesnt really fit in here, it is a magnifiscent card but out of place. if u pay 7 mana u only get 5 damage. there r better uses of 7 mana. i like marsh casualties in here as a means of massive creature death. very important with black. overall nice job, keep it up, and thanks for the feedback
this combo is easy to pull off turn 4
the best choice for this deck is Dolmen Gate, that way ur aurochs dont die cause they dont get a toughness boost
if i wasnt clear or u want to ask something else or anything just shoot me a comment on one of my recent decks and ill get back to u, good luck and keep it up
the point of a discard deck is to be able to hurt the opponent while robbing him of having a chance to fight back, so dont worry about dealing big damage with Xathrid Demon or Gleancrawler. those cards r great but made for a different type of deck. u need to be able to have the opponent discard at least 3 cards by turn 3 r u will be in bad shape, that y hymn to tourah, wrench mind, and ravenous rats r such an important part of this deck. and above all else hypnotic specter is a deadly force of destruction. i have seen them win entire games by themself when played right.
whats up my man, i love a good discard deck, but u r trying to combine discard with some black beatdown here. if u want to accomplish either of these things then u have to decide which to go for and stick to that only. for the discard aspect i would most deff reccomend Nyxathid, Hymn to Tourach, Wrench Mind, wall of souls, damnation, silent arbiter, and the rack
for some good stomp ideas check out my decks almighty onslaught and carnage dreadnought
pandemonium is quite a card
hey whats up, in a stompy deck u need to focus on dealing damage as fast as possible. si cards like naturalize arnt really needed. instead try giant growth, might of oaks, or tower above. they will help u deal as quick a blow as possible. as for the mana fixings, if u want to keep the deck red and green u deff need to check out Utopia Sprawl for both a quick and reliable source of mana. but personally i would switch the deck to all green. it might also help to try and work the big creatures down to multiple copies of the same creature. personally i would pick deus of calamity, primalcrux, and doomgape. that way u can make the deck fast and efficient
turn 1 win decks do exactly the same thing, the best deck in magic wins before the opponent can even draw a card. thats called mastery, and while i am not claiming to have created the best deck ever, i do believe it to be rather good. yes the opponent has to reshuffle, but they get to do it after taking a loss. if they want to play again thats fine
im sorry my man, but with all ur lands coming into play tapped im afraid that this deck is just too slow to be able to win. i know uve got some mana accel, but its pretty imparitive that u r able to use the land u put into play every turn, and sense they all come into play tapped u r at a serious disadvantage.
give the guy a break, he said this is a coming back into the game deck. my man bigguyprod1, if u can wrangel up some multiples of hte cards u want it will really help ur deck out. It lets u get the cards u need more often then if u include multiple singles. also, a 60 card deck will make the deck more reliable. cut the lands down to anywhere from 20-24 depending on the stratigy, and this will help u make the deck smaller and more efficient, keep up the deck building and dont get descouraged
i find the easiest way to help with a dragon deck is defense of the heart, it will give e exactly what u need. prismatic omen will help with the mana fixings
or if u would like switch out 1 of the pacts for another leyline and then u cant not have it in ur opening hand
mulligan, u only need 5 cards to make it work
free advice is the best kind
chilly282, i wrote this when i thought u were layin a smackdown on me, no more hostility from me, but its still really easy to make a deck just to combat a single deck
alright, no worries my man, and i use utopia sprawl to make sure that i can play ball lightning on turn 3, that way i can play out the deck like so turn 1: land, utopia sprawl turn 2: land sheltering ancient turn 3: land ball lightning/ground breaker, then play giant growth/brute force then attack for 15 turn 4: play anything and attack for the win
thanks aethercraft, i assure u that i came up with this all on my own, i was sitting in my physiology class when the idea suddenly hit me like a freight train, i freaked out and almost got kicked out of class, it was totally worth it
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