if u do this u can make 2 other black decks, 1 land destruction and the other creature control with the enchantments
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whats up donald, im plannin on checkin out ur decks, this one seems a little scattered to me. u r trying to accomplish a little too much here, land destruction, block and attack control, creature destruction, and all ranges of creatures. i fully understand that u r trying to max out the black destruction here, but i suggest working it down to 1 or 2 themes. i would cut out the land destruction, if u dont go all out with it it wont be effective enough to do any real damage and u will find urself overrun quickly. i would focus on the creature destruction and weenie creatures that black has to offer. i would rework this deck like so add in 2 doom blade 4 terrors 4 Inkfathom Infiltrator 4 Ashenmoor Gouger 4 Demigod of Revenge these will make this deck one of the deadliest aspects in black, creature control and steady and heavy damage
i love eon hub, it opens the door on soo much. rancor really isnt needed in this deck. the big cheap creatures will be enough to easily overpower the opponetn and it frees u up for more mana accel, which is needed. pact of the titan is absolutely perfect in any eon hub deck, as is pact of negation. i would sideboard negation and only run it when facing control though, as this is a casual deck i would run 4 sol rings in here. that way ur game could run like this turn 1- land and sol ring turn 2- land, dark ritual, eon hub turn 3- land, phyrexian soulgouger, sheltering ancient, and pact of the titan turn 4- attack and destroy i would also consider putting in Leonin Abunas in the sideboard
i debated throwing in terminate and apth, but decided that the opponent prolly wont be able to put up anything stronger, so i will take the risk. but if not then i would deff put in terminate. i absolutely love that card and almost never get a chance to use it
wall of earth is prolly the best turn 2 creature u can play in terms of stall, if the opponent can put forth a creature with 6 on turn 3 or 4 then u have bigger problems
ka splat
whats up slaya, this is by far the strangest sliver deck ive ever seen, only 12 slivers. i know u plan on stealing the opponents creatures and then making them slivers with hivestone, but it just doesnt add up to me. would u mind walking me through the workings of this deck
ive always seen brass herald as a risky play. u have 24 minotaurs in this deck so u have roughly 35% of getting one in a pick up off the top of the deck. so that function of the card is a bit risky, and the +1+1 isnt bad but uve got hte door of destinies for that, plus it costs 6 so u wont be able to do anythin gelse that turn. it just doesnt seem worth it to me, but other then that i love this deck. i really enjoy when the old tribes get a chance
Leonin Abunas and Lightning Greaves with platinum angel is ur best bet
lich's tomb causes u to sacrifice permanents. if u sac all ur lands u wont be able to counter anything when the opponent is trying to take out ur stuff. and eventually u would have to sac the angel or worship........u dont need all 3
well some of them work against each other, pick which direction u want to go
i like it, but u deff need 2 cruicible of worlds, that would put this deck over the top
4 uborgs is too much, sense they r legendary u dont want them stacking up and u have prismatic omen for the swamps anyway
u could use painters servant to make it a massive creature removal deck
im watching the origional pokemon movie right now
kaboom
ya im sorry my man but megrim doesnt work with mill cards, if only it did
guiltspire avenger is a fantastic card. it aids to ur overal exalted attack and u dont want to attack with him anyway cause it prevents or removes the opponent from attacking
i own all 4, it lets my play indominable ancients turn 2 and doran turn 3(hopefully) basically for the win
i love the kobolds curio combo. so easy to pull off. i use pact of negation in mine ot make sure it goes off without a hitch.
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