NinjaStyle612

60 Decks, 1,392 Comments, 511 Reputation

A Fae deck with no V Clique?

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Posted 04 June 2013 at 01:34 as a comment on Classic Faerie Control

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the ability to make your shit unblockable would be pretty good...Ghostform could win you games, whereas Azorius Charm doesnt help all THAT much. its good, but ghostform could potentially be better

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Posted 04 June 2013 at 01:04 in reply to #361183 on Hexproof enchant-standard help

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essentially, theyre the same. they both remove 2/2 level creatures. Fencing ace, however, takes out Thalia, who is becoming more relevant. I just think that D-Sphere is a wasted slot in this deck. you dont want to be spending turn 3 on removal, you should be playing an anchantment and swinging for game, or near win.

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Posted 04 June 2013 at 00:44 in reply to #361183 on Hexproof enchant-standard help

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I think Guttersnipe is a better 2/2 for the deck.

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Posted 04 June 2013 at 00:13 in reply to #361190 on Grixis doesn't like you.

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elecrtomancer isnt very good here, it only affects a couple of your cards. also slaughter games should be in the sideboard, as you arent likely to know what your opponent is playing game one.

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Posted 04 June 2013 at 00:04 as a comment on Grixis doesn't like you.

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no Dryad Arbor?

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Posted 04 June 2013 at 00:00 as a comment on Land Army

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Blind Obedience id a Sideboard card. it IS amazing against hasty aggro, though.
I would replace Tithe Drinker with Fencing Ace, there isnt much a 1/1 doublestriker cant take out early.
you dont need 4 detention sphere, your goal is speed kills, not control.

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Posted 03 June 2013 at 23:39 as a comment on Hexproof enchant-standard help

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except that the Official 1 v 1 list is what they use for the sanctioned tournaments. DualCommander.com

im not saying youre wrong for pointing it out, its on a banned list. just not the "competetive" one (sol ring is tho)

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Posted 03 June 2013 at 22:54 in reply to #361136 on Radha's 'host

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Prime Time is actually only on the multiplayer banned list, not the Duels list. its legal for 1v1

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Posted 03 June 2013 at 21:55 in reply to #361136 on Radha's 'host

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flavor text wins games.

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Posted 03 June 2013 at 17:36 in reply to #361018 on Legion of Wojek

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If youre playing Aetherling on turn 6 with no ramp, youre playing it wrong. Aetherling is a 7 drop, regardless of what his casting cost says. I love watching people turn 6 aetherling. thanks for wasting turn 6, heres my removal, have a nice day. Aetherling is nearly impossible to deal with if he resolves on the board, unless you play him wrong

deck looks decent, just play aetherling better, or hes a wasted card slot.

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Posted 03 June 2013 at 17:03 as a comment on Simic Supremacy

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alot of the duals like battlefield forge and scabland are a buck or so each. its not that bad.

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Posted 03 June 2013 at 13:16 in reply to #360821 on tajic, the merciless EDH look

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no, Elbrus isnt in your deck, it was just another example of a card you COULD use, because of the front side color, but the color ID making in not fit the deck

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Posted 03 June 2013 at 03:52 in reply to #360492 on The Devil's Sea (Edh)

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good catch on the Garruk. hes right. the Card Identity on the flip side of him is black (thats the little circle on the card ID line, the one that says "Planeswalker - Garruk") for the same reason, you can only run Elbrus, the Binding Blade in black decks.

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Posted 03 June 2013 at 03:42 in reply to #360492 on The Devil's Sea (Edh)

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one too many cards. maybe youre still cutting down, but if not, EDH is 99 cards + a commander.

this is the first Azami deck ive seen though. interesting idea. also, I love Spin int Myth. such a fun card lol

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Posted 02 June 2013 at 18:46 as a comment on Azami EDH

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Condemn, Path to Exile, Swords to Plowshares....any removal that has the work "Exile" instead of "Destroy" is great in EDH. destroy effects are good, but exile is gets around way more evasion.

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Posted 02 June 2013 at 10:24 in reply to #360492 on The Devil's Sea (Edh)

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you could also work in a Grand Abolisher, hes helpful to deal with flash creatures and instant speed junk your oppnent tries to play on your turn

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Posted 02 June 2013 at 10:03 in reply to #360492 on The Devil's Sea (Edh)

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you know how you know youre losing an argument? you start pointing out peoples typos. good job kid. you seem like a keyboard warrior. Youre a prime example of the difference between seeming like an idiot, and actually being one. Congrats though, im done with this nonsense. you can "win" if you like. hopefully that will fill the hole in your soul that being a loser in life has left open.

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Posted 02 June 2013 at 10:01 in reply to #360483 on The Devil's Sea (Edh)

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the changes made look great. I would run Green Suns zenith over red, though. Both if you can find the room.

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Posted 02 June 2013 at 09:46 as a comment on The Devil's Sea (Edh)

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lol read my edit. also, how do you know hes spending money? most people build commander decks from the cards they have lying around, as was the original intention of the format.

Magicoke: the only real advice you should take from this is to check with the rules of your playgroup, but dont be surprised if they dont want to see that card. theres a reason its on the list.

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Posted 02 June 2013 at 09:44 in reply to #360483 on The Devil's Sea (Edh)

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