NinjaStyle612

60 Decks, 1,392 Comments, 511 Reputation

Increasing Confusion

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Posted 04 June 2013 at 21:48 as a comment on Infinite Mill+Mana (GU)

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4 (x)4 CC
2 (x)3 CC
2 7 drops
3 6 drops
7 4 drops

20 lands.........

your mana curve is WAY too high for your mana base. you need more mana production either in the form of ramp or just more lands.

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Posted 04 June 2013 at 21:37 as a comment on Esper Control

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this is a pretty budget deck.. amazon is a good place to pick up singles at decent prices

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Posted 04 June 2013 at 20:54 in reply to #361711 on Talrand EDH (Mono-u Control)

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the combo is great. consider it with X cost spells, like Increasing Confusion

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Posted 04 June 2013 at 20:43 in reply to #361651 on Primal win

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lol. I would also drop one Obzedat, one Terminus, and one Renounce to add 3 Tribute to Hunger. it deals very well with the hexproof decks running around right now

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Posted 04 June 2013 at 20:40 in reply to #361691 on W/B Control

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get rid of Leechridden Swamp and it would be a decent standard deck (not to mention you have 4 too many of them for any format)

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Posted 04 June 2013 at 20:37 as a comment on W/B Control

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yes, it prevents all creatures from triggering effects

Card Information
Artifact 2

Card Rules
Creatures entering the battlefield don't cause abilities to trigger.

Flavor Text
Phyrexia is certainly dangerous, but I have to admire some of its innovations. --Tezzeret

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Posted 04 June 2013 at 20:21 in reply to #361656 on Total Token Advantage

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while she wrecks house, shes not exactly a wincon on her own.

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Posted 04 June 2013 at 20:19 in reply to #361561 on The Rock

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Torpor orb. it prevents creatures entering the battlefield from triggering effects. its not particurlarly relevant...it could be useful..sideboard maybe.

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Posted 04 June 2013 at 20:18 in reply to #361656 on Total Token Advantage

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Since this is not built as standard, I feel this is a valid question....How do you deal with Ratchet Bomb? I would work some artifact removal and creature protection(rootborn defenses) in. also, Druid's Deliverance may work better than Fog for you, though it does not prevent your creatures from taking damage like fog does, you could just not block, and you get an additional token out of it.

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Posted 04 June 2013 at 20:17 as a comment on Total Token Advantage

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though it might slow you down, instead of Primal Surge into a big creature, you could add Galvanic Alchemist to the deck, soulbonded with Axebane Guardian, it is an infinite mana combo, as long as you have 4 or more defenders out. and you can add Eye of Ugin and Expedition map to get it, and search out your one Emrakul

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Posted 04 June 2013 at 20:07 as a comment on Primal win

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considering YOU cannot Mental Misstep your own birds to trigger Summoning Trap, this is not better. if THEY MM your birds, then sure, but thats a very situational thing to count on, and it will work exatly one time a match. also, begging for Rep isnt how you get it, knowing what you're talking about is.

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Posted 04 June 2013 at 20:05 in reply to #361645 on Primal win

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Whats the wincon here? Thrag? Tokens?

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Posted 04 June 2013 at 17:16 as a comment on The Rock

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send me one, and ill play it :P this is just what I have lying around.

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Posted 04 June 2013 at 16:37 in reply to #361540 on Talrand EDH (Mono-u Control)

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Increasing Confusion is a fairly solid win condition in a deck like this.
also add 3 Galvanic Alchemist. yeah yeah, they arent defenders, I know. soulbond it with Axebane Guardian, though and get 4 defenders out on the board, and youve got you an infinite mana combo

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Posted 04 June 2013 at 13:26 in reply to #361396 on Defender Doom

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no. just dont keep an opening hand without a cheap creature and a couple enchants.

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Posted 04 June 2013 at 13:21 in reply to #361183 on Hexproof enchant-standard help

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I would drop the Tithe Drinker for another Spectral flight and a couple Ghostforms

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Posted 04 June 2013 at 02:57 in reply to #361183 on Hexproof enchant-standard help

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looks faster. your turn 3 is now an Etheral armor and a spectral flight on a Fencing ace, making id a 5/5 flying doublestriker, putting them on a two turn clock....that should help you see why hes better than tithe drinker lol

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Posted 04 June 2013 at 02:28 in reply to #361183 on Hexproof enchant-standard help

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anything I would suggest would probably be in the same boat as V clique. Thoughtseize, Inquisition of Kodzliek are great hand disruption, I personally love Tribute to Hunger. Liliana of the Veil would fit well for use as hand disruption or removal.
I dont do a ton of legacy play, my collection just isnt up to speed with that format yet.

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Posted 04 June 2013 at 01:47 in reply to #361247 on Classic Faerie Control

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thats what I figured lol. its not a cheap one. kind of tough to find too.

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Posted 04 June 2013 at 01:40 in reply to #361247 on Classic Faerie Control

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