And you forgot the Storm Crow.
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Really good deck for being 15! Keep up the good work!
This site seems full of them. Themed decks. Entire decks built around 1 or 2 cards. It is neat. I hate on them a lot...only because they seem like if you take out 1 or 2 cards, their entire deck falls apart...but I do need to give credit to you Splooge and you Snowman for putting them together. And I need to thank you guys for showing me new cards. Appreciate it. And more and more I think about it, the Keldon Marauders suggestion was one of the best I have seen. I liked the comment.
Interesting idea.
100 thousand dollars, and no way to win besides a 1/1 creature. Good way to show a waste of so much money!
I hadn't even heard of the card before seeing this deck. Just getting back into Magic. Like the Wee Psychonauts...I didn't even know it existed until I looked at your deck. Lots of fun and interesting cards have came out.
Furnace of Rath does take a lot of mana. But imagine having a Furnace or Rath in play. FOR JUST 3 MANA you cast Ball Lightning and he attacks for 12/1 trample damage. A 12/1 creature with haste and trample for 3 mana! That is awesome. Or Have Furnace of Rath in play. Cast a Lightning Bolt. For ONE SINGLE MANA you do 6 damage to your opponent! It is fun. Or as I said before, sack two tapped mountains and do 8 damage to your opponent with Fireblast!!! 8 damage to your opponent without using/tapping a single land. That is also fun and awesome. One more example. Have Furnace of Rath in play. Play a Spark Elemental and sack it to Reckless Abandon. For 2 mana you just potentially dealt 14 damage to your opponent! 14 damage for 2 mana!!! I agree, Dusk, it makes Magic fun for me. But maybe the deck could be better with something besides Furnace of Rath.
And it would be more consistent than praying that you get two good draws after Worldfire. I liked that suggestion. Keldon Marauders is new to me, and it looks to be a very mean card! It is rated 4.2 out of 5. Nice.
Guttersnipe is a freaking awesome card! But maybe not for speed. It is a better combo card than pure speed card. I feel you though, it is hard to remove a good card from your deck. I do feel you there.
That could work too. Cards like Thragtusk that give you a creature when they are removed from the battlefield. A colorless or red card that does the same as Thragtusk could work, also. Not sure of any, though.
I don't own any Vexing Devils. Not in real life. But on this site I can make any deck using any card! Even ones with Black Lotus and Moxes. And throughout the years I keep taking out Furnace of Rath. 4 mana seems like a lot of mana not to do any instant damage. But I love the card! It wins you the game, next turn after you cast it, a lot of times. Like, you cast Furnace of Rath then sack 2 mountains to do 8 damage to Fireblast. Or play Furnace or Rath, and next turn draw a Lightning Bolt, and cast it for 6 damage. That 8 damage and 6 damage is usually enough to finish off the opponent. But you are right, Dusk, and I liked your comment for it...Furnace or Rath does seem like the one card to take out of the deck. Just can't seem to bring myself to do it. :0
And awesome realization with Chandra. Good job there, guy. By the time you play her, your opponent should already be dead or close enough to death that a burn spell could kill them. It is almost wasted mana, by the time you get to cast her. Expensive cards I might suggest, as did Razla. would be Vexing Devil...and if you absolutely have to run Goblins, Goblin Guide. 2/2 goblin with haste, for one freaking mana!!! Not going to recommend them just to save you some money (I work and have kids, money is tight, lol).You may could just run 4 copies of cards you already have in your deck...like 4 Ball Lightning/Raging Goblin/Elemental. Or you could add in a quick 1 mana drop creature card like Jackal Pup. A 2/1 creature for 1 mana is super fast!!! And i think it is cheap. Razka gave more good advice, with Jackal Pup/Vexing Devil. Good luck, and keep us posted on how the deck goes against your opponents.
I would suggest this. Minus 4 Guttersnipe and minus 2 Stromkite Noble. 1 Chandra. -2 Goblin Grenade.Stromkite is just...i like the idea of him, but there are quicker cards for aggro. They have a red Slith like him, I think.Same with Guttersnipe and Chandra. They are good cards..but not for speed.Goblin Grenade is awesome in a pure Goblin deck. But if you don't have a lot of them in your deck...then it isn't that good of a card. Reckless Abandon becomes better in a deck with only a few goblins in them.Those are the cards I might take out.
Yes. But he has a better chance of winning by top decking for 2 turns vs. his opponent. You have to give him that much. He has, I almost bet a weeks paycheck, has more mana ramp/1 mana burn then his opponent. He gets Worldfire out. He and his opponent hits 1 life. He has Simian for mana. He has Lotus Petal for Mana. He has mountains for mana. All to draw into. Then he has Raging Goblin, Fanatic, Spark Jolt, etc to do the one damage.Idea is that, after he cast Worldfire, whomever gets to do one damage first wins. He has the best chance at doing so.1st draw: Mountain/Simian/Lotus Petal. 2nd Draw. Fanatic, Or Spark Elemental. Or Raging Goblin. Or Lighting Bolt. or 1st draw: Fanatic. Spark. Goblin. Bolt2nd draw. Mountain/Simian/Lotus PetalGame over.The mana ramp, i think is what gives him the edge. That and all the cheap spells.
Yes, sadly...it was a fun deck...but not competitive. I learned that after breaking my old blue deck out and getting stomped by new mill, token, and discard decks by good players...I smiled, and put the deck back into retirement.
And just looked up Charisma!!! Damn, that's mean. How did I never know about that card?! I even collected cards from that series.
I think every player should learn by playing against a good control deck.
Yep, Capsize, for 6 mana, could look down a deck. They play something. Capsize and buyback. They play something. Capsize and buyback. Capsize and buyback. Then play a free Palichron for 7 mana, and have the 6 mana for Capsize. Fun stuff, back in the day. My first deck was like that too. 100 plus cards. Bunch of green creatures. Very lame. Especially against a designed blue deck. That is how i learned to play Magic. Getting beat by my friend's blue decks. It taught you design. Idea of win condition.
And Force of Will was 5 bucks.
1 blue mana. Enchant one of your pingers. Ping your opponent for one damage with Spellcaster (or one of the others) and you get to return one of their creatures to their hand. It could work.
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