dknight27

1,869 Decks, 2,632 Comments, 312 Reputation

.....chill

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Posted 11 February 2011 at 00:50 as a comment on blue pheasant

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ya but if thats the only way to play it then it makes the deck inconsistent, if you focus the deck on that it makes more sense

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Posted 10 February 2011 at 17:16 as a comment on HIYAH!! LIGHTNING 'N STUFF!

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less lands no doomgape

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Posted 10 February 2011 at 16:59 as a comment on HIYAH!! LIGHTNING 'N STUFF!

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with any eon hub deck you need pact of negation and possibly pact of the titan

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Posted 10 February 2011 at 11:17 as a comment on Eonic Parallax

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check out my wizard control deck for some more ideas, its called temptress arcana

http://www.mtgvault.com/ViewDeck.aspx?DeckID=32060

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Posted 10 February 2011 at 11:10 as a comment on (help) Wizard Control

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roll out!!!

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Posted 10 February 2011 at 00:00 as a comment on high father

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here is a good game

turn 1- forest and sol ring
turn 2- forest, bosk banneret, and heartwood storyteller
turn 3- forest, dauntelss dourbark and treefolk harbinger
turn 4- boom

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Posted 09 February 2011 at 22:22 as a comment on wayward secrets

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you def need 4 pact of negations

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Posted 09 February 2011 at 20:24 as a comment on First Turn Win w/ Grapeshot

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dolmen gate would be excellent in here, it would work well with goblin assault

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Posted 09 February 2011 at 00:28 as a comment on Goblins Galore

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here is the ideal game

turn 1- land
turn 2- land and liliana's caress
turn 3- land and megrim
turn 4- wheel of fate, game

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Posted 08 February 2011 at 23:42 as a comment on respira

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aether figment is the eventual win condition

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Posted 08 February 2011 at 23:04 as a comment on metron motion

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if you can get your hands on any wheel of fortunes then you would be in buisiness

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Posted 08 February 2011 at 22:37 as a comment on Turbo Dreams

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mirrorworks seems a bit too slow for this deck

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Posted 08 February 2011 at 22:33 as a comment on Turbo Dreams

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the cheap thallids put this deck over the top

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Posted 08 February 2011 at 19:18 as a comment on white zetsu

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he is quite beautiful

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Posted 08 February 2011 at 18:43 as a comment on sniper control

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here is a good game

turn 1- land and basilisk collar
turn 2- land and razorfin hunter
turn 3- mishra's factory, goblin sharpshooter
turn 4- snipe everything the opponent has, attack with mishra, and ping them with razorfin

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Posted 08 February 2011 at 18:42 as a comment on sniper control

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this deck needs a little bit of work, realistically you wont be able to play a creature until turn 4 or 5 and by then the opponent will have a huge head start. some smaller creatures, specifically mana producers like birds of paradise are absolutely necessary in here

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Posted 03 February 2011 at 23:16 as a comment on Resounding Soulbeasts

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this deck desperately needs some mana accel, it realistically doesnt get to do anything till about turn 5

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Posted 03 February 2011 at 21:40 as a comment on Power 5

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chronatog is another way to make stasis work, it also lets you run muddle the mixture which u can use to search out either part of the combo

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Posted 03 February 2011 at 17:26 as a comment on Frozen Stasis

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birds of paradise is also a must in here

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Posted 02 February 2011 at 14:16 as a comment on Ca Ca Cascade

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