dknight27

1,841 Decks, 2,582 Comments, 301 Reputation

here is a good game

turn 1- forest and sol ring
turn 2- forest, bosk banneret, and heartwood storyteller
turn 3- forest, dauntelss dourbark and treefolk harbinger
turn 4- boom

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Posted 09 February 2011 at 22:22 as a comment on wayward secrets

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you def need 4 pact of negations

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Posted 09 February 2011 at 20:24 as a comment on First Turn Win w/ Grapeshot

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dolmen gate would be excellent in here, it would work well with goblin assault

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Posted 09 February 2011 at 00:28 as a comment on Goblins Galore

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here is the ideal game

turn 1- land
turn 2- land and liliana's caress
turn 3- land and megrim
turn 4- wheel of fate, game

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Posted 08 February 2011 at 23:42 as a comment on respira

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aether figment is the eventual win condition

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Posted 08 February 2011 at 23:04 as a comment on metron motion

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if you can get your hands on any wheel of fortunes then you would be in buisiness

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Posted 08 February 2011 at 22:37 as a comment on Turbo Dreams

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mirrorworks seems a bit too slow for this deck

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Posted 08 February 2011 at 22:33 as a comment on Turbo Dreams

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the cheap thallids put this deck over the top

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Posted 08 February 2011 at 19:18 as a comment on white zetsu

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he is quite beautiful

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Posted 08 February 2011 at 18:43 as a comment on sniper control

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here is a good game

turn 1- land and basilisk collar
turn 2- land and razorfin hunter
turn 3- mishra's factory, goblin sharpshooter
turn 4- snipe everything the opponent has, attack with mishra, and ping them with razorfin

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Posted 08 February 2011 at 18:42 as a comment on sniper control

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this deck needs a little bit of work, realistically you wont be able to play a creature until turn 4 or 5 and by then the opponent will have a huge head start. some smaller creatures, specifically mana producers like birds of paradise are absolutely necessary in here

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Posted 03 February 2011 at 23:16 as a comment on Resounding Soulbeasts

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this deck desperately needs some mana accel, it realistically doesnt get to do anything till about turn 5

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Posted 03 February 2011 at 21:40 as a comment on Power 5

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chronatog is another way to make stasis work, it also lets you run muddle the mixture which u can use to search out either part of the combo

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Posted 03 February 2011 at 17:26 as a comment on Frozen Stasis

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birds of paradise is also a must in here

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Posted 02 February 2011 at 14:16 as a comment on Ca Ca Cascade

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your land base is too slow. all those come into play lands will really hold you back

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Posted 02 February 2011 at 14:08 as a comment on Ca Ca Cascade

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here is the link to my version

http://www.mtgvault.com/ViewDeck.aspx?DeckID=142272

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Posted 01 February 2011 at 23:16 as a comment on Let us begin anew...

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here is a good game

turn 1- land and duress
turn 2- land and everflowing chalice kicked once
turn 3- land and shape anew, badabing

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Posted 01 February 2011 at 23:11 as a comment on dark magic ritual

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i like this idea so much im gunna build my own version of this deck

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Posted 01 February 2011 at 23:02 as a comment on Let us begin anew...

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my man the attack has it right. black 1 cost discard spells r absolutely ideal in here. they are a perfect fit

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Posted 01 February 2011 at 23:00 as a comment on Let us begin anew...

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here is a good game

turn 1- land
turn 2- land and silver myr
turn 3- land and palladium myr
turn 4- land dreamstone hedron
turn 5- any mana accel
turn 6- blightsteel

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Posted 01 February 2011 at 22:50 as a comment on dark sorcerer

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