I understand that, but dreams gives you a free damage every turn, whereas megrim doesn't. Also I'd they have nothing to discard you can still cause damage fairly reliably by draw.And what if they play draw cards on themselves? Either they good off and put themselves are a disadvantage in that way or take damage to get more cards. So it acts as a minor form of control in a sense as well.Megrim isn't BAD, per se... But I think that Surewhynot has the better setup here already.
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Ok, first... Flicker it's interesting. Trying to find a way to break it actually. No luck yet though. Audio trying to stay away frog current staple break cards. * cough* intruder alarm* cough*. I would be happy to check out your flight deck.And as for this deck not having more likes... I have been on the vault for a decent amount of time, but not keen for being a good deck builder. So not may people bother to look at new things that I post. A few I guess. :)Oh, and black vise is a pure evil card, I agree. Which is why it is in here. :)
Oh I know that... But I just feel stupid for not seeing it in the first place. Words of wind replaces the draw effect with a bounce effect, meaning that I won't draw myself out while bouncing and gaining infinite mana. And for some reason that didn't quite click in my head, and I was thinking that it drew AND bounced. * facepalm*. So yeah...
no, it works. I just thought that it had a drawback that wasn't really there. Lol... :)so I made something better than I thought. :)and I meant that I am an idiot who outsmarted himself.
Never mind... Ask an idiot who outsmarted himself... LOL. :)
already has Lilliana's caress, which is cheaper and causes life loss, which is harder to prevent than damage. :)I honestly don't think Megrim is really needed.
well, all is well that ends well, right?Glad that you made it through. :)
Ouch... Never had kidney stones, but heard they hurt an insane amount.
30 total, since they trigger separately.
I like Inspired. very interesting ability. I built a deck for it, but I think the ability itself can be done better than did it.
I see. :) that makes sense then. the Vault needs to update their rules text for this card stating the new(ish?) ruling. :)and yes, this deck does look very good. :) would love to see it in action.only suggestion that I might make is to swap it out for scavenging ooze. it can exile single cards instead of having to be 2 creatures. (bonus 1 life and a +1/+1 counter for a creature.) but it takes G to do it instead of 1. so there is a trade off I guess.something to possibly consider.
In answer to the last line of How to Play: I am pretty sure that Lifeline only effects its controller, not the whole board.
got a card to work similar to Wrath. divine reckoning. :) each player chooses a creature they control and then destroys all the others. so you would wipe out most of the board, and leave your self a creature still to activate lifeline.
Kind of. It stands for Elder Dragon Highlander. Essentially it is an older form of commander, but might have some slightly different rules. Mind you I don't play either so I couldn't tell you what the differences in the rules are. Sherrie explained it to me once, but it has been a while.
Um... Not sure about phage and bazaar trader. That doesn't make much sense to me. Can you explain it to me?
Well, I would be happy to comment on your decks... But you should comment and mashed suggestions or ask questions on other people's decks as well. Most people kind of frown on it when you just kinda ask out of the blue.But I am not most people. :)If you have a specific deck that you would like feedback on, then you should post it here. :)And give a little feedback on my deck of it isn't too much trouble. :)
Yes, but I give them all hexproof. :). And then none of them die to lightning bolt, it shut other kill spell. And then they all get unblockable from distortion strike. :)I think that precurser is in no way competitive, but if built around can certainly be fun. :)Copy spells and Banishing knack in particular are really fun. :)
Who keeps downvoting Northy? :(
Well... I have an infinite mana combo, but it needs me to draw a card everytime I start it over again. So I would draw every card on my deck all in a single turn. So if I use stroke of genius on my opponent it is going to make be draw at lest as many cards.
Hey interesting. :)I like this because 5 color decks are usually complicated and hard to use, and this is fairly easy to understand.
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