Hahaha is there any other way? I thought that was the main idea. :P I find recently I'm just searching for a more powerful deck than caw-go. I know this deck by far wont do it, but amidst all these ideas, I should find something. I deff. want to go green white though. Just don't know how to approach it. Even green blue, lol.
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Oh Edna, believe me I know. I've won many games via sword of body and mind blowing past overgrown battlements.
Sometimes decks are just bad match ups for you. I really can't think of a way for you to really beat valakut, seeing how goblins are already fast as hell. You could, however, include some koth of the hammers in the sideboard. If you can't beat them with speed, you could try a little late-game fury. Tunnel ignus is a great choice for valakut matchups, but where speed is your main aspect, you'll neeeeed 4 goblins guides and 4 chieftains. I know it's pricey, but they really are a necessity. I'd ditch the chimeric mass, 1 signal pest, 1 galvanic blast, and 1 lightning bolt for those additions.
This is rather nice of you, haha. If you want to check either of my decks (except my vampire one, lol) and offer tips, I'd appreciate it. You can never have too much advice. (Y) But mainly I'd like suggestions on my boros battle cry. (: Anddddd, if anybody else needs help, they can ask me as well, lol.
can you suggest any fun generals?
Goblin decks are meant to be a very fast, turn 3 win deck. While wurmcoil is nice, I find that in goblins, he's just not worth while. :/ if I were you, i'd cut all 6 artifacts, the 2 daredevils, 4 splinter twin, and even the 4 quest. because yes, quest are good, but they'll most likely hold you back. so, in total id remove 16 cards (lol) and even the 4 valakut wont do you good, so I guess we're removing 20. id add; 4 goblin guides. (these guys are SO GOOD) 2 mox opal 3 ornithopter 4 memnite and 3 signal pest (you realllly want to hti an artifact to rebirth turn 1) then id just replace the 4 valakut with 4 scalding tarn. (:
I've yet to play with it, no. And honestly I doubt it'd run well. green white seems to be the quest way to go. and sure man, I'll check your deck asap
haha, why thank you. (: I just look at you and surewhynot to be the top dogs of this site, :P I love receiving compliments from you guys, but I don't want to come off as cocky. xD I really do appreciate the compliments and help I receive from the both of you. And the fact that I can offer advice that's the least bit helpful to either of you makes me feel like maybe I can top a fnm yet ;P And you've only been playing since september? ehhhh thats about when I started.
avenger of zendikar is a sweet card. I love that guy, but the point of this deck is that the only actually mana costing creatures are emrakul and blightsteel. so this way when I polymorph, i can just pwn newbs.
haha i didn't even notice that it was ravnica. and no, i dont even own the cards yet. im just messing around with the idea of older cards. me and my friends really want to get into edh, so we figure the best way to learn the cards is to make decks that utilize them. (:
i find that green really helps. it can thin the deck, ramp to hit polymorph earlier on, and it provides summoning trap. (: not to mention I can usegarruk, -1, and thats a token to sac. but any suggestions on tokens? so far I have growth spasm, inkmoth, khalni garden, and garruk.
WHATTTT D: no glimpse? Oh that ruined my day, haha. and i use the bomb so they cant return all milled cards to their graveyard, but the leyline may do better. and thanks :D
Haha, anytime. and yeah, me neither xD
caw-go is a very powerful control deck that utilizes stoneforge mystics and squadron hawks, while controlling the board with mass removal spells and counter. Once they get a gideon and a jace on the field, game over, lol.
Anytime man, and if I ever come across a deck that I feel I know enough about to actually help, I'll be sure to leave my thoughts. (: and thanks, I try my best ! ^.^
I like the deck, but there are a few things I'd change if I were you. Goblin gaveleer is good... once he's equipped. But until then, it's just a 1/1 1 drop. If he's equipped, that's deadly. But what if you can't equip him until late-game? I'd rather have 4 hawks maindecked. I think the land count is a littleeeeee high, but I can see why you have so many lands to trigger landfall. I personally love mirran crusader. double strike and protection is just so good. I'd more the b collar to the side and have 3 of him. Nothing bad about the deck, not at all. Those are just things I'd change. If you would, you could check my boros battle cry deck to see exactly what I'd change, lol, or to just give your opinions. I always value your opinion. Good deck, man. As always (:
Im really lazy, so I may never actually post the deck. but it will sort of be a caw-go variant, minus the blue.
This deck inspired me to try out a white black deck. it should be up on the vault soon, so stay tuned ; ) great deck, man. not too fond of the golems of the seer, but i can see why you used them. although the seer seems kind of weak to me. sure, you can get a wurmcoil in the vat, animate, swing, sac get 2 tokens. but if you're solely using him for tokens, isn't that kind of a waste? I can also see you about the day of judgement, then sac all your creatures to the seer for card advantage, but still, seems iffy. still though, like the deck
Protection means they can't be targeted or dealt damage by a source with the chosen color. i.e. kor firewalker cant die to pyroclasm because it's dealing damage. but black sun isnt dealing damage, it's distributing -1/-1 counters. therefore it would still die once it's toughness reaches 0.
Just got bored and decided to mess around. will probably end up ditching altogether.
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