Man urabrask is sexy as hell. Nothing gets me hard like seeing a red praetor shoot out of my hand, give all my guys haste and slow down my opponent. <3 but in all seriousness, thanks man!
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lololol stoneforge and jace are banned. burn.
How is this faster than big red? Sure, you can have 3 1/1 goblins t1. or you could have a 6/6 dealing 3 each swing turn 3.
Well excuse me if I like the cards that win. As much as I like an underdog, the fact is that with magic, there are good cards, and bad cards. I like the good cards.
Hmm.... I don't really have any suggestions here. This isn't a standard deck. and standard's the only format I know. SO from my standard p.o.v, i'd suggest gideon jura. he's a boss. and in m12, gideon avenger would be really good here. sorry, but i only started when scars of mirrodin came out, so most of these cards are before my time :/
You'd be surprised at how often it comes back. with the fall of caw blade, fliers aren't as common, so the fact that it flies and has haste puts you on a clock. even if I can't bring it back, it's a 4/4 hasty flier, which is sick. lol. thanks man, glad you like it, and ill check yours now. :'D
Hahahahahahahaha, man. description made me laugh so hard.
Would aether vial be any good here? Helps you get out your dudes a lot faster, and speed, from what I've learned from legacy, is really good. If you have the cash, you could make it so all your counter spells are more or less "free". Like daze and fow. you can tap out to lay more dudes, and still have "counter mana" open. just a thought.
no not at all, but I think you could ditch goblin tunneler and arsonist. they're to weak. grim lavamancer is a definite 4 of (trust me on this one), and straight burn is just so good.
what's that supposed to mean :P
Hmm... it seems like you're on the right track, but there are a few conflicting themes going on, here. Why memnite? He's really not worth it. I know he's used in a lot of kuldotha decks, but that's because they need to sac an artifact. The only artifact I'd consider here is signal pest. The boost gets really significant. Also, seeing how this deck runs mostly goblins, why no goblin chieftains? All your goblins getting +1/+1 is actually so good. lol. If you want to make this deck goblins, I suggest removing all non-goblin creatures, EXCEPT grim lavamancer. When m12 comes out that card will be nuts. Also, devastating summons is another kuldotha card, too. Where they're so fast, and if it goes to late game they're screwed, they can sack their lands if it means killing their opponent. Goblins isn't as fast, but it's a lotttt better, lol. Also reverberate is a nice idea, but it's not for an aggressive build. So, with all that I've said, some nice additions would be; a lot more burn. Incinerate, the 4th bolt, searing blaze, burn is really good in any fast red deck. so use a lot. and with that burn, shrine of burning rage becomes sickkkk. lol and another goblin that's also incredibly good is ember hauler. so you may want a few of him. also, if you grab any, koth is a staple in almost any red deck. (: so, hope i helped, lol. tell me how it works out for you :'D
While both of those cards are good, they just don't really fit this type of deck. With all the proliferating, my chalices get really big on their own. And also, koth in this deck ALWAYS goes down when he comes out. He's a form of ramp in himself. So geosurge would sort of be overkill. And moltensteel is either a 4/4 for 4 and 4 life, or a 6 mana 4/4... both ofwhich aren't the best. I'd much rather pay 5 for a 4/4 hasty flyer, that comes back with metalcraft (kuldotha phoenix). Glad you like the deck, man! And I'll check yours right away (:
My sentiments exactly.
You know, if you ever have a question, feel free to ask! I'm sure either one of us would be more than willing. ^.^
Thanks man, and while this isn't exactly rdw, it's still red and it still wins, lol. and don't be, man. I don't even know that much. it's one thing to make a deck, it's another to play it and win. I've only ever won 1 fnm. lol. but yes, sure and w&b know a lot, far more than I. But they're nice enough guys to let me in on their wisdom, so I learn as well. (:
Know how every deck works. The one thing you don't know could cost you the match. It's actually a really easy concept, but it's the hardest deck to play simply because you need to know the game inside and out. It comes down to a lot of just common sense, backed up by information you'd learn over time. There aren't really any golden tips for extraction besides knowing every deck. The pen is mightier than the sword. Besides that... basic tips apply.
lol, it's an artifact, silly. It's cvc is 2, and it's from new phyrexia. Perhaps you have it confused with something else, but no worries. (:
^ that's not an understatement. Extraction is one of the hardest deck types to play... let alone master. Surewhynot is just a boss.
Thanks, man. (: Glad you like it! :'D
Really? Your decks at 48 likes and you still feel the need to spam my deck without comments and or suggestions? Unforgivable.
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