drakeraenes

495 Decks, 2,257 Comments, 627 Reputation

If I wasn't working and was more impressed by oath, then I would probably help. Sadly I'm not all that wowed by it sadly. Zendikar was my favorite block and this last set just didn't really impress me much, both card wise and lore wise

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Posted 21 January 2016 at 22:26 in reply to #573280 on The Deckhelp Alliance

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https://youtu.be/_ddy88PzElc

To sum this up, we the players are vegeta, and r&d is Goku. Enjoy

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Posted 21 January 2016 at 22:24 in reply to #573063 on The Deckhelp Alliance

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What what? What is it?

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Posted 20 January 2016 at 23:25 in reply to #573063 on The Deckhelp Alliance

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Also, a lightning bolt for six is fun, but I once had a game where I cast two bolts for 20 damage and game (fire servant and pyromancer's gauntlets were in play). It was a grindy game and very frustrating though, so that was purely luck.

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Posted 19 January 2016 at 05:24 in reply to #572984 on Devil's in the Details

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Yeah if you post and it doesn't show it properly just refresh the page. You probably got down voted because it used to be that people would spam a deck with comments like that. It rarely happens anymore though, and you should be able to delete the posts too

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Posted 19 January 2016 at 05:21 in reply to #572984 on Devil's in the Details

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That's not removal though. It just shuffles the board state around

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Posted 17 January 2016 at 23:09 in reply to #572712 on Devil's in the Details

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It's aggro. It usually doesn't care about that because the good ones cost too much and they'll be dead long before that. It's a great idea, but it doesn't mesh that aggro run much in the way of destroy. And sadly red has no way to stop enchantment without adding in other colors. Artifacts it can handle fine

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Posted 15 January 2016 at 07:15 in reply to #572712 on Devil's in the Details

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Pretty sure you mean infernal plunge, not tormenting voice. Also this is a kitchen table deck so I don't legality is of any concern here

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Posted 14 January 2016 at 01:44 in reply to #572589 on Devil's in the Details

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Underworld Dreams & Fate Unraveler approve of this. So does Nekusar

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Posted 12 January 2016 at 04:21 as a comment on killing with kindess

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Random number generator. It's how the site produces is random hands and future draws

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Posted 09 January 2016 at 08:17 in reply to #571966 on Budget Standard Turn 5 Kozilek

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Ah I missed that part. I keep forgetting that some of the modern cards like sigil got reprints recently

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Posted 09 January 2016 at 08:15 in reply to #572176 on t2 Enchantments (under $50)

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Skybind might not be a bad include here. Allows you to reallocate an enchant to another target of need be. Also vapor snag is infinitely better than clutch of currents. As for board wipes, supreme verdict or wrath of god if you can afford them. Scatter could also be replaced with something better since you are only running two. Render silent for example.

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Posted 09 January 2016 at 05:09 as a comment on t2 Enchantments (under $50)

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Best bet is BG, especially if you go token heavy. Scions and catacomb sifter, plus that new mono black sifter could get you lots of scry and get you combo parts or needed answers very fast without wasting time or resources

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Posted 09 January 2016 at 04:53 in reply to #572172 on modern eldrazi

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Agreed. Why the he'll is that not in here? It's literally built with this idea in mind

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Posted 09 January 2016 at 04:41 in reply to #572163 on Devour Goblins

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Dude twin and sidisi would be awesome in this!

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Posted 09 January 2016 at 01:36 in reply to #572152 on Budget Standard Turn 5 Kozilek

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You need at least three cards to start the combo, and at least one extra that isn't faithless looting to get going. You can easily mulligan down to four before things get dicey. Or you could keep a hand that has one of the pieces and some land and just try and draw into it. At best, it's a turn 2 win, but turn three or four odds also possible

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Posted 09 January 2016 at 01:31 in reply to #572073 on Turn 2 Win?

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Why on earth would you even use that in this deck? It doesn't fit with the engine of the deck and is a third color in a deck that only runs 10 land as it is. It serves no purpose here whatsoever

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Posted 08 January 2016 at 10:49 in reply to #572073 on Turn 2 Win?

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But you don't have to put the cards you look at with scheming into the grave. What you do is ensure that you have the mana you need available to draw while throwing things into your graveyard and making your successive draws more likely to be what you need. Unless he is already at five+ lands I don't see him tossing out land unless he has five lands on top of his deck when he cats scheming. It's a very useful spell in this style of build because you don't HAVE to throw everything out.

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Posted 07 January 2016 at 01:21 in reply to #571745 on Budget Standard Turn 5 Kozilek

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1/3 of the deck being land isn't shirt considering that he's trying to get stuff into the grave. Self mill into reanimation

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Posted 07 January 2016 at 01:15 in reply to #571966 on Budget Standard Turn 5 Kozilek

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It's not that he's easy to troll at all. He just doesn't write out a master's thesis every time he feels the need to explain something. You insulted him so obviously he isn't going to take kindly to that

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Posted 05 January 2016 at 23:58 in reply to #571734 on Budget Standard Turn 5 Kozilek

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