drakeraenes

495 Decks, 2,257 Comments, 627 Reputation

This is more of a kitchen table thing though. I know how my friends play and this would really fuck with them in the worst way

0
Posted 17 February 2016 at 05:37 in reply to #575348 on The Infernal Machine

Permalink

I said don't be too harsh. This isn't harsh so much as constructive feedback to me. Anyhow yes, I get that the deck is complicated. It's only the initial build and I haven't smoothed out any of the kinks in it yet. Now I do want to point out that you actually misread something somewhere around turn two. You said I would use entomb to get omen and left it at that, but assuming that I had an enlightened tutor in hand I would be able to cast it that turn. That actually would speed up my clock just a tiny bit, but it helps. As for no removal and such, yeah I know, but I want to see what does and doesn't need to be in here first before I start chipping away for removal. I made this over the course of two days so I haven't had a lot of time to sort everything out, plus I haven't even tried to test it on paper. Now the reason I went with using the enchantments and not something else like colossus is because that wasn't my focus. Yah I could switch to that and be better off, but I don't want to because then it's not what I had initially wanted to do. As for the blood artist/ratchet bomb/tokens thing, it's only there as a contingency. Even if I sac a token to chump block and it doesn't kill the opposing creature, I still get a life and the other guy loses one. So long as it's not trample or anything else janky, I'm fine. As for picking one plan or the other, I can make different decks, but I like this build. It just needs work.

0
Posted 16 February 2016 at 13:53 in reply to #575348 on The Infernal Machine

Permalink

Ok so I'm not sure how well this would actually work, but I made a combo deck. Please don't butcher it too harshly. I wanted to make it modern initially, but it just proved too difficult to speed it up to make it an almost viable threat. So then, I give you...

http://www.mtgvault.com/drakeraenes/decks/the-infernal-machine/

1
Posted 16 February 2016 at 01:13 as a comment on The Deckhelp Alliance

Permalink

Mine too, but now I just stick with magic. It's so much easier to look up magic cards than yugioh cards when deck building, plus magic is way more interesting to play

0
Posted 15 February 2016 at 15:26 in reply to #571714 on Master of Dickery

Permalink

Because the next best thing is pyretic ritual, which is crap compared to seething song. And it's kitchen table guys. Legality means jack in this case

0
Posted 15 February 2016 at 15:24 in reply to #575191 on Devil's in the Details

Permalink

All three of the original god cards, the newer versions from gx, and every card related to blue-eyes and red-eyes, and then some. I played four years before all the people I played with stopped or moved, plus moving myself

0
Posted 14 February 2016 at 20:21 in reply to #571714 on Master of Dickery

Permalink

Saw it on the new page. Sounded interesting

1
Posted 14 February 2016 at 05:09 in reply to #575113 on Scapeshift: Correct Usage

Permalink

Anyone amigo

0
Posted 13 February 2016 at 19:40 in reply to #575150 on 100$ Budget Mono Black Infect

Permalink

You might consider a Dakmor Salvage if you're going to run Ravens Crime. It's incredibly helpful if you're not hitting land but want some hand control

0
Posted 13 February 2016 at 17:01 as a comment on 100$ Budget Mono Black Infect

Permalink

I really don't like doing this, but oh well. So I'm trying to get word going on a story I'm writing, so I made this little promo deck to hopefully get it some attention.

http://www.mtgvault.com/drakeraenes/decks/story-promotion/

0
Posted 13 February 2016 at 15:33 as a comment on The Deckhelp Alliance

Permalink

I'm not really seeing any turbo going on here. Maybe if you had aether vial I could see it being more of a turbo style build. It just looks like exalted with removal in it

0
Posted 13 February 2016 at 15:23 as a comment on Modern Turbo Exalted

Permalink

I was curious when I saw the name and the Eldrazi tag. Wanted to see just what it was offering

1
Posted 13 February 2016 at 05:34 in reply to #575113 on Scapeshift: Correct Usage

Permalink

Love it! Would probably build my own, but the mana base just kills the pocketbook. Would need to work on it

0
Posted 13 February 2016 at 02:55 as a comment on General Tazri

Permalink

Wow. That's pretty brutal. Shame they banned bloom in modern

1
Posted 13 February 2016 at 02:42 as a comment on Scapeshift: Correct Usage

Permalink

Woop woop! I'm working on a few ideas as well. Don't know when I'll finish them though

0
Posted 12 February 2016 at 14:16 in reply to #575066 on The Deckhelp Alliance

Permalink

I still have my old yugioh decks myself. Back when they weren't outdated, my dragons were undefeated. Nothing topped them. Didn't matter what it was, nothing worked against them. They had a very nasty habit of complete blowouts for victories. And heaven forbid you killed one after I summoned it. I just wish I had a magic deck that had that same level of ferocity. I would literally be untouchable. Oh well though. My friends already hate my deck designs, so I doubt they would forgive me if I made a deck like that

0
Posted 12 February 2016 at 03:09 in reply to #571714 on Master of Dickery

Permalink

Needs more descendants path

0
Posted 10 February 2016 at 23:09 as a comment on Dargons OP

Permalink

Well considering that the deck was built to the player's preference, I don't really feel the need to question it. I could easily argue for using all the bolt spells but that would almost triple this decks price. It's a semi budget deck. No it's not value according to damage per card, but it still works

0
Posted 09 February 2016 at 15:25 in reply to #574790 on Devil's in the Details

Permalink

Plunge is to help cast brimstone volley. Using plunge gets the morbid effect. Seething song is basically the same reason, or to just speed out burn

0
Posted 08 February 2016 at 21:10 in reply to #574790 on Devil's in the Details

Permalink

I think the biggest thing going for izzet suspend is jhoira. He Her ability makes it so insane to just suspend stuff that you wouldn't be able to cast normally without building specifically for it, like omniscience or darksteel colossus. I'm rooting with a commander deck using her

1
Posted 08 February 2016 at 17:12 in reply to #574710 on Tempus Fugit

Permalink

641-660 of 2,188 items