DedWards

1,288 Decks, 4,874 Comments, 1,241 Reputation

This deck is tribal and Omnath is not an elf and thus deviates from the theme of the deck. The problem with the cards you mentioned (and Immaculate Magistrate) is I currently can't get my hands on any of them :(

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Posted 31 August 2011 at 14:27 in reply to #196614 on Elvish Lords V2

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Loam Dweller + Elder Pine of Jukai is an awesome mini combo :D
looking at this deck makes me want to add red to my Spiritual Nuke deck ( http://www.mtgvault.com/ViewDeck.aspx?DeckID=227227 ) :p

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Posted 31 August 2011 at 08:18 as a comment on R/G Spirit Deck

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Take it from someone who tried a similar deck, 4x Stuffy is a bad idea. It costs too much, so I suggest taking it dowm to 2 (maybe 3). Urza's Armor mite live longer than Purity (just something to consider). Rugged Prairie would be usefull too as it'll allow you to change your white mana into red for Pyrohemia :p

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Posted 31 August 2011 at 07:33 as a comment on Burn baby burn...Pyrohemia!

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A guy in my group runs a similar deck design (just strait white) with creatures that have shadow [some have prot red too :( ], so I know what it feels like to face this type of deck. Jitte on anything that's 'unblockable' is just nasty. I'm so not going to suggest about Quietus Spike :p

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Posted 31 August 2011 at 06:56 as a comment on El Queso de la Muerte!

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look again, they're there

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Posted 27 August 2011 at 20:20 in reply to #195876 on Pauper green for a new player

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I agree, Vault of Whispers will be awesome in this deck, but why only 4 Vaults? Why not take out another 4 Swamps for 4 Darksteel Citadel? just a thought :p

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Posted 27 August 2011 at 20:19 in reply to #195878 on Attempt at a fast artifact deck

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I only got one thing to say:

W-W-W-W-Wallet Breaker!

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Posted 27 August 2011 at 20:09 as a comment on C-C-C-Combo Breaker! 2.0

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Gathan Raiders is (IMO) an awesome hellbent creature :p

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Posted 24 August 2011 at 21:18 as a comment on Hellbent Nights

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I can't think of anything for consistency, I'd have to play the deck to figure that out and I don't have the cards to do that. Awesome deck though :D Only way I see this having trouble is Hyper being countered or the opponent having worse threats than you :p

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Posted 23 August 2011 at 07:37 in reply to #162731 on Cascade of Hypergenesis

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Time to start my Piper hate (again)... ahem... Piper won't work in this deck, it dies before it can be of any use. Blue has counter and bounce, black has kill, white has exile, red has burn. The only colour that can't do anything about it is green... no, green has kill too in the form of cards like Beast Within. So although Piper is good on paper, in practice it's not.

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Posted 23 August 2011 at 07:31 in reply to #194705 on Cascade of Hypergenesis

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What you say is true. My strait red build doesn't need burn or the Hideaway land and I've often pulled off a turn 3 or 4 win in both group and one on one games (Kokusho is awesome). I've pulled off a turn 2 win and the deck's "God Hand" can make it a turn 1 win :p

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Posted 18 August 2011 at 05:45 in reply to #192919 on Dragonstorm is back!!

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I run a Dragonstorm deck ( http://www.mtgvault.com/ViewDeck.aspx?DeckID=32108 ) and I found (in earlier versions) that I often drew my key dragons, so I kicked out the blue, added red draw cards and more dragons. People have said to me that I have too many dragons in my deck, but some of those people (the ones I can play against) have often lost to my deck. Best part about my deck is I can win one on one or group games by fetching 4x Kokusho :p

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Posted 16 August 2011 at 20:10 as a comment on Dragonstorm is back!!

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"tunnel focus" can be awesome (and game winning) if done quick enough, but with restricting yourself to standard, that's not possible.
I just remembered a card from Rise of the Eldrazi can be used as a search for Liquimetal Coating - Ancient Stirrings (remember Zendikar, including RoE, is still standard untill 30 Sep)

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Posted 16 August 2011 at 19:56 in reply to #192755 on Standard LD?!

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Normally I'd agree with you, but other than the obviously difficulty of getting Liquimetal out (4 in 60 chance of drawing it with no search for it, at least none I know of in standard), once it is out it can be used to kill almost anything, not just lands. Also being limited to standard for LD limits the amount of LD cards, so I looked up alternative ways to kill lands and Liquimetal seemed the easiest :p

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Posted 16 August 2011 at 15:51 in reply to #192755 on Standard LD?!

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Liquimetal Coating + any artifact kill can = land destruction :D and if you do that, Magnetic Mine mite be a good addition too :p

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Posted 16 August 2011 at 08:32 as a comment on Standard LD?!

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Dragonstorm is an awesome deck, the best addition I did to my version was add 4x Kokusho :D My Dragonstorm deck is also strait red :p

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Posted 13 August 2011 at 20:06 in reply to #191681 on Dragonstorm 2.0

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You will run out of cards in hand very quickly, so I suggest a form of draw. I use two draw mechanics in my Goblin deck - 1) Infiltration Lens [equipped to Goblin Gaveleer = awesome] and 2) Ichor Wellspring + Kuldotha Rebirth.

Ded's Goblins (revamp)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=205604

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Posted 13 August 2011 at 07:38 as a comment on Goblin Carnage (Standard)

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You're playing blue in a Dragonstorm deck, why don't I see Grozoths? they transmute for the Dragonstorm :)

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Posted 13 August 2011 at 07:32 as a comment on Dragonstorm 2.0

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I like the idea of Lavamancer controling what gets shuffled back :)
Being a largly burn deck, you're missing something - draw. My suggestion is to use my current favourite red "draw mechanic" - Goblin Gavalear equipped with Infiltration Lens :p

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Posted 13 August 2011 at 07:29 as a comment on Extended Mags.

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Shatter (or similar) imprinted on Isochron Scepter + Liquimetal = continuance land kill :p

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Posted 13 August 2011 at 07:24 as a comment on Destoryin Yo' Lands

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