Have you had a look at Sprout Swarm? Imo, it's better than Scatter the Seeds.
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You could say it's necessary in any group, I just thought "screw that" and decided to race them :P
http://www.mtgvault.com/dedwards/decks/spirit-tokens-modern/ There you go. Realised I dismantled half the deck to use cards in other decks, so it's mostly how I had it last time I played it. Think I might have had 2 Devouring Greed in it too...
Will do. Can't recall all that's in it, otherwise I would post it now. I'll have to wait until I get home to see what is in it...
I have a spirit token deck I run in Modern from time to time, but this looks so complicated in comparison to mine... It also appears that I have not posted it... I should get around to doing that...
Kiki-Jiki + Restoration Angel is an evil combo I've seen come out of Pod. I've lost to it twice now.
Get Iona; Blazing Archon; and Elesh Norn out and you've probably won. So I'd say you're already using a decent amount of the "good" targets for reanimation. Although, I don't see my favourite wurm, Massacre Wurm. It works nicely alongside Elesh Norn :P Btw, "The one with samurais." is Kamigawa.
The biggest problem I see with this combination of creatures is both are mana heavy (require a lot of their own colour mana), that said, I now need to get my hands on a set of Hundred-Handed One :P You may want to include cards that can produce any colour mana (like Birds of Paradise). Also, Commune With Nature / Commune With the Gods might work well in here too.
You're missing some awesome Warriors, namely Bramblewood Paragon and Nettle Sentinel. Bramblewood Paragon gives your creatures trample as long as they have at least one +1/+1 counter on it AND any warrior that enters the battlefield while she's out enters with an additional +1/+1 counter on it :P Nettle Sentinel is a 2/2 for one mana. Yes, she doesn't untap unless you play a green spell, but your whole deck is green. Did I mention that she's a 2/2 for one mana? [I use both in my Modern Elf Warrior deck. http://www.mtgvault.com/dedwards/decks/elfwarrior-punch/ ]
Fog; Holy Day; etc. specifies combat damage. Ethereal Haze can prevent combat damage and any other forms of damage creatures do, like "{T}: this creature deals 1 damage to target creature or player." Dawn Charm is another favourite of mine, because in addition to being a 'fog', it can counter burn spells :P
Porcelain Legionnaire might do well in here. With the Phyrexian mana cost, it's a 3/1 with first strike on turn 2 :P
You're missing one of my favourite 'fog' spells: Ethereal Haze. Also, Rites of Flourishing granting additional land plays mite hurt you more than help you, I'd replace them with Dictate of Kruphix. Dictate's flash allows you to control who gets the extra draw first. You mite want another win condition (besides the draw). I've seen people use Luminarch Ascension in their Turbo Fog decks and it works well.
I run a BW Stronghold Discipline deck from time to time and I've found that the deck NEEDS its duals. Fetid Heath is my second favourite dual in the deck, but only because Forbidden Orchard is key to the deck's theme. I'm not saying duals are a must, just that in some cases they help a LOT.
Spiteful Visions fits nicely alongside the parasite :P ok, I was going to suggest Graven Cairns as a budget option for a dual land, but I checked the price... more than I expected. Still a good dual land imo
Reason I suggest is a few years back I ran a 17 land goblin deck in Standard (what was standard then) with a lot of success. the only card that required 3 mana was the 3 Goblin Chieftain I ran (had 4, but no space for the 4th)
Have you thought of adding Favorable Winds?
Terra Eternal is a good card for decks that animate lands.
With your low mana curve, you could afford to drop down to 18 lands. Problem is what to replace them with. Another burn spell?
Seems quite solid. I'd love to play against it, the masochist in me loves playing against control :P
No Coordinated Assault? It'd be perfect with all the Heroic in here. I also like that Rouse the Mob gives Trample.
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