DedWards

1,289 Decks, 4,874 Comments, 1,241 Reputation

Have you had a look at Sprout Swarm? Imo, it's better than Scatter the Seeds.

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Posted 28 October 2014 at 06:25 as a comment on 1,000,000-Saprolings

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You could say it's necessary in any group, I just thought "screw that" and decided to race them :P

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Posted 27 October 2014 at 23:50 in reply to #513908 on modern spirit tokens

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http://www.mtgvault.com/dedwards/decks/spirit-tokens-modern/

There you go. Realised I dismantled half the deck to use cards in other decks, so it's mostly how I had it last time I played it. Think I might have had 2 Devouring Greed in it too...

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Posted 27 October 2014 at 20:10 in reply to #513908 on modern spirit tokens

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Will do. Can't recall all that's in it, otherwise I would post it now. I'll have to wait until I get home to see what is in it...

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Posted 27 October 2014 at 15:42 in reply to #513908 on modern spirit tokens

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I have a spirit token deck I run in Modern from time to time, but this looks so complicated in comparison to mine... It also appears that I have not posted it... I should get around to doing that...

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Posted 27 October 2014 at 15:29 as a comment on modern spirit tokens

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Kiki-Jiki + Restoration Angel is an evil combo I've seen come out of Pod. I've lost to it twice now.

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Posted 27 October 2014 at 12:46 as a comment on -Retired- Angel Pod

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Get Iona; Blazing Archon; and Elesh Norn out and you've probably won. So I'd say you're already using a decent amount of the "good" targets for reanimation. Although, I don't see my favourite wurm, Massacre Wurm. It works nicely alongside Elesh Norn :P

Btw, "The one with samurais." is Kamigawa.

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Posted 24 October 2014 at 18:14 as a comment on Hell Awaits (new and old)

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The biggest problem I see with this combination of creatures is both are mana heavy (require a lot of their own colour mana), that said, I now need to get my hands on a set of Hundred-Handed One :P

You may want to include cards that can produce any colour mana (like Birds of Paradise). Also, Commune With Nature / Commune With the Gods might work well in here too.

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Posted 24 October 2014 at 16:39 as a comment on Hundred Handed Vigor

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You're missing some awesome Warriors, namely Bramblewood Paragon and Nettle Sentinel.

Bramblewood Paragon gives your creatures trample as long as they have at least one +1/+1 counter on it AND any warrior that enters the battlefield while she's out enters with an additional +1/+1 counter on it :P

Nettle Sentinel is a 2/2 for one mana. Yes, she doesn't untap unless you play a green spell, but your whole deck is green. Did I mention that she's a 2/2 for one mana?

[I use both in my Modern Elf Warrior deck. http://www.mtgvault.com/dedwards/decks/elfwarrior-punch/ ]

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Posted 24 October 2014 at 09:52 as a comment on Warriors of a Diverse Forest

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Fog; Holy Day; etc. specifies combat damage. Ethereal Haze can prevent combat damage and any other forms of damage creatures do, like "{T}: this creature deals 1 damage to target creature or player."

Dawn Charm is another favourite of mine, because in addition to being a 'fog', it can counter burn spells :P

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Posted 23 October 2014 at 14:21 in reply to #512954 on Turbo Fog

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Porcelain Legionnaire might do well in here. With the Phyrexian mana cost, it's a 3/1 with first strike on turn 2 :P

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Posted 23 October 2014 at 06:03 as a comment on [Pauper] White Weenie

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You're missing one of my favourite 'fog' spells: Ethereal Haze.

Also, Rites of Flourishing granting additional land plays mite hurt you more than help you, I'd replace them with Dictate of Kruphix. Dictate's flash allows you to control who gets the extra draw first.

You mite want another win condition (besides the draw). I've seen people use Luminarch Ascension in their Turbo Fog decks and it works well.

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Posted 23 October 2014 at 05:58 as a comment on Turbo Fog

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I run a BW Stronghold Discipline deck from time to time and I've found that the deck NEEDS its duals. Fetid Heath is my second favourite dual in the deck, but only because Forbidden Orchard is key to the deck's theme. I'm not saying duals are a must, just that in some cases they help a LOT.

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Posted 22 October 2014 at 07:41 in reply to #512626 on Draw

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Spiteful Visions fits nicely alongside the parasite :P

ok, I was going to suggest Graven Cairns as a budget option for a dual land, but I checked the price... more than I expected. Still a good dual land imo

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Posted 21 October 2014 at 15:05 as a comment on Draw

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Reason I suggest is a few years back I ran a 17 land goblin deck in Standard (what was standard then) with a lot of success. the only card that required 3 mana was the 3 Goblin Chieftain I ran (had 4, but no space for the 4th)

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Posted 17 October 2014 at 22:12 in reply to #511710 on Goblin aggro

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Have you thought of adding Favorable Winds?

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Posted 17 October 2014 at 08:59 as a comment on HA IT FLYS!!!

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Terra Eternal is a good card for decks that animate lands.

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Posted 17 October 2014 at 06:19 as a comment on Overwhelming Living Fields

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With your low mana curve, you could afford to drop down to 18 lands. Problem is what to replace them with. Another burn spell?

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Posted 16 October 2014 at 15:27 as a comment on Goblin aggro

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Seems quite solid. I'd love to play against it, the masochist in me loves playing against control :P

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Posted 16 October 2014 at 15:25 as a comment on W/U Control in Modern

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No Coordinated Assault? It'd be perfect with all the Heroic in here.

I also like that Rouse the Mob gives Trample.

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Posted 16 October 2014 at 14:25 as a comment on This is Sparta!

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