The thing I disagree with is not devaluing cards. Do you know how much more money wizards would make if they made more of the older cards readily available to newer players? Or even players that have been playing a long time but now quite long enough to own true duals. Personally, I own a lot of high value cards most of which are on the reserved list, but would love for wizards to get rid of the revised list and reprint the entirety of it. People that get mad when wizards reprints something absurdly expensive can stick a cactus up their rectum.
Permalink
Should 100% replace the Miser's with Hymn to Tourach and Smallpox.
Gotcha, wasn't sure and was confused.
How has miracles been since top was banned? I haven't played miracles since then so I wasn't sure if it was still good.
Sir, Commander/EDH only allows for 100 cards in the main deck including the commander. So your deck should be 99 cards. It also only allows 10 cards in the sideboard. Unless those are just ideas to modify your deck later.
People not on this site. Because any deck over 25 bucks barely gets looked at, you all look at the price tag and that's all you see.
Hate to be the bearer of bad news, but Counterspell is not modern legal.
That's actually my biggest peeve with this site. If it's not budget nobody even looks at the deck itself. And this it's budget for this deck. Add 4 tropical island. The price almost triples.
Mono green is an option. Besides this is one of the decks that wouldn't mind shock lands. With mono green you get access to crop rotation, exploration, and primetime. The deck doesn't artifact ramp, you have lands that tap for a million mana.
You can do colorless if you want. But Primeval Titan is a helluva drug. Also Expedition Map should be a 4 of.You want 4 mainboard Pithing Needles to blindly name wasteland. Wastelands hurt you more than anything else.
Your 2 cards gets you 3 lands, my 2 cards gets me 4 lands.
You could play Explosive Vegetation and Skyshroud Claim over Journey of Discovery and Seek the Horizon since they put them right into play. You could also play Nissa's Renewal over Traverse the Outlands to help keep you alive while ramping.You could also play Genesis Wave over Tooth and Nail. Since you aren't playing anything that combos off of each other you want to play as many fatties as possible with your big spell.
Energy Field loves to have a Rest in Peace in Play or Wheel of Sun and Moon. Because once a card goes into your graveyard from anywhere from anywhere it is sacrificed, but Rest in Peace and Wheel of Sun and Moon are replacement effects, which means cards will never touch your graveyard.
Might I recommend putting the Dark Depth's lands in your mana base and finding a spot for Splendid Reclamation?
I found that putting all my ramp into artifacts and then putting in Paradox engine allowed for some truly unfun things. I also found Sunbird's Invocation to be a little broken as well since the spell you cast off of Sunbird's also cascades. Essentially I play all in on the combo with my only creatures being Teferi, Lab Maniac, Mulldrifter, Peregrine Drake, Deadeye Navigator, the 6 mana cascade creature that can return itself to your hand and Notion Thief.Artifact ramp I generally played all the signets, Mana Vault, Sol Ring, Thran Dynamo and Basalt Monolith and Lotus Bloom.I played all the free counterspells, mana drain, flusterstorm and counterflux.The only draw spells I played were Treasure Cruise and Dig Through Time.Teferi's Puzzle Box and Notion Thief are a helluva drug.My main win condition was milling myself with a lab maniac out and a billion counterspells.My backup win conditions were Megrim and Liliana's Caress. Nobody has a problem with Font of Mythos until it kills them.Basically I played Nekusar Splashing Green for Yidris. And I like most iterations of Yidris Wheel decks. So +1 from me.
Have you considered Ashen Rider over Inkwell Leviathan?
I would consider dropping the Reliquary Towers for Mistveil Plains to help prevent decking yourself.
Bloodbraid will definitiely work in Ponza. Drop Mwonvuli for Molten Rain and you've got yourself a deck. Cascading into a Blood Moon or Tireless Tracker just sounds like hot value.
Quickly, make this four colours for Grove of the Burnwillows. Totally worth it.But really, you should consider 4 colors. You get access to Fiery Justice. And we all like our Justice to be Fiery.
I'm a fan of Ponza. Lately I've been running Tireless Tracker, Huntmaster of the Fells and Scavenging Ooze. Tracker has been surprisingly good and has a lot of mid to late game potential. I also mainboard Blood Moons since they just give you free wins, especially game 1. Trinisphere is more of a sideboard card. Unless your local meta is just a bunch of storm/combo players.You can also draw too many LD spells. A single delver can and will kill you if you draw only LD spells. I've dropped down to only 7 LD spells in the 75. It's been more than enough since Blood Moon just does it's thing.Here is my list, would love some constructive criticism. http://www.mtgvault.com/couch312/decks/our-land/
121-140 of 641 items