good good. DagnabbitGotta revisit it... maybe put it back.Looking at putting 3 in as a utility player.... either in sideboard or main. Could use ideas for what to cut.It is occurring to me that the more revisions I make, the more it ends up looking like your original idea.Full circle, circle of life, ring of fire and all that.Anyway, your idea was damn good.Should i go public with this one? Rep +1
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good good. DagnabbitGotta revisit it... maybe put it back.Looking at putting 3 in as a utility player.... either in sideboard or main. Could use ideas for what to cut.It is occurring to me that the more revisions I make, the more it ends up looking like your original idea.Full circle, circle of life, ring of fire and all that.Anyway, your idea was damn good.Should i go public with this one?
Ok. made the sideboard...
Ok. made some revisions to power it up.Sideboard = counters?
Also, What's the thought of the phyrexian revoker?Is there a particular card or strategy that it protects against? or is it mostly there as a cheap artifact?In short, Is it better here than the Rabblemaster?
true. crap. maybe that belongs too....
After some simulated draws, i think maybe i don't have consistent early pressure like I want. Thinking Monastery Swiftspear could help.
true! ok. 1 swamp out. 1 urborg in.How would this stack up at a modern tournament?How would I make it better?
Because I forgot before to do it.... Like +1
I have 5 counterspells running maindeck.What should I consider for sideboard?Crypsis?Barrage of Boulders?Scouring Sands?Seems like white and red produce a bunch of 1/1 tokens.I wish Swerve was in standard.
Other than the Goblin Rabblemaster just being an all around stud, is there a purpose for him? Is it for Convoke with the Chief Engineer in play?
true! good thought! hmm. ok. What to ditch or reduce?Bident is nice but maybe too slow at 4 mana?Edit: Added 3, reduced mindwipe to 2 and stinging bell strike to 3 and removed bident.
I added 3 stubborn denials, reduced land and reduced the chief engineer by 1 (to a total of 3) to add the bident.
btw...stubborn denial is perfect for this deck!
Best case scenario is to draw a card while performing a useful function and cheap.Here are the draw spells I found that seemed interesting.Dragon Mantle: 1 mana, 1 draw, increase beats. ***Quick, cheap, may be the bestBident of Thassa: 4 mana, Multiple draw, force attack. ***4 mana is big for this deck, great upside thoughCrippling Chill: 3 mana, 1 draw, single target sleep ***Like a weaker Singing Bell Strike that costs moreDivination: 3 mana, 2 draw ***Good draw, no other benefit Fate Foretold: 2 mana, 1 draw, death =2nd draw ***Cheap, has synergy with scuttling doom and unimproved ornithopter. creature death is bad.Font of Fortunes: 2 mana, 2 mana: sac to draw 2 ***Cheap, can sac at any time. Force Away: 2 mana, ferocious: draw 1 discard 1, unsummon ***Ferocious works, cheap, tactical, could help treasure cruiseMilitary Intelligence: 2 mana, attack with two to draw 1. ***Better with Rabblemaster or tokens. 2 for 1 is still good, cheapOrdeal of Thassa: 2 mana, draw two after three +1/+1 counters.***ok damage increase, slow development for card draw Treasure Cruise: 8 mana, draw 3, delve. ***Way expensive, too long developing? graveyard could be stocked with scuttling doom, shrapnel blast, ornithopter, mindswipe etc., May be too late for fast win though.Stratus Walk: 2 mana, , draw 1, gives flying & only block flyers ***Cheap, Tactically intriguing. Give their blocker flying to allow scuttles through? Blocking is secondary for us, right?Weave Fate: 4 mana, draw 2, instant ***Divination as an instant for 1 more mana.Zaklax13, which do you like?
I need to keep the pressure on. This deck has to be fast, right? The beater is key... Hmm... ok. Counterspell + damage = Mindswipe. I get it now why you had it in.I'm recalling my rebuff and putting the Mindswipe back in.Ok. Thassa, God of the Sea makes our dude unblockable plus gives us scry. seems good.I think we need some kind of draw to keep pressure on.
Prophetic Flamespeaker looks like such an interesting card! I really need to make a deck that includes him.Back to the subject at hand...I see you went with Mindswipe in your version. Did you run into any mana issues? It looks like it could get expensive to cast.I'm wondering if Disdainful Stroke would be an effective way to take their turn 4 spell away. If we are looking at win by around turn 7, when will we have enough open mana to cast mindswipe?Magma jets is interesting for the scry feature. Having a touch of burn in there doesn't hurt either. Its the good aspect to mindswipe too. I was wondering if there isn't a way to increase the speed with some kind of card draw.What do you think?Bident?
Awesome! Thanks for the insight. +1 rep
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