kind of... this might seem like a convoluted answer, but I will do my best for it to make sense.the issue there is that if I don't have disciple of the vault or blood artist out when I play march of the machines to animate my artifacts it will cause an immediate draw, as well as not being able to sacrifice the treasures for mana. it was the whole point of having Mikaeus and Master of Etherium to prevent my treasure tokens from dying immediately upon animation.so I could have another 0 mana artifact like bauble, but it still limits me to making sure I have one of my anthem effects out before I play March or I draw the game. as is I can ensure that I have core pieces and have any of the three win conditions. But I cannot just have bauble or clues to start generating treasure from pitiless plunderer because the treasures would also just die.this way, having Death cultist or a similar creature, I have a combo piece that I can play with march of the machines out, without it dying and causing a draw, without having one of my anthem effect creatures out.that being said, I am all for ideas on how to make this better. :) if you can find something that I missed, I would happily make changes.
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I like this. I have a similar series of decks designed to help new people learn to play, and learn the different colors and what their core abilities are. I have one deck for each of the five colors.oh, and Massacre girl is a beast of a card. can easily come down and wipe the board. and this is an interesting usage of her.
thanks. yeah, the gravestorm ability counts permanents dying, which means they have to be on the battlefield. instants and sorceries need not apply.
yes, and by definition, your commander must be legendary, and I am not aware of any legendary common cards.
This isn't a pauper deck... Do you mean budget deck, as in cheaper cards? Pauper specifically means your deck only has common rarity cards in it.That being said, I like the deck. Talrand is a sweet commander.
I see a jumbled mess, albeit an interesting one. Although I appreciate you attempting to make my casual deck idea into a tourney legal one.I don't think you have enough consistency in your mana. You have exactly two mana sources, and if you don't have them both in your hand you have nothing. Since money is no object, you could have several pertinent moxen and still be vintage legal. Also, i don't think noxious revival does anything for you as it puts the card on top of your library rather than in your hand. And mishra's bauble doesn't draw you a card until the next turn so it doesn't really help you either.I do like street wraith here as a free cantrip.I like the include of the Chancellors and soul spike. That is a pretty sweet combo.
Thanks. Any suggestions?
seems pretty good to me. looks like a pretty fun deck to play.
so its boggles?
yes, the idea is to pay a bunch of life with [[Blood Celebrant]] and gain it back with [[children of korlis]], causing massive drain with [[Vito, Thorn of the dusk Rose]]. [[Tainted Sigil]] is a good backup plan. I knew there was another card I had forgotten about that did that. 3 mana is infinitely more than 1, but as an artifact it is less susceptible to removal.[[sign in blood]] is reasonable, but I have to have all my life loss come in a single turn for children or sigil to work. so, if I can use it mid to late game and draw (and still be able to play) children of korlis, that's not bad. hmm... could also throw in [[sanguine bond]] as copies 5-8 of vito. that I like.my ideal is to have 3 lands, a korlis, a celebrant, a vito, and a life gain/drain card.
actually, I need it to be a cleric to work with the combo.
oh dang... I missed that. thank you.hmm... now I need to find another card that doubles life gain... :(
not a bad couple of suggestions.
I see the benefit of the extra draw, but even that could be achieved with a cheaper card. I think Staff of domination would be far better suited.
curious... I would say that [[Myr galvanizer]] would fit very well here. you could go infinite with both mana AND make [[Lodestone Myr]] infinitely big.
hmm.... not sure I like survival cache. it is always 4 life, but not always draw a card, as it depends on if I have more life. If I play it turn 3, it probably gets me an extra card, but if I draw it late it most likely does not.so its 4 life and MAYBE 1 or 2 cards for 2W I can only do on my turn vs 3 life and a guaranteed card for 1W I can do on my opponent's turn. I think I like the guaranteed card better, even if it the ceiling for revitalize is lower than survival cache, the floor is higher. 1 life isn't enough to make up for the uncertainty of the card draw, particularly if I am losing late game.I mean.. this deck technically isn't a life gain deck, but a combo deck that uses life gain, I don't expect it to block much, so your life total may not be as high as it would appear.
not bad ideas.
could swap Cathedral sanctifier for Soul Warden, but Bloodthirsty Aerialist and Resplendent Angel are a no go because they are not clerics, thus they cannot be tapped to use Prophet. perhaps I am sacrificing overall power for the gimmick, but I am ok with that.
Was thinking [[Duplicant]], for the removal aspect. [[Psychosis crawler]] is a pretty good suggestion too.would be brutal with any wheel or mass draw cards. I like [[ ordeal of thassa]], it does work with [[chasm skulker]] and the slith.
Mirror golem can certainly be replaced, and as such Thought Scour can be replaced with a better draw card.
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