befos7

48 Decks, 193 Comments, 16 Reputation

Honestly (and this is my untested idea) try gut shot, I believe that's what it is called. 1 damage kills most first turn drops, or any illusion. And paying 2 life second turn is worth the bloodthirst imo.

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Posted 07 August 2011 at 02:11 as a comment on r/u aggro

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The lavamancer doesn't fit this deck, all the other creatures are aggressive. I would drop all 4 and add some vapor snag, I think those will play out better.

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Posted 06 August 2011 at 21:48 as a comment on r/u aggro

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I really don't think the chancellor fits this deck all. The way this is built, getting 7 mana would take too long.

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Posted 06 August 2011 at 21:42 as a comment on Kamikaze Goblins

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You really don't need all those sets of 4.

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Posted 06 August 2011 at 21:05 as a comment on Can't Touch This

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Hey thanks, It's one of my favorite decks.... and I dislike infect :P

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Posted 05 August 2011 at 12:19 in reply to #187173 on Live-fect

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Thanks for looking at my deck. My opinion for your would be to add some equipment, or enchantments. viridian claw?

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Posted 05 August 2011 at 12:18 as a comment on Unblockable Poision Fast!

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Okay, but id rather another arbor elf rather than explore. I don't see explore helping this deck much at all...

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Posted 05 August 2011 at 06:02 in reply to #187326 on Wolves

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Hey thanks, I have most of the cards for this deck, bit I wanted some fresh opinions.

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Posted 04 August 2011 at 05:14 in reply to #188338 on Grindclock.

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Ohhh, don't you those fetch lands, land coming in tapped only slows you, and for infect, that is bad. Also, if you add a melira or two, your hydras have a tough time dying.

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Posted 03 August 2011 at 07:39 as a comment on Your Infection has No Cure

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This is supposed to be tournament material?

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Posted 02 August 2011 at 09:31 as a comment on Turbofog

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Really not sure how I forgot about that wolf spell.... but I'm not sure where to fit lone wolf in, I really like it, because it works with the snake enchant drawing.

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Posted 31 July 2011 at 23:57 in reply to #187326 on Wolves

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Nice idea.

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Posted 31 July 2011 at 23:27 as a comment on SO MUCH DRAW!!!!!

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Maybe some sign in blood? A little draw goes a long way.

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Posted 31 July 2011 at 23:15 as a comment on The "Mine" Vampires

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It is a very nice spell, but gigantiform both makes my creature larger than the armor would abd also gives trample, which is the back up win condition. Very often I can get anywhere between five to seven infect by the third turn. Even without livewire, drawing into the enchant makes a pretty simple finish.

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Posted 31 July 2011 at 22:09 in reply to #187172 on Live-fect

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And your win condition is?

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Posted 31 July 2011 at 22:03 as a comment on TURBOFOG

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Imo, this deck should work off of 20 land, which gives you some more space for things like beast within.

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Posted 28 July 2011 at 04:10 as a comment on Mana Ramp: Pure Forest Creature Rush

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I would suggest some culling dais. It both allows card draw, makes chump blocking less wasteful, and of course, can combo with the sky ruin.
Or a carnage alter, which works nicely with a mana loop.

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Posted 25 June 2011 at 23:06 as a comment on Fear the Myr

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Imo
- 4 Master's call
- 4 Spawning breath
-4 Brood birthing
+ 4 lighting bolt
+ 4 ichor wellspring

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Posted 18 June 2011 at 18:23 in reply to #172779 on It's a Raid!

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Not sure a red deck isn't running some lighting bolts, but I've been wanting to make this deck myself, but I've only got 3 raids, if I recall. I don't think the spawn spells should he there either, its simply too limiting. Maybe spell bombs or shrines would work better.

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Posted 18 June 2011 at 01:39 as a comment on It's a Raid!

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I'd your going to be running those blades, shouldn't you have more removal?

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Posted 01 June 2011 at 04:52 as a comment on Standard 20-10-4 Vamp

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