AlleywayJack

31 Decks, 1,083 Comments, 785 Reputation

2006... yowza

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Posted 29 January 2013 at 20:53 as a comment on Simic shenanigans

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how do you plan on playing eldrazi conscription?

here's my modern deck that plays conscription consistently-
http://www.mtgvault.com/alleywayjack/decks/modern-mythic-bant/

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Posted 29 January 2013 at 20:51 as a comment on Merfolks conscript

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-run for your lives

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Posted 28 January 2013 at 18:23 as a comment on Run To The Hills

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griselbrand *

haha

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Posted 27 January 2013 at 18:10 in reply to #319173 on Legendary Reanimate

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grislebrand

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Posted 27 January 2013 at 16:11 as a comment on Legendary Reanimate

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7 brainstrom
hahahaha
the power!!

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Posted 27 January 2013 at 15:52 as a comment on Unbreakable Stasis

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constructive criticism is fully appreciated. no worries.
now to address a few things

- there's 21 blue sources and i dont mind pitching force to force if it wins me the game. iv played this deck ALOT, and have yet to run into a problem. again, pact doesn't work because i need 2 turns to swing. granted most people scoop and those 2 turns don't happen, but technically the opponent wont die untill 1 or 2 swings.
- crystal vein is fine, because i only pop it the turn im trying to go off.
- dryad arbor is actually super TECH against edict effects. in response to the edict i pop my fetch, grab arbor and sac that instead of my big guy. also i can sac it to natural order if my dorks get killed. dryad arbor is essential to any NO deck. lilliana is everywhere and arbor gives you enough time smash her to bits.
-wasteland does alot less damage when your running 2 sets of mana dorks, and lotus petals
- the self damage has never been an issue either. when i daze your aether vial, thoughtseize your goblin lackey and drop emmy or pro t3 your goblin deck has no chance of winning. depending on if i cracked a fetch or used an ancient tomb, i did about 5 damage to myself. how do you plan on swinging through emrakul/progen? burn you play around and it usually fizzles. or you just race with a t1/t2 emmy/progen. i havent had a problem with burn ever.
- your right about the k-grips in the side. those aren't even what im actually playing, i just never switched it on here i guess.. x_x'
thats basically my meta flex slot. im currently running divert, to help with all the BUG and Jund decks. helps against burn also, but burn isnt much of a challenge ever anyway. the sideboard usually changes around though.
-pithing needle in the side is for things like karakas, jace, the mind sculptor. things that basically auto win against this deck, and get played alot maindeck. its not even sideboard hate, its hate you see everywhere. also pithing needle auto wins against some combo decks. there was a point where rest in piece/helm was gaining popularity and pithing needle shuts that off completely.
- duress is incredible. do you play legacy? stops all sorts of combo pieces, counterspells, and most hate.
-dredge is a good deck but not consistent enough for me to worry about, and i dont see it enough to worry about. the sideboard is meta dependent. surgical extraction does a fine job at slowing down dredge though. get bridge and they dont have much going on. also. you can just race dredge with an emmy or progen
-tempo decks ( goyf/ mongoose decks) backed with force of will, daze, stifle, etc is by far the biggest challenge. if they can get any beater out and stop me from comboing with their buttloads of disruption im done for. abrupt decay is decent in that match at killing their beater but i never feel overly confidant going up against any sort of tempo variation .

thanks again for your input. iv put more testing into this deck than you can imagine, and every choice iv made has a reason. but you have made some decent points that ill put some serious thought into! >:D


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Posted 27 January 2013 at 15:21 in reply to #319116 on legacy BUG NO show

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this deck was built in 2010..

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Posted 27 January 2013 at 04:30 in reply to #319093 on Black Sacrifice

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actually, i play show n tell or natural order and i still need 2 more turns to swing. so pact doesn't do what your thinking for me.
as for probe, seeing whats in the opponents hand is nice, but digging 3 cards deep for that elusive combo piece or counterspell, or being able to shuffle your library is more necessary here. playing probe is really more like playing a 56 card deck. the peek effect is cool, but not good enough to replace the power of ponder.

i dont play this version anymore anyway. i play a BUG variant with deathrite shaman over hierarch, and added disruption via daze and thoughtseize
http://www.mtgvault.com/alleywayjack/decks/legacy-bug-no-show/



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Posted 27 January 2013 at 02:08 in reply to #318452 on legacy NO show

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if you really wanna play hunted horror you could also play a set of stifle. obviously stifle is great for shutting down fetch lands, but it can also counter the CiP ability on hunted horror.

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Posted 27 January 2013 at 00:03 in reply to #318531 on Shadow Suicide

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drop leyline from the maindeck

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Posted 26 January 2013 at 23:57 as a comment on pyromancer

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looks a little slow. without consistent t2 land destruction is pretty hard to pull of a ld deck. you could try some sort of red ramp, like rite of flame,pyretic ritual, simian spirit guide. if your not worried about it being legal you could play strip mine.

solfatara is a pretty interesting card

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Posted 26 January 2013 at 22:00 as a comment on Land destruct

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lookin good!!

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Posted 26 January 2013 at 14:10 as a comment on UWR Tempo

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a use for scornful egotist haha.

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Posted 26 January 2013 at 14:07 as a comment on Psychic Battle

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make it 60

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Posted 25 January 2013 at 18:03 as a comment on Old School Goblins

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i see, i see

i like the interactions between land tax, seismic assault, life from the loam, wasteland, mox diamand, zuran orb, crucible

hahahaa
i really think this archetype has some serious potential !

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Posted 25 January 2013 at 01:41 in reply to #318536 on Taxed Assault

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i just realized that hydra is on the mtg main page before you log in! haha

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Posted 24 January 2013 at 22:17 in reply to #318539 on Doran Experiment

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yeah haha. just seeing how sad your friends are when you crush their hopes and dreams is definitely worth it.

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Posted 24 January 2013 at 22:16 in reply to #318544 on Tamiyo + Dreamhalls = GAMEOVER

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gitaxian probe over streetwraith?

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Posted 24 January 2013 at 22:13 as a comment on Ba-Ba-Ba-Ba Bounce!

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i love land destruction, its always been one of my favorite types of decks to play.

this looks prett good. i dig the mad cycling of wasteland with life from the loam and crucible of worlds.

im not sure if you could squeeze it in, but seismic assault would be pretty badass in here

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Posted 24 January 2013 at 22:09 as a comment on Green Land D. (Legacy)

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