i dont know how tournament viable mill as a strategy is in legacy but this aint too shabby. maybe get some jace in there, and some better lands... if you had a few extra hundred dollars. haha
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i dont play edh at all really, but this actually looks really cool!
yeah hes right. mishra's factory, blinkmoth nexus, and mutavault are my favorite
hey, this is sweet! maybe change idyllic tutor to sterling grove? it can be a tutor or another greater auramancy .declaration of naught is pretty cool, ive never seen that before. you could try nevermore also as a similar effect, or even runed haloim using this same combo in a deck im trying to brewcheck it out?http://www.mtgvault.com/alleywayjack/decks/legacy-enduring-ideal/
you out damage them, only assuming they dont have anything to stop your creatures -or any creature to block with - or swing at you with. otherwise, your losing 1 more life than they are everyturn pumping out tokens.i dont know, it seems interesting, but im not convinced this could be a reliable deck : /moat doesnt stop everything, zurs wierding doesnt actually do anything really except 2 damage every turn.trying to win with just some 1/1s isnt a very reliable idea either.
not really digging resto here.but i do suppose it keeps kitchin finks cycling forever :p maybe tidehollow sculler main instead?not to bad though, looks decent
way back from 2008
cool multiplayer build. probably only going to work the first time you play it though, because next game everyone's definitely gonna be gunning for you. not really anything to keep alive if people are paying attention to you
not too shabby.try silenceand/ororim's chantdoesnt help your populate or fog mechanic, but both are insane on scepter
haha. very cool idea ^_^
not too shabby.primordial hydra is cool, never seen that card before
"6. This decks real strongpoint is the player itself. Unlike Jund or even Storm which practically play themselves, it takes the player to make the deck powerful"storm is a very hard deck to play with lots of little nuances you need to figure out.just like your deck is.jund is just goodstuff though. i will agree with you there.very cool deck, vengine is insane as always.definitely one of those decks some people seriously underestimate untill they see it in action
not too shabby >:D
land tax is great card.ive actually never seen it comined with seismac assualt. very cool.the maindeck enchantment hate seems odd, and fling seems odd too, but im sure, after swinging with a massive kiln fiend, flinging him for the win is a fine play.why play incinerate over lightning helix? the wishboard is cool. i only wish cunning wish was 2 mana, but what can ya do.
shadow rift and distortion strike are interesting in this build. i dont like hunted horror though. bouncing the tokens is interesting but probably not worth the effort.tarnished citadel and underground river are too much. 4 waterygraves might be too much also. i suggest using some more fetch lands instead 8 creatures doesn't feel like enough some delver of secrets and tombstalkers will go a long way heres what my legacy death's shadow list is looking like currentlyhttp://www.mtgvault.com/alleywayjack/decks/legacy-deaths-shadow/
living wish actually is a pretty interesting idea for this deck!!as for probe, i already have brainstorm and ponder, and theres just no more room for cantrips :(im using force of will over pact of negation ^_^
very cool >:D
yeah i like that hes uncounterable and 8/8 for 6 is pretty ahead of the curve.i like the elvish spirit guides. i experimented with running some of those in my version a while back, but i ended up trading em to a friendi would try and squeeze in another 2 strip mines if you could, its just so good :p
oh snap. this is actually looking like a pretty mean mill deck now ^_^
you ritual a buncha mana. play ad nauseam - draw a shiiiiitload of cardsplay all your 0 cost spells, ramp more mana.build up at least a ten storm count into tendrils of agony
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