Gemstone Cavern isn't as versatile as Lotus Petal, which I am just as likely to draw. I don't see the point in playing a bunch of 0 cost creatures just for the auto sacrifice when I can play one that does something when it enters the battlefield (this started off as a huge deck, with allies and other creatures that do that sort of thing) and benefit another creature when I sac them. With the Trinket Mage I can actually get more Lotus Petals (useful if I cast Summoner's Pact), hold off until the next turn, and get the damage from saccing creatures as well as swing with 4 beefed up vampires if need be.
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Lotus Petals, little more reliability, doesn't matter what turn you go on then.
In the first round, sure. But after that you have the pacts to actually win it for you. Good point though, I'll check into some exile cards. I was thinking about making this W/U, perhaps I should.
Love this idea. Excellent!
Drop each of your pacts down to one a piece, or even make a sideboard and put them there, running blue control the first match then subbing in any of the colors your opponent's deck isn't after that. I'd also highly recommend some chump blockers just to make sure you get around to have Hive Mind in play.
Tainted Strike is unnecessary. All but 2 small creatures have infect.
Here's some infinite scry for ya: http://mtgvault.com/ViewDeck.aspx?DeckID=114200
Non-T2 Infinite Scry: http://mtgvault.com/ViewDeck.aspx?DeckID=114200
glint hawk.
Same goes for Caravan Escort, I feel. I'd probably only try to run those in U/W with Training Grounds.
Scry to pick up Bridge of Below then force yourself to discard it. Bloodthrone can then get beefed up even more from the tokens or you've got the army of tokens. I've seen the Corpse Cur combo, I was hoping to unearth something that was a bit cheaper. Still kind of looking on that front.
Lotus Petal, Dark Rituals and Lightning Greaves. It's a possible turn 1 win.
I'd work this to revolve around Fist of Suns. Play anything for WUBRG instead of its mana cost? Emrakul, etc.
This is a pretty nice deck, good creature choices for that enchant in mono red.
Like the theme.
Nice combo, I like it.
Lands are colorless, despite producing colored mana. :(
Awesome suggestions and points! Thanks a lot.
Awesome. With your ability to drop so many little myr I'd consider removing Battlesphere for more Tezzeret to help your searching ability. Or just drop Tezzie since there's only one, probably for another Voltaic Key. Liking it.
Kuldotha Forgemaster is pretty much useless to you. Those Eldrazi are colorless artifacts, not creatures. This would probably be better off going with the myr infinite mana combo and dropping Spawnsire of Ulamog. Some permanent that lets you sac a creature/artifact to gain mana would be useful, as I do love the Shirei combo. I mean, tap those myr for mana, sac them for more benefits, then bring them right back. Also, I would just drop the Forgemaster, Battlesphere, Skittering Invasion, Beseech the Queen, and perhaps Myr Reservoir. If you keep it mono black you should have 5 Leaden Myr. The others don't matter except for paying colorless costs.
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