Zanmor

241 Decks, 304 Comments, 21 Reputation

Totally legit, nice combo. Throw in an infinite mana combo and you've got a great multiplayer deck I'd say.

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Posted 16 September 2010 at 20:35 as a comment on Ninjamonium

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My oh my, this is very nice. Love the synergy of all these combos. 10/10

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Posted 16 September 2010 at 20:32 as a comment on (Vintage) Multiple Infinite Loop Combos

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Perhaps Umbra Mystic since half your enchants are totem armor already or Brindle Boar since he seems to deviate from the deck theme a bit. Gelatinous Genesis also seems a little out of place. Sacred Wolf also seems slightly out of place but it's nice that he can't be targeted. I think some creature is your only other option to drop and those are the ones that don't really benefit from enchants above and beyond simply being enchanted by them.

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Posted 16 September 2010 at 20:25 in reply to #87567 on Totem Onslaught

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Agreed, plus some other seek and finds plus some stuff to stall until you can play that. You don't need 40+ lands to kill your opponent (unless you're battling a life gain deck) with lightning storm, so drop that land count down and add some cards to make this deck hold out until you can play that combo.

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Posted 16 September 2010 at 20:18 in reply to #87664 on Seismic Assault

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This is pretty nice. I think I'd drop fog in favor of more lands. I assume you're keeping this T2, in which case Hartebeest is a good enchant searcher, otherwise there are other options.

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Posted 15 September 2010 at 23:42 as a comment on Totem Onslaught

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excellent call, big oversight on my part.

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Posted 15 September 2010 at 23:38 in reply to #87555 on Spores

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I opted against the Spiritdancer and Dnarlid because this doesn't rely so much on having a lot of auras (or even casting a lot of them) in play as it does making sure one or two of the big ones get in.

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Posted 15 September 2010 at 15:22 in reply to #87332 on Eldrazi Aura

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Dropped the lands with color symbols and added the other artifacts. I started checking the price on this but stopped when it got near 100 and I wasn't even half way through the artifacts. I think I have about half these cards, but of course it's the rarer, pricier ones that I'm missing.

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Posted 13 September 2010 at 19:09 as a comment on Colorless EDH

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I'd drop the Apprentice for Gemhides.

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Posted 13 September 2010 at 00:35 as a comment on Sliver Deck

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@medium, you don't need another creature for that combo. You can just equip over and over on the same one.

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Posted 12 September 2010 at 23:11 in reply to #87051 on Dredge

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Nice combo. Haven't quite found the 3 turn win, but this is some awesome synergy.

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Posted 12 September 2010 at 22:31 as a comment on Dredge

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10/10, nice combination.

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Posted 12 September 2010 at 22:28 as a comment on Flashing Meddling Mage's

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Thanks for the alternatives. :)

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Posted 12 September 2010 at 13:51 in reply to #86850 on Colorless EDH

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I like the looks of this, it seems pretty solid. I'd consider pulling more for the Lullmage Mentor counter combo. With Merrow Commerce and him in play, you should be looking good. For that I'd throw in more counter spells, Cancel, Deprive, etc.
The creatures I'd personally look for replacements for are the Thief, Commando and Laquatus. Probably just go cheaper or sub in the counters for them.

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Posted 11 September 2010 at 23:54 as a comment on My Miraculous Merfolk

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Basically. Lightning Bolt is more for controlling small creatures or getting that last little tick if the trap wasn't big enough.

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Posted 11 September 2010 at 19:12 in reply to #86724 on Howling in Pain

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darn, yeah, I overlooked M10 going out as well.

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Posted 11 September 2010 at 19:11 in reply to #86748 on Howling in Pain

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Throw in Terramorphic Expanse or Evolving Wilds. That should help a bit with drawing the lands you need. 10 for the theme!

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Posted 10 September 2010 at 01:20 as a comment on Original X-Men Deck

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Might consider Pyretic Ritual. Not a big boost, but it's something.

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Posted 08 September 2010 at 16:57 as a comment on Comet Ramp

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2 comments, no help what so ever. great.

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Posted 06 September 2010 at 23:49 in reply to #85866 on Ouroboros, World Eater

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Drawn? How so? All you have to do to break it is not counter Phantasmagorian. Next turn your inifitely buffed Lorescale Coatl swings. And yeah, I realize it is incredibly slow, this was more just to see that it could be done.

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Posted 06 September 2010 at 23:48 in reply to #85864 on Ouroboros, World Eater

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