Viagrasaurusrex

198 Decks, 1,626 Comments, 299 Reputation

He would need ramp though as he doesnt have much atm, easy solution in edh though haha.

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Posted 30 July 2014 at 19:34 in reply to #489058 on Jarad EDH

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deadbridge chant
haakon stromgald(nameless inversion or other knight cards)
raven's crime
dakmor salvage
life from the loam
bloodghast
vengevine
entomb
dread return(don't know how many reanimator spells you want, theres a ton.)
nezumi graverobber
Necromancer's stockpile
stinkweed imp
golgari grave-troll
street wraith
filth
Genesis
mulch
grisly salvage
Commune with the Gods

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Posted 30 July 2014 at 18:28 as a comment on Jarad EDH

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Why? he won't ever be a creature and he's only good with 8 creatures in the deck?

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Posted 30 July 2014 at 17:48 in reply to #489022 on Shandalar Doom

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Anvil of Bogardan? causes them to discard a card each turn
Liliana's Caress? cheaper megrim
Bloodchief Ascension? Auto include in most black edh deck.

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Posted 30 July 2014 at 17:42 as a comment on DiscHard

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noxious revival might be better than Wildwood Rebirth.
What about infinite reflection?:P even as a 1of

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Posted 30 July 2014 at 15:34 as a comment on Shallow Depths

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Ephara's Radiance?

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Posted 30 July 2014 at 14:56 in reply to #488236 on Master Mind Control

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It would be, but if you were playing fling it would be better to play death's shadow combo rather than this.

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Posted 29 July 2014 at 22:21 in reply to #488742 on Shandalar Doom

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you have mostly 3 drops though... you should honestly be at 20-21-22 lands

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Posted 29 July 2014 at 22:00 in reply to #488236 on Master Mind Control

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I doubt he did that on purpose... I assume he stopped adding cards because he didn't notice the 2qty and saw 99 cards main deck.

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Posted 29 July 2014 at 21:45 in reply to #488716 on EDH Slivers time!

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She is control worthy, she allows you to run more 1of removal as you can use her to tutor for them when you need it. Very control worthy.

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Posted 29 July 2014 at 21:44 in reply to #488233 on The Meanest deck in Standard

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We weren't ripping on ashiok that hard, we just meant that because you built this for post rotation there should be no reason to run 4x like maybe 3x but 4x just seems alot.
Post rotation you should have more options for protection/card advantage.

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Posted 29 July 2014 at 21:25 in reply to #488233 on The Meanest deck in Standard

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it has a fairly awkward match up vs a turn 4 D-demon, half the time you just end up burning your opponent to death the other half you aggro out.
Control and Mono black are the worst match ups the rest a good-medium
Monsters is a medium match up, same with boros burn.
Aggro decks are fairly easy to face.

The polymorpher's jests/electickery are in the SB for the Mono-b and monsters match up helps for game 2-3
electrickery hits:
Rats turn 2-3(depending on play/draw)
Hits mana dorks in monsters

Late game can but used as a board wipe in tandem with jest.

That being said i built the deck with post rotation in mind, all i lose are the raptors and steam vents which arent really a big loss and will probably have cards to replace them in the next block/set

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Posted 29 July 2014 at 20:31 in reply to #488660 on Running with scissors.

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Chameleon Colossus
Descendants' Path
Mutavault

Colossus has some sick late game beats paired with sliver abilities.
Path helps speed out slivers.
Mutavault is just mutavault.

Chord of calling and Green Sun's zenith are also great in slivers

P.S. It's nice seeing that not everyone is stupid and using Hivelord as their commander -_-

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Posted 29 July 2014 at 15:25 as a comment on EDH Slivers time!

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To be fair you could say that about most legacy decks based on a linear style of play, if they can't go off turn 1-3 they probably just lose to fair decks(baring the fair deck keeping a completely shit hand)

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Posted 29 July 2014 at 14:42 in reply to #441958 on X-The Unfriender

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Yeah haha, It's because i didn't want to scare everyone off by running 9 fetches(which i own and would use in the place of mose of these lands)
I find if youre in 3 colours and not using fetches you need more duals.

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Posted 29 July 2014 at 12:34 in reply to #488508 on Marchesa Combo EDH.

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It's a pretty sweet deck in legacy, I personally enjoy the Blue dredge deck better as it leaves FoW up so you don't just die to a counter spell.

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Posted 28 July 2014 at 21:55 in reply to #488220 on no land dredge

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Yeah, this deck you always start on the draw so you can discard first turn.
Then proceed to play yugioh until you win.

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Posted 28 July 2014 at 21:31 in reply to #488220 on no land dredge

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Why mark this as unloved?

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Posted 28 July 2014 at 20:54 as a comment on Mono-Black Devotion

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I have multiple cards that can proctect her, I was taking that into account.
It's like any combo EDH deck you don't just try to jam your combo down the second you can you still play smart...

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Posted 28 July 2014 at 20:43 in reply to #488260 on Marchesa EDH (First EDH Deck)

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On my list Sample hands seem fine, you almost always have one combo piece, and a decent amount of lands.

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Posted 28 July 2014 at 20:06 in reply to #488260 on Marchesa EDH (First EDH Deck)

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