You've got 8x Buried Alive, lulz. Other than that... Hymn to Tourach?
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Demonic Tutor Vampiric Tutor Imperial Seal Mystic Tutor Enlightened Tutor Mana Vault Mana Crypt Brainstorm Ponder Sensei's Divining Top Hymn to Tourach Cabal Therapy Pox Smallpox Counterspell (and variants) Sensei's Divining Top Could probably think of more, but these are just general EDH staples off the top of my head.
Now you're just being silly. At that rate you might as well play Conspiracy with Sahr, and make it so you never need to sacrifice him. :P
Seems kind of clunky and might not even win with all the bonus turns, but seems like it would be pretty fun/annoying for multi-player. :P
The automatic shuffler doesn't really do a good job... You might want to try just making a proxy deck for it and testing it out. :)
Huh? Thrull Champion takes control of Thrulls. In all likelihood, you would be the only person playing with any of them at whatever game you go to... If you're talking about casting him while Sahr is out, then yes, I agree. It's a bit mana intensive, but not bad in any sense of the word.
Only things that I can think of adding off the top of my head would be Volrath's Stronghold and the Demonic Tutor/Imperial Seal/Vampiric Tutor package... Though your playgroup's bannings may vary.
While it does cost 3 mana, the converted mana cost is actually zero. Google "face-down creature cmc" for more details. :)
Sorry to say, but paying the morph cost on a card isn't the same as casting a spell. You'd get zero thrulls for casting a face down creature, and zero more for turning it face up.
Having played Shaman Tribal before, I'd say I'm glad you didn't miss Sensation Gorger. I'd even make the odd suggestion of putting in an Akki Lavarunner or two, as he is pretty good when combined with Rage Forger (and even flips with Thornbite Staff...). Might not be the best creature, but I feel it's worth mentioning in any case.
I'd be apt to agree, but the deck does next to nothing until turn five or six as it is... I'd suggest running a set of Exploration. If you can't drop the cash for it, then Eldamri's Vineyard does a similar job but with a pretty heavy boost to your opponent as well...
This made me laugh. I'd probably put in Volrath's Stronghold(s) and some way of making the deck mill itself, though. Be the funniest thing in the world for you to Thrum out all the rats and pass the turn, then the opponent laughs and casts a Wrath of God... Only for you to use Volrath's Stronghold at end of their turn, cast Bloodbond March, and the last Rat that you just got back.
First and Foremost, 4x Llanowar Elves, and try to get your hands on some Fyndhorn Elves (they are Llanowar Elves with a different name). After, I'd suggest trying to get more Lys Alana Huntmaster, and if you can get your hands on them, Elvish Archdruid, Priest of Titania, and Sylvan Messenger. Elvish Champion and Imperious Perfect are also quite useful, especially if you have multiples of them. As always, just IMO (though I started playing magic with an Elf deck, so I've got some experience here). ;p
Aggro Elves are also casual play in my experience, and I think they'd just about whomp this deck. xD Seriously though, I'm just making suggestions; it's your choice whether you want to go along with them or not. :)
57, counted through. You probably forgot to add some doubles of other cards you have... More Seething Song to start, then maybe more Dragonspeaker Shaman... Dragon Arch and Cryptic Gateway jump to mind as being strong additions from what I can see, but again, it's a bit scattered for me to make informed advice on other than this.
HAH. Actually pretty amusing... Harrow might be a considerable addition/replacement, but only maybe. Looks like a fun deck to play with overall, with that much deck thinning/replacing.
Low land count and fetches, PLUS Explore seems like bad synergy. I'd either up the land count or nix the Explore. Aside from that, the deck is too scattered for me to make many more accurate suggestions...
I think this deck is just begging for big board wipers... Aside from that, it also seems slow. I'd suggest Chrome Mox without even questioning the slots, and maybe/probably even Dark Ritual. Aside from those suggestions, you are decidedly lacking on Sac outlets. Adding in cards like Cabal therapy, and possibly even Dread Return (and a target or two for it) could make it easier to clear the field. All IMO of course. :)
I'd make the suggestion of Myr Sire, up the count of the Lifestaff, Perilous Myr, and Flamefiend, and probably add Kuldotha Rebirth. If you do, then maybe Signal Pest could make an appearance... Personally, I'd be apt to turn the deck into something akin to Kuldotha Red, and/or probably add Goblin Wardriver and Goblin Bushwhacker to the mix, but that gets real costly real quick. All IMO, of course. :)
Not legal..? Seems perfectly legal for Legacy, and also seems fairly close to a Competitive deck type called Death and Taxes. Maybe google it; it's pretty fun(ny).
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