Luttersign

37 Decks, 281 Comments, 110 Reputation

Good call! Flunkies are lame. I'd go Hellriders or maybe add lightning maulers.

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Posted 25 March 2013 at 02:14 in reply to #335119 on Circus Freaks [Jund Aggro]

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I'd hate to walk through that graveyard. I'm sleeping with a circle of protection under my pillow tonight;)

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Posted 25 March 2013 at 02:01 as a comment on HP's Reanimator

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fun deck.. but this is not "red deck wins". Also you should think about some counter control because your deck is weak to board sweeps. Good luck!

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Posted 24 March 2013 at 20:12 as a comment on The 1DAMAGE and Win Deck

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This might be better as a legacy deck because you could use dredge and threshold related cards to accelerate your graveyard. In standard Agro is king and this deck doesn't have enough board control to be consistant. Great concept though!!

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Posted 24 March 2013 at 18:43 as a comment on Standard Legal-Infinite Combo

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So Nightbird's Clutches over Firefist? Cool. WoW, i didn't know about the blademaster... nice deck.

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Posted 24 March 2013 at 18:06 as a comment on Unblockable Aggression

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I have a good build in "War is Hell" check it out. Otherwise some of your card choices I think could be "upgraded" would be 1) both Martial Glory could be replaced with two Rancor; 2)arrows of justice and two Fights could be replaced with four Searing Spear(s). The other two fights could be removed to SB. I'd also add another Gore-clan because he and boros charm's double strike equal a big boast to any unblocked creature. Goodluck!

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Posted 24 March 2013 at 18:02 as a comment on type 2 boros/gruul aggro

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Nice deck list. Your going heavy on Reckoner and the Act in the main deck which is more of a second metagame tactic, in my opinion. Long story short, I would think of dropping one reckoner and one Act for two more one drops (elites or champions) so that your odds of drawing a one drop in your opening hand is increased. I'm a huge Hellrider Fan but four is a litte much unless your using mana acceleration. However, I bet this deck would out last my boros deck wich is chiefly concerned with getting battalion by turn three. Goodluck!! and please look at my decks and comment... I'll do the same for you

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Posted 24 March 2013 at 17:18 as a comment on Boros Aggro (T2)

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Have you thought about lightning grieves? Also brainstorm isn't aggressive enough for this deck because your only netting one card... I've been running curiosity with good results but accumulate knowledge is an old favorite. Goodluck

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Posted 24 March 2013 at 03:46 as a comment on Artifact

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FLY FATTY FLY!!!

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Posted 21 March 2013 at 14:09 as a comment on Fatty's First terrible deck

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Fun! However, I'd switch out the Niv-Mizzet for something faster. I mean ideally it would be Huntsman... but even master biomancer could change the game. Also Ghostly flicker might help your snapcaster and Thrag do double time without the help of white. In general your deck is well balanced and I think it could last against modern agro decks. Goodluck!

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Posted 19 March 2013 at 20:38 as a comment on Controling The Stomping Ground

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I'm not into sphinx so I'd go with two semic charms or two master biomancers

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Posted 19 March 2013 at 01:12 as a comment on Bant Kontrol

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Your early game board control is limited and your spending a lot of deck resources on cloning your biovisionary (which only shows up in half the games;) I bet your deck will test like mine which was yours exactly but with two infinite reflections and two master biomancer. I ended up disbanding the deck and putting the thags into a classic flicker/bant. Hope you fare better:). I also made a version that used populate... Well Goodluck

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Posted 19 March 2013 at 01:08 as a comment on Biovisionary Wins

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Nice build! I' m more of a legacy goblins player but I love elves and menfolk too:) however this deck is weak to enchantments (engineered plague) artifacts (engineered explosives) and swipe spells (perish) so it really needs a sideboard. Love the speed though:) good luck

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Posted 18 March 2013 at 07:17 as a comment on Vial Elves

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Upheaval and tog where once a classic combo... However those decks ran mox chrome or mox diamond. I'm guessing this is just a fun deck though so whatever. Lol, I still have my foil fact or fictions.. Too bad the card kinda sucks in format because its a fun card. I'd add wonder and circular logic. Good luck

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Posted 18 March 2013 at 07:08 as a comment on Black/Blue Control

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Reformat this deck for extended or standard because your not going to win any matches in Legacy (where the average game last six turns). This deck has potential in standard! Good luck

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Posted 18 March 2013 at 07:02 as a comment on Mono Mill

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Four grim spectacle are two too many. Go with tragic slip or ultimate price. The same is true of death's approach. I've played every version of mill (including Agro) and ill tell u this: mind grind is unreliable. It's only good if you pay three and at that price, I'd go for traumatize because it reliably takes half their deck. I've been thinking of dropping jace from my deck but even he's better than mind grind. However if u like Agro mill then go with Derago's advice... But in my opinion Agro mill always looses to another Agro deck because Agro Milo's creatures are weak and the deck spends too many resources trying to keep them alive... Or doesn't and then the deck stagnates after turn six. Good luck

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Posted 18 March 2013 at 06:51 as a comment on jace's mill

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Why not use the combo? Your running three charms, three medics, and three reckoner... why not three pilgrims? I agree with your card drawing theory but would run three sphinx instead of two (dropping the Mass appeal) because Sphinx is an instant and your deck doesn't need to tap out on your turn for anything less than agro spells. I'm a big fan of the Giest! However, I'm not sure about the planeswalkers... I would have run Ajani Caller of the Pride. Good luck fine tuning your Star Spangled Slaughter deck!

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Posted 14 March 2013 at 16:32 as a comment on Thats not a Boros?

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The upheaval combo works best with moxes (mox diamond is my favorite) so that you can recast the tog quicker... though your only running one so not biggie. My Tog deck runs white so that I can play the scepter/ Orim's Chant combo before I upheaval. I would think about dropping at least one cir logic and one FoF for some creature elimination; perhaps mutilate or an edict (something for creatures with hex proof). My favorite Tog builds were four color and used spells to give Tog Haste (like Anger) in order to make your big turn your final turn. Anyway thanks for the trip down memory lane. I used Tog to win my first extended Tourney wayy back when Tog was still in Standard.

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Posted 14 March 2013 at 15:36 as a comment on PsychoControl

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I like the deck, but I would drop at least one of the frontline medics and two of the boars for a creature with evasion and that could finish an opponet... like Angelic Overseer or Aurilia. One of your best combos is Ghor Clan and Boros Charm, so adding a third ghor clan would be good. Lastly, your deck is weak to mill, enchantments, and combo decks (like boros). Your an agro deck, right? Your sideboard could reflect those weaknesses. I would think of elixir of immortality and Selenance (enchantment wipe) could be helpful. Good luck!

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Posted 14 March 2013 at 15:12 as a comment on Naya Humans

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Nice version! I like defang as a creature enchantment because it stops creatures like stuffy doll and Boros reckoner. Maybe in the sideboard;) lol, I'd like to see a deck that ran both touch of the eternal and havoc festival.

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Posted 13 March 2013 at 05:09 as a comment on Pillow wall standard

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