Nooo definitely keep the huntmasters. It's true that you can't use his full potential because of the lack of transformation, but even with immerwolf on the field, you still get a 3/3 wolf token, 2 life, a good burn spell, AND a 5/5 with trample for 4 mana. What's wrong with that?
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It really isnt funny, but phyrexian hulk used to have pretty bad ass flavor text: "It doesn't think, it doesn't feel, it doesn't laugh or cry. All it does from dusk til dawn is make the soldiers die."
Scorned villager would help you play the bigger wolves sooner. Purrr.
Much better! This would be pretty hard to beat. If you want more ideas, look up ajanis decklist for duels of the planeswalkers 2013. :)
Take out pacifism for recumbent bliss, if you can get it. Also take out the Serra angels, cloud crusaders, and squadron hawks. If you can get the rhox faithmenders or any of the other cards I mentioned before, switch vengeful archon and angelic arbiter out for them. They are both amazing cards, but they're expensive to play, and you need your most expensive cards to fit the theme. Also, Serra ascendant is one of the best cards you can get for life gain. If you can get your hands on 4, switch them with elite vanguard and shepherd of the lost.
the best thing you can do for this deck right now is to drop it down to 60 cards. This might sound a bit odd, but goldenglow moth+ indestructibility is a great combo for both life gain and defense. Other cards to consider are rhox faithmender, felidar sovereign, and seraph of dawn. I would replace the serra angels with the seraphs and definitely squeeze in the faithmender somewhere. As far as the felidar goes, alternative win conditions are always amazing. Also, your creatures seem a little bit unfocused. If I've been helpful or if you want more suggestions and whatnot, feel free to let me know. :)
:( Then maybe sheltering word? It doesn't give haste but it can still save your creatures from kill spells
Swiftfoot boots would be nice. Keep them on a geist to protect it from instants and sorceries, then switch them to a silverheart as you play it for 18 damage :) (that's geist of saint traft soulbound+ token +silverheart) and if the wolfir is bound to an invisible stalker and you are able to give it hexproof, the unblockable 5 is hard to get around. Throw in a tricks of the trade and that becomes an unblockable 15
It seems a little creature heavy. I'd keep Knight of glory in the sideboard and main deck captains call. Knight of glory isn't very good against decks without black unless he's in exalted. I would also consider goldnight commander or cathars crusade. Because you have so many creatures, you should be playing them frequently, and either of those cards is great for a deck with lots of creatures. You could probably get away just fine with 21-22 lands too. I hope this helped :)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=367517 Some standard RG aggro for y'all. Wolfir make the world go 'round
...destroyer of worlds. Is that a bhagavad gita reference or an Oppenheimer quote? Lol either way, it gets my vote
And while you're at that make them lower bonfire too!
If you get a bit of money try tcgplayer.com for huntmasters. I got a playset for $54 and they're $20 each. $26 off is a great deal :D and definitely run 4 scorned villagers, they're amazing for getting out those silverhearts early on
Okay, I'll definitely check it out. This actually helps me a lot, I was hoping to merge my rg aggro deck with selesnya when return to ravnica came out to make a magazine token deck. If populate is the real selesnya keyword, huntmaster of the fells, hellrider, and populate might get a bit ridiculous haha
I know he's a bit pricey, but huntmaster of the fells can get a lot of tokens, especially if you play more than 1. Also, for tokens kessig cagebreakers are awesome and hellrider can win the game in one turn if you have enough creatures, even if the opponent uses fog. Also, I'd run only one krenko and add an odric. Being legendary creatures, running 3 can be risky. Hope this helped :)
It's your call man. I would, if you'll have a good amount of tokens it's another way to win without combat damage
Maybe hellrider?
The upcoming set, return to ravnica, is set in Ravnica: The City of Guilds. Each guild is a group made up of two colors. Each combination will have it's own cards, decks, and keywords. The guilds for the first set in the Return to Ravnica block are Izzet (RU) Rakdos( RB) Azorious( WU) golgari( BG) and selesnya( WG). The second set in the block is called gatecrash, and it will have the other 5 guilds, each with a unique color combo. KJ mentioned dimir, a guild of blue and black assassins. Each guild has a champion and a leader, and both are legendary creature cards. The guilds and leaders are posted on spoiler sites, Google rtr spoiler if you're interested in seeing the artwork. :)
Ah, they seem pretty interesting. I don't know who I'm going to choose for gatecrash yet, but for the first set I'm probably gonna go with selesnya and try to make Naya tokens with huntmaster of the fells. Hopefully populate is the real keyword and I can make a pretty versatile deck out of it
Okay. Other options for white are riders of gavony to use against tribal decks, and spare from evil. That is, if this has a lot of humans. If not, pyreheart wolf makes stuff pretty hard to block, and the undying makes it even better. Also, Odric would be great for unblockable swarm :)
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