are you trying to be standard?
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4 metallic slivers and at least one sliver queenim also a fan of brood sliver and winged sliverhttp://www.mtgvault.com/card/chromatic-lantern/RTR/ andhttp://www.mtgvault.com/card/paradise-mantle/5DN/will help with manathe 2 headed sliver is good but can be dangerous if your slivers are not big enough. i might cut that down to 1 or 2 http://www.mtgvault.com/card/poultice-sliver/PLC/ is horrible consider one of these insteadhttp://www.mtgvault.com/card/clot-sliver/H09/http://www.mtgvault.com/card/sedge-sliver/TSP/http://www.mtgvault.com/card/heart-sliver/H09/ is better than fire wake because while +2/+2 is nice it is hardly worth losing one of your slivers as when you lose a sliver youll also lose what ever ability it is granting to your other slivers. plus costs 1 lesshope this helps. also im horrible at telling what is modern legal and what isnt so meh if i fucked that up.... my bad lol
while i understand how splashing white might help i really dont want this deck to be 3 colors. i really want to keep it red and blue
trying to stay away from abilities that cost mana. already explained why not to izzet, and stuffy doll is just an expensive, player only prodigal sorcer in this deck (i know there are combos with him but then it would be a stuffy doll deck and not a prodical sorcerer deck
ive replace one of each of the enchantment types with an equipment and i switched out the 1 mana vampire who really didnt fit in the deck for drudge skeletons which at least can regenerate (with deathtouch could be useful)
zhur taa and thoctar id have to splash a third color and not willing to do that.izzet staticaster cost both a blue and a red and only targets creatures yes it has haste but i already have one that has haste that can also target players if need begoblin sharp shooter is a possiblilty but the amount of time that a player has multiple creatures out is normally pretty small (im assuming that that is the use you are suggesting. having him basically do the last damage to multiple creature and untap after each kill) normally this deck (i have a version that is close to this) is pretty good at dealing with creature threats. this leaves him tapped until another creature comes out and basically useless against a player. it is worth thinking about though
Doubling season for starters. fungal behemoth also very good. Some graft cards could be useful as well
the problem though is that you only get the extra 3 if A. they are playing a red deckB. they decide to pay 2 red to do 3 damage to one of your creatures or youC. after they do that you still have 2 untapped red mana to redirect it againover all the amount of times that this will come into effect are very infrequently and when it does it will probably result in best case scenario you losing 3 life, worst case scenario they kill your krenko which is the main killer in this deck. you should really just change it to lightning bolt and be done with itp.s. it is also super expensive to buy because you can probably use it in combos that involve targeting your own creatures.
im just saying that there maybe situations where you want to play something for only 1 mana and it do a lot of damage. i cant think of a situation where that is bad. and i dont think that the cards you suggested are better. maybe in the long run they are but you are playing a goblin deck. there should be no long run. there should only be kill asap.
one mana for 5 damage isnt amazing?
fucking sweet!h
thrive was in my old version of this deck and honestly it might make it back in depending on play testing. mostly i replaced thrive with forced adaptation (replaced battle growth with burst of strength)so ive not given up on it but il playtesting different options at the moment. the ability to untap and may something stronger for one mana is nice and the ability for the creature to slowly grow over time can be quite helpful esp on graft creatures
adding in a few more token producers like krenkos command or take out preyseizer dragon as there are only a few things you will actually be willing to devoura few other things but i will post back later
any why did you have to mention mimic vat and dying wish.... now i want to add them... now to go figure out what to take out so i can include those..... any suggestions?
both are very good (i actually have the flayer in my "sideboard which is really just my workbench" ) but i think they just come into the game too late game
got it down to 40 cards. now i need to figure out the mana lol also not terribly happy about the cards i needed to cut
another few creatures to considerArctic AvenCrimson MuckwaderFlinthoof BoarHarbor BanditPrized ElephantHedge TrollWild NacatlKird ApeLoam Lionany of these would be better that the iguanar and may be better than the random ooze
birds of paradise vs noble hierarch or druid of anima
http://www.mtgvault.com/card/vexing-devil/AVR/ is good for at least 4 damage for 1 mana, possibly more if they let it live
agreed. +1 for having goblin war strike -1 for not having goblin grenade. check out my goblin token deck. also instead of battle hymn you could have a brightston ritual. same thing for one less manahttp://www.mtgvault.com/endgamer31/decks/goblin-tokens/
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