Tinder wall is a pretty good idea. upwelling could be very helpful.... though i might religate it to sideboard. having too many X spells was a worry of mine, was hoping to get some input one way or another. ill probably cut at least one of them for tinder wall (or another defender possibly)would naturalize work for enchantment /artifact removal? not super worried about lifegain since ill be doing so much damage i figure at most they might be able to get themself one more turn.defense grid seems to be counter to my strategy and ensnaring bridge could work though im not sure how effective it might be since i plan on not having a huge hand and dont have any card draw.i thought that mana reflection and the curse might have been overkill, was more trying to figure out if they were better that their counterparts that are already in the deck ( mana flare and fire servant)i didnt include better dual lands becasue im trying to keep the price down. if i eventually get the deck ill probably add in better hybrid land down the line. thanks for the input
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Gratuitous Violencei know its expensiv ebut it is one sided (you get double for all your creatures but they dont get double on you or your creatures
brute force or assault strobe??
Needs some smaller dragons and scourge of valkas. Check out my Dragon deck for some ideas. http://www.mtgvault.com/endgamer31/decks/dragons/
if i were going to do that i would just do a dragon roost since it would give me a steady stream intead of one dragon. but both are superfluous in this deck since every dragon in this has a purpose (even if that purpose is only that is a cheap dragon/ chump blocker dragon
face palm i already suggested in the beggining and no one took notice....
was thinking of serpent skin actually but they both work. gea's embrace works too
no problem it took me a bit to realize how good it was too lol
..... you realize invigorate is basicaly free in an infect deck right? and thus much better than ground swell
invigorate
invigorate... a free +4/+4 in this situation.there are also a few nice blue temporary pump cards like unstable mutation. which could help you land a killing blow. but more important is probably a way to give trample and or regeneration so that you can wittle down their creatures without yours dying... i think there is even a green regeneration enchantment that also gives +1/+1 but i cant remember its name
charisma? could be fun
hmmm i never really liked cards like that since they are so situational is it really that good in a burndeck?
we though about that but decided that planeswalkers were too complicated for their first decks. we might add them into the decks later thouhg after they understand the decks more
For red legends I was more looking at cards like rakka Mar or rorix bladewing
when it comes down to it the issue is that it would only really affect it self and dragon hatchling. it seems strange to devote a spot that is basically the commander of a deck to a creature that has a very limited ability. thanks for the feed back though!
an idea... except about half of my creatures that i am attacking with already have haste. not that the opponents creatures entering tapped is not helpful but i wonder if the complexity of tis might be lost on a noobie
actually had him in but switched him fro mikeas since crovax would also -1/-1 my hybrid creatures. mikeas =1/=1 all my creatures plus gives them all undying fro the same cost
seems like a rather complicated way to get out creatures that i can just as easily get out with a dark ritual. trying to keep this a rather straight forward simple deck
Goblin war strike will be better 80% of the time
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