oh oops, i missed that i had accidentally included black, my bad, but no I can't use them because of the rules of EDH
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I am still new with EDH so any help/comments would be great
ok, this deck is based mostly arounf cards i have or can easily get, and i dont think i can get any of those, but i will remake with other stuff in mind
i misread the card, i was thinking i could mill my opponent with it
does anyone have any opinions on how viable overall this would be?
could anyone offer me any advice?
anyone have any suggestions?
I wouldn't think heroes of OR would be able to really get out fast enough to do much good.... the idea with this deck is to win early enough that I don't think I would put a hero of OR in, and I guess i will drop 2 of the goblin quests, in order to add in 2 bushwhackers, but I have other decks that don't use quest, so that was the main point in making this deck
for the record, this deck can still win even without the quest. If the quest isnt in opening hand it just plays like a standard goblin battlecry
the thing about my idea for quest is its done on turn 2. I have all goblins having +2/+0 on turn 2 i am unsure whether my logic of each of the goblins from kuldotha rebirth counting as a seperate goblin for he quest works. Does anyone know the answer? The contested warzones is a good idea though
can anyone offer any advice?
is my interpretation of the rules for the turn 2 complete quest for the goblin lord correct?
oh oops, i seriously forgot the kuldotha rebirth? lol, i guess thats what happens when you post a deck from your phone xD. Also not dropping the memnites cause need for kuldotha rebirths, and ok i can drop the fireballs, also, did you see my idea about kuldotha rebirth allowing the thing to be activated on turn 2 in the description?
can anyone offer any help/ tell me if my interpretation is correct?
does anyone have any suggestions?
thats not a bad idea, will swap
does anyone have an opinion on the everflowing chalices? I don't know whether i should have them in this deck or just get rid of them.
any comments would be appreciated
Hideous end is a good diea, will move the grasp of darkness to the side board i guess for now, and as for phyrexian arena i guess i will take out a couple shriekmaw and add in 2 of those instead, thanks for the suggestions
feel free to comment on how i can improve this deck
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