any help or suggestions to make this deck better would be much appreciated
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yeah and i have no idea why shell of the last kappa is listed under creature, however thrumming stone is very strong incentive not to blast me with too many instants if a deck is structured that way, not a superb incentive, but it helps
will replace a reya with a boreal, good catch btw
oh wow your right, i should definitely put in some removal also this deck is more of a fun deck, i have no idea about the cost
it is but i need atleast 20 demons, so look at my options then give me advice
thanks lol
I would almost think distortion strike would be better in this deck actually, for one thing it only costs one mana and has 2 uses. The three mana cloak with no affinity is my biggest issue really, as while I can rely on 2 mana I don't want to have to slow down the game enough to rely on 3. I guess I will sideboard it for now
ornithopter in and of itself is generally enough to get through, and no actually cause pretty early on I can play almost everything in this deck for one mana except for the counterspells isochron is basically to prevent anything from happening once i establish board control, and lodestone doesn't have infinity, so prob won't add, but he does look pretty strong
i would think about having another couple battlecry creatures, there are 2 options for 2 mana in a r/w deck, to help increase early game damage but its up to you
careful with milling, dredge likes creatures in graveyard
oh just noticed comment about terramorphic expanse and evolving wilds... thats unfortunate >.< but ok, disregaurd my earlier comment, but i would still think you would want a few more lands in a deck that needs lands to win
oh, yeah your deck is r/g so I am unsure if you want to add in a steppe lynx, but if you wanted more white to splash think about journey to nowhere (COMPLETELY optional, but good for sideboard if nothing else) or kor skyfisher (maybe return a land to your hand and play it next turn for another landfall bonus) teetering peaks adds quite a punch to your attacking landfallers also and is relatively cheap
steppe lynx is another card to think about, it gets out on turn 1 and can deal quite a bit of damage early on as for walking atlas, major limiter is you need to make sure to HAVE cards in your hand to play, so i would either add more cards to put lands in your hand or add in more lands evolving wilds and terramorphic expanse are both cards I would have 4 of simply because it gives you 2 landfalls on same turn and unless I am misten they are relatively cheap, they are a good alternative to the fetchlands that are required in more expensive landfall decks
i have gae's blessing, which should allow me to rez the lorescales also huh, hadn't actually thought about it as a speed deck, i sorta was just having fun with lorescale coatl since i happened to see him in my physical card collection today
WHOA i just realized this was my 100th deck
there, now you can play mycoloth a total of 8 times, each time devouring the other ones saporlings that they are getting from the +1/+1 counters, and overall creating huge creatures that will decimate your opponent
sorry, somehow the winner had disappeared, you bounce mycoloth, for mass devour
anyone have any comments on how i should improve?
no i am just an idiot and posted the whole deck wrong, will fix later, this was a very early version of it, sorry was not trying to troll
does anyone have any way I could improve this deck?
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