If it's a Troll, its a well constructed one. The fact that its a playable deck and he hasn't been doing anything other than asking for help and discussing it makes me not worry about it being a troll.
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But the Monument provides almost perfect protection, whereas Coat Of Arms doesnt. Killing Wave or something can wipe the whole field of your elves with coat of arms.....It can't get rid of them if you are using the monument. But whatever, im sure you know what you're doing.
If you are going to be pumping out so many tokens anyway....Why not add Eldrazi Monument?
For the love of everything Holy, If you are playing with Exquisite Blood, You REALLY need Sanguine Bond too. With both of them out, all you have to do is make them lose 1 life and game is over, its an infinite loop. Circle Of Flame will hurt their creatures without flying when they attack, and Furnace Of Wrath will do the same as your Curse of Bloodletting.
Well, If you were willing to splash in Blue, you could pull off the most sickening Krenko combo in the world. Krenko + Intruder Alarm = Infinite Goblins that turn. Since you already have Goblin Chieftain, You could also add Goblin King and Goblin General. This would make all your Goblins at least 3/3, Haste, and +1/+0 when they attack. Goblin Matron will let you search for a goblin when you play it, and Goblin Lackey will let you put a goblin from your hand into play for free if you can hit your opponent with it. Coat Of Arms would make all your goblins HUGE. Eldrazi Monument will make you Sac a creature every turn, but it would also give all your goblins Flying, +1/+1, and Indestructible. Just a few thoughts.
Yup, I shall. In fact, because im bored, ill check a few of his decks anyway.
Browbeat is an Excellent idea. With all the 1drops, something as simple as drawing can be deadly as shit. Talon of pain...it pains me to admit it, but i think Shrine is better for this deck. Talon of Pain is one of my favorite cards, ive been using it a lot for a very long time. But shrine is cheaper, and in the end i think will do more damage. Thanks for the suggestions :)
I tried it a few times with Seething Song and all the other mana pumps, but i end up getting a hand full of them and nothing to cast. If i had more X cost cards they would be badass, so maybe ill make another deck with those.
I dont have it on the Vault yet, but i have another deck called Snipe Hunting, heres the list. Snipe Hunting 2 x Blustersquall 1 x Bonfire of the Damned 2 x Brimstone Volley 2 x Cackling Counterpart 2 x Cyclonic Rift 2 x Dissipate 2 x Fog Bank 3 x Goblin Electromancer 4 x Guttersnipe 2 x Incinerate 2 x Increasing Vengeance 8 x Island 7 x Mountain 2 x Pillar of Flame 2 x Rewind 2 x Searing Spear 3 x Snapcaster Mage 4 x Steam Vents 4 x Sulfur Falls 2 x Talrand, Sky Summoner 1 x Tamiyo, the Moon Sage 1 x Temporal Mastery
Not a bad idea. Ill give that one a try too.
I Went with Pillar Of Flame and Kaervek's Torch...The torch because its basically a Fireball that is more expensive to disrupt.
So far, your suggestions have almost doubled the damage output, at only the cost of one turn. I like it so far.
i WAS going to put Cure of Bloodletting and/or Furnace of Rath...but im not sure if i should or not. Wanna keep the cost as dead cheap as possible.
Fire Servant! Found it.
I was meaning that i didnt want any one shot kills that would have to be in your opening hand to use. Like Channel/Fireball, or Hulk Flash. That kind of thing. Guttersnipe and Dual Casting are great ideas, and are going in. Thanks! Theres another card i wanted to add....but i forgot the name. Its a creature from i THINK the Alara set, that doubles damage. Flame of the Bloodhand or something like that. I've got it, i just havn't found it yet.
82 likes in a short period of time? Honestly i don't know, but its good motivation for Thetrufflehunter :)
I don't even have to look it up....If either Anubisbeat or Mashitta say it, Its good advice, Period.
spensersportsguy has the right idea. Especially with Guttersnipe. In a deck of a lot of instants, Guttersnipe is the icing on the cake. He just adds more damage to ANY instant you cast. Its Perfect for this deck.
No, it doesnt work like that. You "Pay" its cost by adding a Red to your mana pool for each age counter on it. Play BoF Next turn it gives you one mana, Next it gives you two, then three then four...it just keeps going. So yeah it goes away at the end of each turn, but Instants can be played whenever. So basically it gives you a way to toss your instants out without having to pay anything from your lands. Also, its fine to have all the single copies of each spell, but whats wrong with having like, 4 Incinerates? It makes the deck MUCH more predictable for you.
While both Malignus and the Titan are great cards, they are also really expensive. If this works out the way you want, you will kill them before you even get a chance to play something that expensive. You can keep them if you want, but i wouldnt have any more than two each. And yes, cutting all the White means its a strict Mono Red now. It had so few Whites in it before that it was only really what we call "Rw Burn" Which means Red, with a "splash" of white.
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