This was first called "Hulk Flash", A guy named Steve Sadin made it back in 2007 and mopped up a few Tournaments with it. Yours uses different creatures, but the effect is still exactly the same. Awesome deck for showing off.
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True, But will they have a chance to play it? As a deck to play with a circle of friends, this would only work once or twice till someone found a way to destroy it, but against people who have never played it before, I dont think anybody is going to pull the exact right thing out. For Example: Even though Leyline of the Void TOTALLY destroys a Reanimator deck, you dont see it played against one very often first game. Im going to think on how to make it faster....
Since you said you didnt know what else to add....If it were me, Id toss in 4 Jester's Caps. Just to pluck at their mind. Even let them know its going to happen...Get Psychological on them. Be like "Yeah, Got 4 Jester's Caps in this baby"....and they will worry so much about that, Your other awesome stuff will kill them. If it doesnt happen like that, You still have a way to remove 12 key cards from their Library. Thats dangerous.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=280461 Like This. My friends won't even play this anymore. They see i've got the box out Labeled "Honey Badger" and they fold, just like a hand of Poker, and refuse to play. Its made so many people RageQuit that its not even funny anymore.
Yeah, Thrumming Stone and Coat Of Arms would do...well what this deck was intended to do when it was made years and years ago. As soon as one Rat comes out with thrumming stone on the field...They all come out. So you will have 36 Relentless Rats, which are all 37/37.
It needs to be two separate 1 mana producing Myr, like an Iron Myr + Sliver Myr. Well it doesnt NEED to be, Palladium Myr would work for it too.
You could also add in Arcane Laboratory to double up on the Annoyance level. Counterspell on a Isochron Scepter makes it even worse.
It very well might. I think the only thing it would do is speed up play a bit. But in a deck like this, The faster you get Contagion Engine out the faster the killing will happen. Also, It would get Stuffy Doll out quicker too, So that would lead to a quicker kill as well. Once stuffy doll was Reprinted, everybody and their brother uses it...I feel so old fashioned now, because i've been using it happily for years. Now i guess thats one of my secret tricks that isnt very secret at all anymore.
Should work for it just fine. You are right about Gleemax....The fastest way to put it out would be 2 mana producing myr and 2 myr galvanizers, That goes Infinite. But the problem is Gleemax isnt legal Anywhere outside a kitchen table somewhere :) CompRules = Comprehensive Rules of Magic. They are the ultimate authority on everything that can go on in a MTG Game. HUGE list, containing every rule there is and ever has been.
I still say Gleemax wins. Even over Progenitus.
True. But lets see you try the same challenge.
Ok Ignore that Jihad....I just checked the price. NOT Cheap.
Crusade Concerted Effort Jihad Angelic Voices Divine Sacrament Glorious Anthem Crescendo of War Honor of the Pure Lumithread Field ANY of those would be good, kind of up to you which ones you would prefer. Id say with the tokens your dropping in, Jihad would be the best, Followed by Concerted Effort.
Well for starters, You could think about Grimoire of the Dead....And of course if you are returning that many creatures to play, Highway Robbers is always a good thought. But other than that i dont see anything to help right offhand. Looks pretty good.
Its mean..but could be so much meaner. Blighted Agent + Cranial Plating = Quick Kill Blighted Agent has infect and is Unblockable. Cranial Plating gives it +1/+0 for each artifact...You do the math ;) Also, Tired of people chump blocking the hell out of Darksteel Colossus? Go Go Gadget Surestrike Trident. Turns any big creature's power into Direct damage, Straight to the Dome. Next, Unwinding Clock. Lets you Untap all your Artifacts during each other player's Upkeep. Always keeping Surestrike Trident ready for a killing blow :) This averages a kill on turn 4. But if they let it go into phase 3, the late game is just so grossly overpowered. http://www.mtgvault.com/ViewDeck.aspx?DeckID=288022
Infiltrator's Magemark? Well normally id say that Distortion strike was cheaper, but in this deck Mana is not the issue. Which makes Infiltrator's Magemark much better. Good Call.
http://store.tcgplayer.com/magic/product/show?cardname=Inexorable+Tide Less than 50 cents each, less than 50 cents Shipping. So you could spend 5 bucks and fill up the deck with it. I always use TCGPlayer...Even when i build big decks and want to buy all the cards at once, THey have an Optimize button that makes sure you picked the lowest priced cards you can get. Iv probably spent 200 bucks so far, and have gotten like 8 decks, most of which are pure killers.
Check this one out: http://www.mtgvault.com/ViewDeck.aspx?DeckID=287535 Inexorable Tide is awesome for a leveling deck, As is Training Grounds. Those alone will SERIOUSLY bump up your Leveling.
Also, you could use a card i just put in my new Samurai deck....Concerted Effort "At the beginning of each player's upkeep, if a creature you control has flying, all creatures you control gain flying until end of turn. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance." Vorapede would share his Trample and Vigilance and Attendant Knight would share his First Strike
I've seen so many Samurai Decks over the last few days.....It warms my heart with the fires of Nostalgia. A great addition to this deck i think would be Concerted Effort. It lets your Creatures have a Sliver-ish effect. "At the beginning of each player's upkeep, if a creature you control has flying, all creatures you control gain flying until end of turn. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance."
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