Zeus_Bigbear

43 Decks, 175 Comments, 0 Reputation

And what about siege-gang when he comes back. I think I'll replace Urabrask with a few of those.

0
Posted 02 July 2011 at 17:44 as a comment on Koth, Master of Artifacts

Permalink

I actually hadn't thought of that. the Opal is nice but late game it's not as useful except to cast the gambit without the life, which I can't do if I don't have enough Gambits. Once again, Sir, thank you.

0
Posted 02 July 2011 at 17:41 in reply to #176639 on Koth, Master of Artifacts

Permalink

Clever little kid using the spell bomb and wellspring with kuldotha. Just trust, you'll need a late game plan. Try urabrask or an inferno titan. You'll run out of steam fast and you may want to run the other wellspring in the side. also watch out for pyroclasm. those suck with this type of deck.

0
Posted 02 July 2011 at 02:19 as a comment on goblins ahoy!

Permalink

Thank you. I was wondering wether or not to keep the rebirth as I really don't want to be sacraficing my artifacts. I think the only reason I put it in there in the first place was to have a few blockers but then again I have enough burn that I should be able to just run Goblin guides instead. All in all I think I shall add in some fetches.

0
Posted 02 July 2011 at 01:46 in reply to #176639 on Koth, Master of Artifacts

Permalink

Thought about it but it would only slow down Koth and Valakut needs a moajority of the deck to be based around it. If I were to put in any non basic lands it would probably be fetch lands simply to thin the deck out a bit..

0
Posted 02 July 2011 at 01:31 in reply to #176626 on Koth, Master of Artifacts

Permalink

lawl... Abbadon the Despoiler reference?

0
Posted 26 February 2011 at 17:44 as a comment on lust of abaddon

Permalink

Definitely add Bladehold or the other hero. Also maybe the spellbombs for more artifacts and draw. As far as the other deck goes its alright and really fun to play but I wouldn't get that exact decklist. Never play something that's that generic.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=147009
This is my exact decklist, but I change it alot, trying different artifacts, changing them up in my sideboard so i can deal with different things. So far I've found that adding a little life gain and draw via panic spellbomb and sylvok lifestaff/ elixir of immortality. My point is don't copy someone else's work intentionally. Experiment and add flovor to your own deck.

0
Posted 26 February 2011 at 17:42 as a comment on Battlecry Wins

Permalink

As an experienced goblin player and a player who played this "kuldotha red" deck type before from a modified RDW, Quest for goblin guide sucks.

I know it sounds like its great and it is if you can get it. But the fact remians the same. With artifacts out there, there are so many other, better, options. Galvanic Blast is excellent in this deck. You trully can just ping them and then burn them for the win in just a few turns. And also, it may be slower but in the meta game it helps and even early game if you know how to use it: Teetering peaks. Also, if you have the money for it, get Mox Opal. You can spam shit first turn then. Only get like two tops though, as its really only good in the begining.

I'm glad to see that this deck type is getting out there.

0
Posted 26 February 2011 at 17:35 as a comment on R(BC)W

Permalink

Just something to point out but most of your creatures are in fact knights and the is a card that can make them sooo much worse. Knight exemplar. +1/+1 and indestructable? Sure why not. Also Honor of the pure for boostyness. My friend plays a deck quite similar, he doesn't play with the swords though and he main boards the days. leyline would also be good to mainboard. The memnite has little place in this deck other than a chump or quick attacker. otherwise he eats up room in your list that can be better used on one of the aformentioned.

0
Posted 12 February 2011 at 01:17 as a comment on W-Knight/BC

Permalink

So why not, instead of mainboarding him, put him in the sideboard for use against those decks where he is most useful and opening up his spot for chieftains and wardrivers?

0
Posted 11 February 2011 at 21:16 in reply to #127469 on KuldothaCry

Permalink

As your opponent plays, what he sees is this:
1st turn: 3 goblin ready to attack for 8 next turn.
His turn: play a land.
2nd turn: He loses.

XD How bad is that!

0
Posted 11 February 2011 at 20:44 in reply to #126920 on KuldothaCry

Permalink

-2 Chimeric Mass
-3 Devastating summons
-2 ornithopters
+4 lightning bolt
+2 elixir of immortality
And suddenly you have my deck

0
Posted 11 February 2011 at 19:56 as a comment on Kuldotha Red

Permalink

Methinks you should bring the number of cards down to 60. Then maybe decide on either proliferating the +1/+1 tokens (which you'll need landfall in order to get out and effectively use the Avenger) or infect tokens. In the case of the latter you'll want to find a way to make all the plants have infect, that would be funny... Suddenly have 7+ plants with infect swinging at your opponent. There are several cards in here that are not needed at all, i.e. Mosstodon and call to mind, among others. Trim it down and focus it down. I don't know if you want to make it standard or not but proliferate and infect are big in standard now.

Avenger is a fun card to play with and I have them in my budget turboland deck.

0
Posted 11 February 2011 at 19:31 as a comment on Reap and Sow

Permalink

This is Sparta... not madness...

0
Posted 11 February 2011 at 19:15 as a comment on madness

Permalink

What, Phyrexian Crusader's not good enough for you?

0
Posted 07 February 2011 at 23:12 as a comment on Modern White Knights

Permalink

They wouldn't counter the bushwhacker since it'd be cast after DS, you'd want to counter that so they don't even get the tokens. DS is a good card, you just have to not be stupid when playing it. I say that in the lightest sense meaning, that a slight miscalulation can end you or set you back a few. When playing it I generally pay close attention to their mana availability so they won't be throwing anything out I don't know and I can swing for 10 on turn three with just those two cards. If I went first, they will have almost nothing to defend with and have little to no mana to counter with.

Honestly though this is a great deck and That is the only thing I would change if playing it.

0
Posted 08 January 2011 at 03:12 in reply to #111840 on Boros Landfall

Permalink

Derp. Vines of vastwood in place of invigorate and lose the ravnica lands and boop, its a competative standard format deck. maybe think about adding a bit of draw/mana ramp with explore. And flying spellbomb to launch the infected that don't have flying already. maybe think about nighthaze for the sideboard to straightup give them swampwalk and draw a card for one mana.

0
Posted 08 January 2011 at 02:49 as a comment on turn 3 win infect

Permalink

First off *Highfives* for Infiltration Lens!! I lol'd when I saw another person uses them, then I noticed that you only boast 18 land and was wondering if you'd care to share why. I usually never get land flooded and carry around 22 in most decks. And since you're running original Mirrodin cards and clearly want draw and ramp, why not use (explore to cover both those) or sword of fire and ice. And I think your Brigade guys are pretty spiffy but I (as a red player) suggest adding the cheaper version as well to get into the early game and they aren't bad in the meta either (Carapace Forger-SOM).

BTW, I took the red approach to artifacts, please comment if you wish. http://www.mtgvault.com/ViewDeck.aspx?DeckID=131423

0
Posted 08 January 2011 at 02:17 as a comment on Artificial Dominance

Permalink

Although you wouldn't get to do that on turn three.You can assault strobe a ball on turn four... double striking ball. and fling though, that requires more mana.

0
Posted 04 January 2011 at 05:48 in reply to #112115 on (Please Comment) FAST WIN!

Permalink

LOAM Lion!!! Psh!!! Who uses LOAM lion!?!? XD

0
Posted 04 January 2011 at 05:45 in reply to #111980 on (Please Comment) FAST WIN!

Permalink

1-20 of 171 items

1 2 3 4 5 6 7 8 9 Last