Zach_255

81 Decks, 895 Comments, 148 Reputation

No problem. I will take a look in a bit.

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Posted 27 June 2013 at 20:46 in reply to #371425 on Esper Spirits

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Let me know how it turns out. I can help tweek it if you like.

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Posted 27 June 2013 at 20:43 in reply to #371425 on Esper Spirits

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Got my land count wrong...
-1 island
-1 plains

to finish out

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Posted 27 June 2013 at 20:41 in reply to #371425 on Esper Spirits

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For the completion...

-2 Souls of the faultless
-1 Rebuke
-3 Swamp
-1 Plains

I think its ready for a play test. Control your foe and swing for the win!

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Posted 27 June 2013 at 20:39 in reply to #371425 on Esper Spirits

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Then a bit on lands to lower the total count

-10 Swamp
-10 Island
-10 Plains

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Posted 27 June 2013 at 20:28 in reply to #371425 on Esper Spirits

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Continues now with 4 and greater:

-1 Djinn of wishes
-2 Deadeye Navigtor
-4 Tower Geist
-1 Gallows Warden
-2 Moonlight Strider
-1 Sanctum plowbeast
-3 Teller of tales
-1 Sphinx of Jwar island
-1 Jehessian Zombies
-4 Hollowhenge spirit
-2 Battleground geist
-1 Unbender Tine
-1 Seance
-2 Geist snatch
-1 Devouring greed
-1 Unburial rites

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Posted 27 June 2013 at 20:28 in reply to #371425 on Esper Spirits

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Still on the CMC: 3 slot...

-4 Night Terrors
-2 Crippling Chill
-4 Stab Wound
-2 Waxmane Baku
-2 Searchlight Geist
-2 Niblis of the breath
-3 Moonlight Geist
-1 Souls of the Faultless
-1 Oblivion Ring
-2 Wall of Denial
That should put the count closer to 11 (the goal for the cost slot)

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Posted 27 June 2013 at 20:20 in reply to #371425 on Esper Spirits

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Ditch somne of the simulacrums for some Linvalas.

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Posted 27 June 2013 at 19:36 as a comment on Mono White Control

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Well, the 3 CMC slot needs to shrink dramatically. So...

-2 Divination
-2 Chaple Giest
-3 Fetter geist
-4 Midnight Haunting
-3 Stormbound Geist
-4 Lantern Spirit
-3 Voiceless Spirit

That should clear it up a little more. Lets see what it looks at after these are removed. so much stuff to wade through.

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Posted 27 June 2013 at 19:31 in reply to #371425 on Esper Spirits

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Play some Pact spells to go with Hivemind. If nobody plays blue or red they could be screwed!

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Posted 27 June 2013 at 19:25 as a comment on I have no idea what I'm doing

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Lets start then shall we? For starters...

-2 Conjured Currency
-2 Grasp of Darkness
-2 Ghostform
-4 Night Terror
-1 Cumberstone
-2 Belltower Sphinx
-1 Lone Revenant
-1 Mirror-Mad Phantasm
-1 Sphinx of the Steel Wind
-4 Artful Dodge

Lets see where it takes us.

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Posted 27 June 2013 at 19:19 as a comment on Esper Spirits

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Sphinx's Revelation

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Posted 27 June 2013 at 19:13 as a comment on Red white blue help?

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Liquid Metal Coating + Master Thief...Mind blown!

Also:

-1 Mind Control

+1 Volition Reins

For more flexibility

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Posted 27 June 2013 at 17:10 as a comment on Budget decks:You belong to me!

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It is amazing!

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Posted 27 June 2013 at 15:15 in reply to #371296 on Soldier Rush

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That will be thrown into the Zedruu EDH deck I am currently putting together. (Evil Laugh)

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Posted 27 June 2013 at 15:03 in reply to #371296 on Soldier Rush

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I thought it said creatures until a few seconds ago. RTFC moments...

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Posted 27 June 2013 at 14:59 in reply to #371296 on Soldier Rush

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Thanks for the tip!

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Posted 27 June 2013 at 14:57 in reply to #371296 on Soldier Rush

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Ninja: Yeah...I do this while I lounge around the house. These are some ideas I come up with. I only ever build the ones I really think will make the cut at the table I play at.

Lanke: Very true. I just have to refrain from over committing to the board. Besides, if someone is playing Paraselene, I'd bet it's sideboard and that there isn't more than 2 max. ;)

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Posted 27 June 2013 at 14:49 in reply to #371296 on Soldier Rush

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Tell me what you think!

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Posted 27 June 2013 at 14:22 as a comment on Soldier Rush

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That will work a bit better I think.

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Posted 27 June 2013 at 13:47 in reply to #369482 on Budget Decks: Devil II

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