I suppose so. Just a neat idea for flavor.
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Vulturous Zombie perhaps?
Obzedat would be a superior general.
Deadeye Navigator + Mystic Snake = High level hate!
It can be handy! =)
Now for the hard part. Creatures.-1 Dragonsoul Knight (mana cost for its ability)After that, we need to improve the creature count a bit. Do you have an of the cheaper dragons? Hatchling, furncae Whelp, ect?
+2 Forest+2 SwampUnless you have cavern of Souls (a $30 card) then we should probably use as many as we can. =)that should give yo the right number' of land. We can adjust that later if need be.
That would make it non-standard, but yeah, Itd work.
You could splash green and use Vorel, the Hull Clade to speed up counter prodection and that would give you access to Simic Charm which gives hexproof to a creature for the turn.
You need a way to keep those elocuters alive. Hexproof, Indestructabiliy, both...The giant will help, but you also need to protect against bounce and flicker. Ring of Evos Isle might work.
heh, and board wipes galore
toss in rootbound crags for transguild promenade. Then ditch the evolving wilds and the other promenade, rupture spires, and golgari rot farm and gruul turf for as many of the gates as possible. You want 24 lands total. Mix and match as best you can. Bump after that to let me know you're ready for the next phase.
lol, its like magic for dummies...An-Zerrin Ruins?
The ulamog or kozilek are there to cycle your graveyard only. The temple + Mind over matter does unlimited draws in a turn. Everyone draws their decks out and you cycle yours as much as necessary. For some reason my comment was sliced in half! 0_o
Grab ulamog or kozilek and then temple bell. Temple Bell + M<ind over matter = infinite draws...for everyone...and then discard your eldrazi rinse repeat deck everyone.
I hate slivers...and there for love this deck!
Also, Soul Seizer is pretty cool. Maybe it could fit in somewhere instead of Mind control maybe?
Which of the relivent dual lands do you own?
1st thing:Remove all of the artifacts with the following exceptions:1 Sol Ring (you can only have one regardless of format).Gilded LotusProphetic Prism2nd Thing:Remove the following due to colrAnimarCrosisDeciever ExarchInquisiter ExarchIntetMaelstrom WandererNumotOros Phatasmal DragonRithTenebTreva VoroshMarshals anthemgrixis charmresounding silenceresounding waveriths charm treva charmazorius landboros landizzet landselesnya landorzhov landsimic landRemove these so I can see what the cmc and land distribution looks like without them.
Hmmm, it seems a bit scattered. Would you be willing to play it as a jund deck (B/R/G)?
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