TheElSalvador

38 Decks, 190 Comments, 21 Reputation

Apaptive Automaton isn't that great with illusions, try Grand Architect instead. Replace your hefty costed counters for Mana Leak, Spell Pierce and maybe a Jace's Ingenuity or two. Phantom Beast is a bad illusion, you'd much rather have the dragon every time-same cost for a bigger, flying creature. Replace that with something cheaper and more useful. Also try Vapor Snag instead of Unsummon, it can make the difference sometimes. You'll want to make room for some fun stuff to cast with the Architect's mana ability too, Wurmcoil Engine is amazing. Batterskull and Caged Sun do well too.

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Posted 21 July 2011 at 20:01 as a comment on standard ullusions

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Add a couple big artifacts to make use of architect's mana ability. My version focuses on getting out Wurmcoil Engine as early as turn 3(cloning it in following turns with Phantasmal Image/Phyrexian Metamorph).

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Posted 19 July 2011 at 11:06 in reply to #182469 on Illusions for FNM?

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I already have 8 creatures with a +1/+1 bonus and 8 clones so I'm not worried about that so much as I like the mana from Caged Sun.

Take this example into consideration:
T1 Island, Phantasmal Bear
T2 Island, Lord of the Unreal
T3 Island, Grand Architect, tap all creatures for Caged Sun
T4 Tap all creatures for Wurmcoil Engine, tap 3 land for Phantasmal Dragon and Image(copy Wurmcoil) for,I believe, 30 power across 6 creatures.

I like getting Wurmcoil out on T3 better but that's not a bad play either. And yes, board wipes, but at that point you have a caged sun and can cast anything in the deck with ease. But I agree, I do need some sort of counter or possibly bounce in the deck. My original version had some but I went very single-mindedly into a more creature based build.

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Posted 19 July 2011 at 10:55 in reply to #182136 on Architect of Illusion

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I love Sundial, it's my favorite new card. My friends thought I was crazy but it's stuff like this that made me drool.

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Posted 19 July 2011 at 03:02 as a comment on Venser's Sundial (You will want to read this)

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Expedition Map

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Posted 18 July 2011 at 09:31 as a comment on Marit Lage

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I have a much better version on deckbuilder now.

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Posted 03 July 2011 at 21:41 as a comment on Blue Stompy?

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Maybe use Lure instead of Nemesis Mask.

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Posted 03 July 2011 at 21:39 as a comment on Wurms

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bahaha, I'm so bad about double copies on here. Thanks!

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Posted 01 July 2011 at 04:42 in reply to #176229 on Comander Mill

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I'd swap her in against mono colored decks for maximum efficiency.

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Posted 30 June 2011 at 19:50 in reply to #176141 on Comander Mill

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-the extra Deny Reality
+Mnemonic Wall

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Posted 30 June 2011 at 11:39 in reply to #176142 on Comander Mill

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haha, I do that a lot when I'm making deck lists in the wee hours!

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Posted 30 June 2011 at 11:37 in reply to #176142 on Comander Mill

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Plant zombies and zombie plants are hilarious!

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Posted 30 June 2011 at 10:56 as a comment on Plants+Zombies=<3

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I agree, you gotta have some focus or it'll just be a mess. Cramming every legendary into one deck sounds fun, but it will be frustrating to play.

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Posted 30 June 2011 at 10:54 in reply to #176118 on EDH legendary

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The obvious addition I feel would be copious amounts of proliferation and a surge node perhaps.

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Posted 30 June 2011 at 00:50 as a comment on Bacterial Reactor

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Seems like a good distribution with the splicers. Mimic Vat and metamorph go well in most decks. Maybe add precursor golem and distortion strike?

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Posted 29 June 2011 at 06:03 as a comment on Vensers splicers!

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haha, whoops. I slopped this thing together right before I was going to bed.

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Posted 28 June 2011 at 19:52 in reply to #175576 on New Phyrexia Black

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Any mana symbol not on your commander's card can't be in the deck. Also a card such as Memnarch is considered blue and can be a blue commander because of the mana symbols in his abilities. Wall of Tanglecord is considered green.

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Posted 28 June 2011 at 00:45 in reply to #175342 on Kazuul, Tyrant of the Cliffs EDH

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I'd add some Vampire's Bite or Mutagenic Growth in place of the cloaks. You already have plenty of unblockable stuff. Pump is better to sneak in that extra damage. Plus you can't pump a shrouded creature.

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Posted 27 June 2011 at 13:43 as a comment on B/B Infect

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You think Blue has a chance at some Stompy action in M12? I put together a deck and it seems pretty stompy with a control subtheme... or supertheme. I'm not sure, but from what I can tell you're the expert on the deck type. Let me know what you think.

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Posted 27 June 2011 at 12:25 as a comment on Dat asp!

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I love Phyrexian Metamorph even more than I love Mimic Vat. Both in the same deck? Now that's a sweet deal.

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Posted 27 June 2011 at 11:35 as a comment on Seeing Double

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