Apaptive Automaton isn't that great with illusions, try Grand Architect instead. Replace your hefty costed counters for Mana Leak, Spell Pierce and maybe a Jace's Ingenuity or two. Phantom Beast is a bad illusion, you'd much rather have the dragon every time-same cost for a bigger, flying creature. Replace that with something cheaper and more useful. Also try Vapor Snag instead of Unsummon, it can make the difference sometimes. You'll want to make room for some fun stuff to cast with the Architect's mana ability too, Wurmcoil Engine is amazing. Batterskull and Caged Sun do well too.
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Add a couple big artifacts to make use of architect's mana ability. My version focuses on getting out Wurmcoil Engine as early as turn 3(cloning it in following turns with Phantasmal Image/Phyrexian Metamorph).
I already have 8 creatures with a +1/+1 bonus and 8 clones so I'm not worried about that so much as I like the mana from Caged Sun. Take this example into consideration: T1 Island, Phantasmal Bear T2 Island, Lord of the Unreal T3 Island, Grand Architect, tap all creatures for Caged Sun T4 Tap all creatures for Wurmcoil Engine, tap 3 land for Phantasmal Dragon and Image(copy Wurmcoil) for,I believe, 30 power across 6 creatures. I like getting Wurmcoil out on T3 better but that's not a bad play either. And yes, board wipes, but at that point you have a caged sun and can cast anything in the deck with ease. But I agree, I do need some sort of counter or possibly bounce in the deck. My original version had some but I went very single-mindedly into a more creature based build.
I love Sundial, it's my favorite new card. My friends thought I was crazy but it's stuff like this that made me drool.
Expedition Map
I have a much better version on deckbuilder now.
Maybe use Lure instead of Nemesis Mask.
bahaha, I'm so bad about double copies on here. Thanks!
I'd swap her in against mono colored decks for maximum efficiency.
-the extra Deny Reality +Mnemonic Wall
haha, I do that a lot when I'm making deck lists in the wee hours!
Plant zombies and zombie plants are hilarious!
I agree, you gotta have some focus or it'll just be a mess. Cramming every legendary into one deck sounds fun, but it will be frustrating to play.
The obvious addition I feel would be copious amounts of proliferation and a surge node perhaps.
Seems like a good distribution with the splicers. Mimic Vat and metamorph go well in most decks. Maybe add precursor golem and distortion strike?
haha, whoops. I slopped this thing together right before I was going to bed.
Any mana symbol not on your commander's card can't be in the deck. Also a card such as Memnarch is considered blue and can be a blue commander because of the mana symbols in his abilities. Wall of Tanglecord is considered green.
I'd add some Vampire's Bite or Mutagenic Growth in place of the cloaks. You already have plenty of unblockable stuff. Pump is better to sneak in that extra damage. Plus you can't pump a shrouded creature.
You think Blue has a chance at some Stompy action in M12? I put together a deck and it seems pretty stompy with a control subtheme... or supertheme. I'm not sure, but from what I can tell you're the expert on the deck type. Let me know what you think.
I love Phyrexian Metamorph even more than I love Mimic Vat. Both in the same deck? Now that's a sweet deal.
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