richter1

42 Decks, 420 Comments, 69 Reputation

yeah damn right its new, cause I just found out about it. I just didn't think about what happened to mana after each phase and it kinda messed with me cause after I traded for it I put it in every red deck I made. Of course no one in my playgroup noticed I was playing bad magic by casting everything under the sun, using the mana from the braid on main phases and everywhere in between. For a while I thought it was the best thing since sliced bread, but hey only a rookie like me would think that.

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Posted 01 July 2013 at 22:21 in reply to #372970 on Brion Stoutarm EDH

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War elemental is boss, I need to trade for it I think I can find a place for it in my rakdos lord of riots deck. Its too bad they changed the ruling on the braid of fire, I am not sure if you know that already but I don't think it will do much in your deck.

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Posted 01 July 2013 at 20:24 as a comment on Brion Stoutarm EDH

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Well just sayin it would be easier than you think to convert it over to edh, I mean take out the extras and you are more than halfway there. Just a thought, you don't have to but it would be fun to play.

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Posted 01 July 2013 at 19:16 in reply to #372912 on Laccolith Tactics

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Check your deck list, you have multiples of some cards main deck if the is an edh deck, I think it is but not 100 % sure. Also look into ways to give your creatures deathtouch.

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Posted 01 July 2013 at 18:23 as a comment on Laccolith Tactics

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I had never seen the Obelisk before now, its interesting and I agree its cost to return is kinda up there. I don't know if I would necessarily say my choices are better than yours on the artifacts, I was just thinking about my options.

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Posted 01 July 2013 at 17:37 in reply to #372794 on seizan

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I was thinking Blood Clock or Umbilicus ... the only bad thing about those cards is I have found that if I am playing a deck that use heavy wcip effects then I am left wishing I had not played them. Of course I can return either of them and shut off any shenanigans but to relate those cards to this deck again, I think they are good choices because they can potentially put a card back into players hands and that could make for more discarding.

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Posted 01 July 2013 at 16:39 in reply to #372794 on seizan

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When I said return I meant from the battlefield to my hand but buried ruin is also a good choice if someone artifact hates the cursed rack.

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Posted 01 July 2013 at 16:16 in reply to #372794 on seizan

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I think its funny that I was just looking at your laccolith deck and I was about to tell you to look at this deck, oh well too late for that. Thank you for the comment and for the suggestions, I will take another look at all of those cards. I have had this half done deck up here for a long time and I need to look at new cards that I have traded for so that I can work toward finishing up the deck.

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Posted 01 July 2013 at 16:13 in reply to #372817 on (reflect) ion

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There would be a certain amount of discarding going on just due to the extra cards being drawn that is true. I like the megrim idea, I am not sure about how I missed that one when I was building the deck. As for the cursed rack, that just looks like a fun card. The errata has changed it so that it makes you choose an opponent, how amazing would it be if it let all opponents discard down to 4 during the discard phase. What I am trying to say is that I like it as well, I might have to work on some artifact source of permanent return to my hand though, just so that if I need to I can return the cursed rack and replay it, targeting a different opponent.

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Posted 01 July 2013 at 16:01 in reply to #372794 on seizan

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greater auramancy and necropotence are other good choices if you have access to them.

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Posted 30 June 2013 at 19:00 as a comment on Zur's Enchantments

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I like the leyline, don't know how I missed that for my b / w token deck but I will be trying to trade for it now. I am also diggin the phantom general, but I am kinda confused about the archangel. Its true that the one creature that attacks would potentially be huge and leave lots of creatures on the defense but I am not sure if its a necessary card. Taking what I just said with a grain of salt of course, if you did make that one creature unblockable or give it trample or flying or shadow or something like that then that one creature could equal death for one player so I do see why the archangel is in there. Nice deck btw.

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Posted 30 June 2013 at 17:31 as a comment on Teysa's Hour of Reckoning

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yep that one is there as well.

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Posted 30 June 2013 at 17:18 in reply to #371776 on ghost council

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I have access to Teysa, she is in the deck. There is a semi blink theme to the deck which the council used as a gen adds to and that I kinda like.

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Posted 30 June 2013 at 16:39 in reply to #371776 on ghost council

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You are correct, if you are looking at the official rules of mtg then that is correct. But if it has a colored mana symbol on the card that does not match the color (s) of the general it cannot be played in the deck. The extra color on a card like the slagheap for example does not change into colorless mana and the extra color cannot be used as if it were colorless, the card is not legal in the deck. For the purpose of deck building an edh deck and using the edh deck building rules those two cards can't be in your deck.

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Posted 30 June 2013 at 04:25 in reply to #372263 on my attempt at an edh

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just thought you should know ... craig traded one of his goyf's to phil today and he might trade the other to him as well. So the balance of power in our group has shifted even if it is just a little bit.

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Posted 30 June 2013 at 03:57 as a comment on Wizards Pauper

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You can't have the fungal reaches or the molten slagheap in this deck, the reaches has a green symbol on the card and the slagheap has a black one. Worldfire is banned unless you get the ok to run it in the deck from your local playgroup first.

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Posted 30 June 2013 at 02:39 as a comment on my attempt at an edh

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There are so many working parts to this build, I might just leave it as is. As it stands there are not too many ways to sac a creature and my current gen will allow for me to do just that. Sometimes this deck needs to be able to sac a token to get the gears turning so that something else can happen, like butcher or requiem angel for instance. The deck needs work, I will be the first to admit that but right now I am kinda lazy and do intend to leave it like it is until I get inspired or something.

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Posted 28 June 2013 at 20:10 in reply to #371776 on ghost council

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Thanks for the comment good sir, the deck does need a shakeup and a modernizing. I still have yet to make a decision about changing the general though ... the cost of obzedat would be one more and would net me one additional life and take away one additional life from an opponent and the newer version has haste. So I guess now that I have written it out the benefit outweighs the cost and prolly should make the change.

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Posted 28 June 2013 at 13:39 in reply to #371776 on ghost council

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Using some magical hoar magic you should teleport here on Sat and play that deck. While you work on that, I will make a real deck and use something called strategy.

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Posted 25 June 2013 at 16:30 in reply to #370123 on rakdos

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This brew will not be intact for too much longer, Phil says we should all build decks that wreck Paul. He will be in town this weekend so I have to work on something interesting to prevent a win for team Paul.

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Posted 25 June 2013 at 16:11 in reply to #370123 on rakdos

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