Lepellier

305 Decks, 443 Comments, 40 Reputation

I'm debating on not running the Bog's, and instead just running 20x Swamp, and then possibly changing out the spellbombs in SB for Leyline of the Void.

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Posted 17 October 2010 at 13:09 as a comment on Painful discard

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oops... Ember Hauler is supposed to be in instead of Staggershock, actually.

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Posted 15 October 2010 at 22:23 as a comment on Standard Goblin Rush

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Idea: How about adding in Sleep to optimize the use of Sunblast Angel? And with Mnemonic Wall, it's easy to get back. I would run extra Mnemonic walls (4x?).

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Posted 14 October 2010 at 21:09 as a comment on U/W Combo Control

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I don't really need it, but it's just nice to hit it all. Especially with Ob Nix out.

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Posted 14 October 2010 at 09:26 as a comment on Ob-Nixilis Killer

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There is a good deal of Titan ramp out there too, and UW control, but the majority is mono black infect, so I can switch out the grasps for Doom Blades easily if I run into something like that.

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Posted 13 October 2010 at 12:42 as a comment on Demon of Death's Gate speed

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As of recently, Grasp is a more consistent kill card, save for larger creatures. Grasp will kill every creature in the mono black infect decks, which seem to run rampant in my metagame. Doom Blade will kill nothing in that situation, so I find Grasp to be better main board. Plus, grasp cannot be regenerated against either, so it most effectively kills Skithryx.

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Posted 13 October 2010 at 11:47 as a comment on Demon of Death's Gate speed

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It's possible. The biggest reason I'm NOT running harrow over growth spasm is that I am only running 20 lands, and sacrificing lands seems to be a bad strategy.

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Posted 12 October 2010 at 20:54 as a comment on Ob-Nixilis Killer

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Unfortunately, Rampant Growth went out of standard recently, which is what I try to build my decks around. Growth spasm not only fetches the land, but it does give me the chump blocker if I need it, or an extra mana to use for next turn. In all honesty, Rampant Growth and Growth spasm cost the same when you look at it. You just need to have one extra land out for Growth Spasm.

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Posted 12 October 2010 at 17:56 as a comment on Ob-Nixilis Killer

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Have you thought about Basilisk Collar, so that you can kill off their creatures too? Basilisk Collar + Blade of the Bloodcheif on a Triskelion is deadly. And that way, you can control your opponent's board until Trisky has 10 counters on him to equip the Exoskeleton.

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Posted 11 October 2010 at 10:43 as a comment on Triskelion Infection

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You may want to add in a few actual islands...

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Posted 10 October 2010 at 22:15 as a comment on Infectious Embers

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May I suggest taking out 2 plains for another sun titan and Felidar Sovereign, as well as taking out boon reflection for 2 more soul attendants to make the deck type 2. The second suggestion isn't necessary if you don't plan on playing standard, but if you did, that's just my take on how to.

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Posted 10 October 2010 at 22:14 as a comment on The Spirit of Ajani

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It will probably go in the sideboard, depending on the situation.

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Posted 10 October 2010 at 20:51 as a comment on Spawnfire Celebration

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It's true that removal of the galvanizers is the biggest weakness of the deck, however, I also believe that with enough mana ramp out of this deck, getting out a Battlesphere can also prove to be devastating.

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Posted 10 October 2010 at 18:34 as a comment on Splintered Myr

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Wow, I guess I was really tired when trying to put this together. I think what I'm going to end up doing is taking out the portal, especially since I read it wrong. I will just be using the vat and splinter twin to multiply my tokens. I think what's going in though is Raid Bombardment and Awakening Zone.

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Posted 10 October 2010 at 11:05 as a comment on Spawnfire Celebration

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Yeah, I suppose the infinite Galvanizer/Battlesphere would probably be better. Also, I can end up with the infinite mana on turn 4 (or rather, the end of my opponents next turn.) Not too many decks out there, atleast in my metagame, are set up to win by turn 4.

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Posted 10 October 2010 at 11:01 as a comment on Splintered Myr

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The Infect was sideboarded, but I decided to go with a more enchantment based version. It had Grafted Exoskeleton in it as an additional fetch for the quest.

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Posted 09 October 2010 at 20:36 as a comment on Pure Death Knights

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Thinking about making a remake of this deck, removing Kuldotha Rebirth, Memnite, and Galvanic Blast for Fling, Mortician Beetle, and Death Cultist.

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Posted 06 October 2010 at 13:52 as a comment on Feeding the Pyre

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There IS one issue with trying to use Copperhorn Scout. True, it may be able to almost double your mana pool, but it separates your mana pool over 2 main phases. This would work as an acceptable way of making it work better if Genesis wave was an instant, then you could cast it during your combat phase, but as it is, your mana pool empties after main phase one, and after the combat step.

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Posted 06 October 2010 at 13:48 as a comment on Elven Genesis

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Also, Nihil spellbomb can not counter the Eldrazi titans hitting the graveyard. Their effect will take precedence over the spellbomb, I believe, and the graveyard will be reset.

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Posted 05 October 2010 at 22:18 in reply to #90811 on Unbeatable Mill

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Not a problem! I do suggest atleast adding the Leyline for black. There's enough U/B dual lands to make it effective so you don't lose your blue mana sources, but you can effectively add the black so they can't counter mill you.

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Posted 05 October 2010 at 22:16 as a comment on Unbeatable Mill

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