Haha, guess I should have figured that. And to think, I'm supposed to be learning Greek soon. XD
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You can actually make this standard legal by running blue and using Training Grounds instead of doubling season.
The announcement that was just made by Magic on the 20th said that the bannings will take effect on July 1st for Standard tournaments, and June 29th for MTGO.
Won't be Tournament Legal for much longer. Starting July 1st, Stoneforge Mystic is Banned in Standard.
It would be fun to play at FNM, however, it's way too slow. I suppose you could toss in some of the red mana ramp and make it work.
You do know that creatures with shroud cannot be enchanted, correct? Now, the creatures with Hexproof (Troll shroud) Can be enchanted by you. But your Kodama, and Bodoka cannot be.
Something else you may want to look in to is Copperline Gorge. It's great to help the mana fixing. Or you can use Stomping Ground as well. Maybe Skrrag, The Rage Pits, since it will also beef up your critters a bit.
I love this deck. I'm a huge fan of Goblins, and the ability to deal direct damage. I do suggest maybe switching out Fiery conclusion for something like Furnace Celebration. I don't think that 2 mana AND sacrificing a creature is worth 4 damage to another creature. Maybe also look into Flame Slash for that spot.
I'm thinking I may swap out the Dispatch in the SB for one of the exiles just in case I really need it. like for the Phyrexian Unlife.
They're reprinting Auramancer in M12, so you may want to look into that and some of the Auras from there.
You really don't need Scrapper, but like Kazuul Warlord or Akuom Battlesinger are wins.
You DO know that Goblin Tunneler has already been printed, yes?
Wall of Vines. 0/3 Defender for G.
Fallen Ferromancer. :D
Atleast run pact of the Titan over Summoner's pact so that it looks like there's a reason to it? lol
Looks good. You are missing 4 cards now though. And I would suggest running fetch lands in some amount.
Don't think the swords work for pingers, sorry. I don't believe that their damage is counted as combat damage.
I do agree with Insanity, Vampire Hexmage is almost a necessity for something like this. Even if you just sideboard it for those Planeswalker heavy decks out there. Another card to consider would be Gremlin Mine. Useful for pulling counters off the the monstrosity, or +1/+1 counters off an opponents artifact creature. Now, I do like the use of Glistening Oil in the deck, but I don't really think that the adding infect to creatures is a good way to go. Lets say you put Phyresis on a Lashwrite, and you swing and get through for...6 poison counters, but the next turn, your opponent turns around and GftT's your germ token with the enchantment on it. There's 6 damage that you just put into Poison counters, when it probably would have been better put into regular damage. Also, Geth's Verdict has grown on me, and it seems to be one of the better kill cards in standard, even if it's not targeted. I would probably say it's going to run better than despise, since you have so many ways to get rid of Planeswalkers.
Murasa Pyromancer is quite overpriced for his ability. I would trade him out for either Hada Freeblade or Akuom Berserker. And even then, you could also pull the enchantments for either of those two or a Highland Berserker.
One of the first things I noticed is that your Orochi Leafcallers need to be replaced by Llanowar Elves. Same CMC, same P/T and same ability, but it's an elf instead of a snake.
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