Well I was speaking about those cards entirely. "Protection from" color specific things I try to stay away from unless it one color specific but that's just me.
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The fact that it shuts out a deck style makes it ruin the meta in my eyes. The swords and the crusaders ruin a lot of what the meta is. By shutting down an entire deck style, you take the fun out of what standard still is. That's why I don't like them.
I don't know about you, but this deck seems like it could have a lot more digging potential. Personally I'd attempt to add in Ponders somewhere. Also, I like your reasoning for no creatures but it you might benefit from something like Restoration Angel. She'll turn your opponents big creature/good utility creature and use them for your own benefit. They can waste their time killing off the angel and/or their own creature all they want. it's still fun to take a Primeval Titan, increase your land base on your OPPONENTS turn and then swinging for 9 the next turn. It's fun to do sometimes, really. Could you also check out my G/W standard build? Thanks! :D http://www.mtgvault.com/ViewDeck.aspx?DeckID=330137
3 Batterskulls? That seems incredibly excessive. Most decks only need 1-2.
Damnit, I completely spaced on the Crusader. it might be because I hate the thing with a passion (ruins the metagame, imo) but sure, why the hell not. I might sideboard Thalia and add in 3 Mirran Crusaders. Thanks!
As a 5 drop, I'm not sure. Silverblade offers an easy 10 damage for 3 mana where it also adds an ability that can make it so Geist dies (which normally is incredibly difficult to do). And unfortunately my 5 drop is Sigarda, which is AMAZING.
Hmm, maybe. I've never been too fond of the Abolisher. He's great counter bait, so I'd probably take out the Autumn's Veil for him but what I like about the Veil is that it's instant speed and they won't expect it. It also, forces a counter or I'm free to play things for the turn.
My friend has a similar version to this and has been very very consistent with wins. He doesn't even use Huntermaster. Put thrun in your side board and add one more Inferno Titan. Take out two Huntmasters to your sideboard and add in 2 more Birds of Paradise. Other than that, he also uses Viridian Emissary so you could look at that too. Hey, could you look at my G/W standard build? Thanks! http://www.mtgvault.com/ViewDeck.aspx?DeckID=330137
My friend has a combo with this type of deck. He utilizes Forbidden Orchard to give your opponent 1/1 spirits and in turn, giving you life with all your other creatures. Sleeper Agent might also be a good idea considering it's 2/3 life loss with your ability to easily gain that 3 back consistently. Mind checking out my G/W standard build? Thanks! http://www.mtgvault.com/ViewDeck.aspx?DeckID=330137
You could really stand to take out the Trepanation Blade for something a lot more viable. The Blade is incredibly inconsistent while something like Feast and Famine isn't. You also probably wanna take out Unsommong for Vapor Snag, which is strictly better. Mind checking out my standard G/W deck? Cheers! http://www.mtgvault.com/ViewDeck.aspx?DeckID=330137
They are now. They originally did not cancel each other out back when Wither and Persist was introduced.
GG wizards for making something make absolutely no sense, especially since they originally stated back in Shadowmoore that +1/+1 counters and -1/-1 counters were different.
Also, I'd personally go -3 Appetite for Brains +3 Depise/Duress Much better card, and you seem to be able to deal with reanimator type decks.
Any particular reason you're NOT running the Maniac in here? It's a good win condition. I'd also try Forbidden Alchemy. You may not be able to do it's flashback, but that's still pitching 3 cards to your yard on your opponents turn. Could you also check out my G/W Aggro deck? Cheers! http://www.mtgvault.com/ViewDeck.aspx?DeckID=330137
Mercedes, a creature can have +1/+1 counters and still have -1/-1 counters. They're counters, and they'll stay on the creature till it leaves play. a 2/2 with undying, dies and get's a +1/+1 counter. It's a 3/3. You BZS for 2. That creature will go down to 1/1. That +1/+1 counter is STILL THERE. If it wasn't, it would die. A +1/+1 counter and -1/-1 counter are two different types of counters. An Undying creature CANNOT return if it has a +1/+1 counter on it, so if you somehow give it a +1/+1 counter otherwise such as with Gavony Township, you will not get undying as it checks for +1/+1 counters.
The only one I was really considering was the double strike one. Other than that, no since none of the others are really worth wild for straight aggro.
No. Play Fiend Hunter, it exiled a creature. In response to Fiend Hunter exiling the creature, remove fiend hunter from play. The stasis that the card would be returned is no longer active after Fiend Hunter has been cloudshifted. Fiend Hunter returns to play and the original creature has been exiled and you nab another creature.
It happens. Still a nice effect. The only way to remove counters is something via Heartmeder, Aether Void, or that legendary creature from Kamigawa. Anyhow, I've been wanting to get back into standard with my old color combo (G/W) mind taking a look at this? http://www.mtgvault.com/ViewDeck.aspx?DeckID=330137 Thanks.
Cool R/B deck otherwise.
Black Sun Zenith does not remove +1/+1 counters from undying. Those counters are still there, they're just taken out because of the zenith's -1/-1 effect. You do not get undying twice.
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