I had razorverge in, but it slowed the deck down too much imo. Putting a tapped land in in round 2 means I can't drop my mayor or 2 cmc-1.. I really did not like it at all. Overrun is one heck of a stronger ground breaker then mikaeus, I think 1 is just enough for some slight boosting. I have been thinking of losing one of the gavony tbh, I'll stick a plain in there instead. Lose travelers and a fiend hunter for mirran.. yes, maybe when I can afford it, I am already about 25$ over what I was ment to spent on this deck =P Thanks for your input :)
Permalink
Because I have 7 removals anyways, I could do the oposit as well I guess.. remove 3 o.rings for 3 beast within..
You can destroy double-lands like Sunpetal etc and wolfrun.. it's pretty nice :D
Only if you let me steal ideas from yours ;) I just removed my 2 beast within and a travel prep to get 3 spirit mantle in.. seems more solid.. Since I have 4 Fiend hunters and 3 o-rings I should be OK with removal..
Hm, trying a move here.. Removed 4 Doomed Traveler and added 3 Hero of Bladehold and 1 more Fiend hunter..
Yeah spirit mantle would be really nice, I've been thinking about it, but not sure what I would take out for it.. Because something I notice is that sometimes I just get standing at home with my creatures early on because I don't want to lose them when attacking..
I just got a good deal on some mayors, so I've switched the hamlet captains for them. I also kept feeling I wasn't pulling enough creatures so I replaced the daggers with Doomed Traveler, as I seem to focus more on building them up with Travel prep, mikaeus and Gavony Township, as well as overrun. Give me your thoughts on that please.
well the daggers do bring crazy speed, +3/+0 for 3 mana is very nice, I was considering boots for a while too, but.. yeah I don't know, the damage seems to be better then survival... Mortarpod seems like a waste of draw and mana, it just doesn't do enough imo.
Hehe well I was thinking of something similar but it ended up in something else.. Discard went into: http://www.mtgvault.com/ViewDeck.aspx?DeckID=260684 but Control went to: http://www.mtgvault.com/ViewDeck.aspx?DeckID=265394 Not sure what happen to my counter spells =P The ideas just went into other directions ><
Or maybe you're not sticking to standard? :D
Can't really add anything to this deck, it looks ace :D
For a goblin deck there sure are few goblins m8 :) I don't know if any of my goblin decks can give any ideas.. feel free to have a look: http://www.mtgvault.com/ViewDeck.aspx?DeckID=266907 <-- more about blowing goblins up then the goblins them selves http://www.mtgvault.com/ViewDeck.aspx?DeckID=266542 <--- Still working on that one, it's my old t2 goblins in need of rework.
Nice Deck title dude ;) Looks like you might go for a counter/discard control with this? So, maybe +2 Snapcaster Mage +1 Consecrated Sphinx +1 Wurmcoil +3 Dissipate +3 Mana Leak +3 Surgical Extraction +2 Painful Quandrum +3 Frightful Delusion +4 Despise +3 Night Terrors +3 Memoricide +4 Go for the throat +4 Evil Twin Or something? :D
Mm I love that card, and I know my fiance does too. It doesn't help much vs judgement tho :/
Btw I have plenty of blue humans lying around, I'm thinking I'd make a human deck for my self to play against my fiances. I'd appreciate any input on that one as well :) http://www.mtgvault.com/ViewDeck.aspx?DeckID=268751 Deffo needs to keep that one cheaper (putting all my money in on my fiances deck) and, well for the sake of the peace in our household, it's OK if she beats me 7-8 times out of 10 with her deck ;)
By the way in your earlier post you mentioned I need to win by speed OR give a response to a judgement etc.. Since I prefer longer games, what would be your suggestion if I wanted to deal with judgement?
The Changes you mention seems conflicting.. You say win by speed but want me to remove the daggers? As well as up the mana, risking me pulling 2-3 turns of just mana instead of something that can do damage? I'm confused with this, please explain why uping my mana and removing the daggers would speed up my deck. Rebirth is already removed for another dagger. I could see the sweetness of replacing Gambit with Overrun, I really do love that card, but the draw+proliferate is working very well right now. I own 3 Hero of Blade hold, so switching the angels for them wouldn't be a problem really, and I can see what you get at with the angel, BUT the angel is very strong.. blade hold just gets instantly ringed or removed in any other way, the angel seems to last longer when I play. Back to the mana, maybe I'm just lucky but I haven't had a single draw of bad mana so far, and I have now played at least 30 games.. But I'm guessing you know what you're talking about so I'll try to get at least 2 more lands in and see if it changes anything, I'll try to get 2 overruns in as well.. I'm not sure what to remove tho, everyone else seems to agree that the daggers are the best dmg boost there is for a deck like this..
Even if you can get 20 critters for sacrifice.. is it worth it with 2 mana for 1 dmg?
3 daggers added.
I know the Daggers are better.. Bah, I guess i'll get them in there.. It just feels so copy-paste for some reason, no one is using the cleavers, but I love them :) About cockatrice, it's a program where you can make and test decks, you find it here: http://cockatrice.de/index.php?a=download Make what ever deck you like in there, but stay to standard. Or if you prefer using any other similar program that's fine with me :)
381-400 of 449 items