Jestrix

105 Decks, 648 Comments, 77 Reputation

There, Removed one revolt and one Cloudshift for 2 Increasing Devotion. I think I'm starting to get ready to get the cards I'm missing, because as usual, with just some feedback you can fine tune an "OK" Idea into something actually playable ;)

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Posted 21 June 2012 at 09:32 in reply to #266552 on The Malcontents

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Ah man well spotted, that is one excellent card!

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Posted 21 June 2012 at 09:24 in reply to #266552 on The Malcontents

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Do pauper follow the same restrictions as Legacy otherwise?

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Posted 20 June 2012 at 14:28 as a comment on Red/Green Pauper

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Hm, I actually don't think I can build anything until m13 is released, I get too frustrated trying with proxys =P

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Posted 20 June 2012 at 12:12 in reply to #266506 on Infinite Reflections

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Aah you're getting ready for m13 release and want to keep it standard then? :)
We all have different luck I guess, so maybe 3 is the way to go for you ;)

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Posted 20 June 2012 at 12:05 in reply to #266022 on Flames of Undeath

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I Read the post, I'm not sure what you're getting at (did I miss something?)
I do make comments on a lot of decks, I try to give my input as much as possible and usually ask for feedback on some of my own decks in return. The feedback is still slim, much too slim.

I have a couple of decks that back when I started building here got good feedback, even made it to the front page, but it seems since then people just cba to give feedback anymore.. or maybe I just don't hound people enough and linkspam other decks..

I dunno, I just think it's too bad because I love building a bit quirky decks, and sometimes they can even become good with some good feedback from more experienced players.

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Posted 20 June 2012 at 12:04 in reply to #266024 on Phylactery Pwnage!

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I've been working around the thought of a Reflection deck as well, but nothing like yours.

I wonder why you run both Diabolic Tutor and Increasing Ambition, one of them is enough. I'm also wondering if there's no better creature to reflect than Latch seeker. Since Reflections it self costs 6 mana to cast you should by that time be able to put out a bigger creature to reflect.

I'm not quite done yet pondering my version, when I am I'll get back to you.

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Posted 20 June 2012 at 11:54 as a comment on Infinite Reflections

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Thanks man! I see your point of view, but since I am not really trying to deal that early round damage (except with the Champion perhaps), that extra life is quite nice. Especialy since I can cloudshift them or pick them up with Sun Titan if I need some more life. The vanguard would not do all that much more than two damage likely.

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Posted 19 June 2012 at 15:00 in reply to #266070 on The Malcontents

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Deffo one of the coolest humand ecks I've seen! I'd love some input on the one I'm working on (nowhere near as Pro as this) :)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=351830

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Posted 19 June 2012 at 13:27 as a comment on Huntmaster Overseer

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This looks like an awesome deck! I'm trying to build a bit of a different Human deck and would much appreciate any input :)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=351830

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Posted 19 June 2012 at 13:25 as a comment on Humans taking the win!V2

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This looks really good, only tiny details I personally would change is -1 thought scour for +1 cloudshift :)

Wouldn't Venser be nice in this too? :)

Seems you know your deck building, if you don't mind, I could use some comments on my newest build too :)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=351830

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Posted 19 June 2012 at 13:21 as a comment on delver control

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Removed the Restoration angels and got Suntitan in instead :)
I'll leave the Mimic's in until Mirrodin is out.

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Posted 19 June 2012 at 09:44 as a comment on The Malcontents

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When does Mirrodin drop? Is it when M13 comes in July?

Anyway yeah that's an OK replacement I guess, but I will miss Mirrodin :(
hmm and sun titan is a very good idea, maybe 2 of those and skip Angel of glory's rise..?

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Posted 19 June 2012 at 09:12 in reply to #266038 on The Malcontents

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And here I am with making like 3 decks a day in average and get no comments and no likes.. and those decks are at least legal and not too shabby imo..

Guess it's time to move to a community that actually gives some feedback :/

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Posted 19 June 2012 at 08:07 as a comment on Phylactery Pwnage!

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Since you don't have any fliers you might as well change Rolling Temblor to Slagstorm to make sure you take out them pesky spirit decks. I'd also switch Dawntreaders for Viridian Emissaries.

I also think you can drop down to two guttergrime since you don't really have much ramp in the deck you don't want to sit with gutter on your hand until you can cast it :)

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Posted 19 June 2012 at 07:51 as a comment on Flames of Undeath

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You need more creatures. Skip Fog, Wreath of Geists and increasing confusion.

Reduce Overrun, Gnaw and Spiderspawning to 3 each.

Get Skaabs in (Screechers and Armored).

Vipers and Viridian Emissaries are nice too.

Just my 2c :)

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Posted 18 June 2012 at 07:55 as a comment on standard self mill, mass spider spawning

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I've been running a splinter deck since he came into standard :D

I'd suggest you switch Pilgrims for Deranged Assistant, some more mill and since you're not running anything white.. ;)

I'd also suggest getting some more creatures in and less spells, I only run with 3 forbidden and 3 mulch in mine, then let the skaabs do the early milling.

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Posted 18 June 2012 at 07:50 as a comment on A Grave Vengance

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I've been looking to make a Tezeret Deck for ages, this will definitely be used as a basis for that, looks very nice!

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Posted 18 June 2012 at 07:22 as a comment on Tezzeret control

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Looks very nice, but I think I'd switch the otherworld atlas for 2 Shieldmates to protect your archevists :)

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Posted 18 June 2012 at 07:12 as a comment on Jace Mill

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I'm working on a similar deck too, but I run Restoration angel in mine with more humans and the Kessig Malcontents. This looks like it has more sustain tho, very nice.

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Posted 18 June 2012 at 07:06 as a comment on flicked

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