Eldrazi Conscription is a cool enchant.
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The enchants don't give shroud. They win you the game through an infinite combo.
You can't run any lands that produce mana outside your commander's colors.
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1016
I see what you mean. Thragtusk isn't certainly as agressive as the creatures you suggested. It's just all the removal in the format now (Snag, Dismember, GFtT, Doom Blade) that gets me concerned with those creatures, since they can't snag Thragtusk, and the 5 life IS an instant impact. Also, Rancor and Revenge make a creature that lives very deadly (and Thragtusk lives through removal somewhat). Silverheart is good though, since Tanglewurm is sorta redundant with Champion in play. Also, I agree about the swords.
Wizards has announced that the guilds will be back, so no worries.
How is Thragtusk not aggro? Just because he gains you life? And is evasive? Because that's not a good enough reason.
You forget about the ravnica shock lands. They are 2 land types at once, (blood crypt is a mountain swamp) and a such can be tutored by farseek.
And by kinda I mean completely.
This matters why? Preparing for a rotation is kinda illogical before spoilers are released.
Clone, Phantasmal Image, and Cackling Counterpart. Be there or be square. ;)
primal surge is bad here. I'd replace them with 1 Wave and 1 Rancor.
Don't Run Ajani as a 4-of. His loyalty counters make him bad if you get multiples since he is hard to get rid of, and it takes a long time to -3 him twice. Save some money and run him as a 1 or 2-of. Also, the Knights should be 4-ofs. They are the best exalted creatures in here other than the angel.
Yes, it still is. Core set doesn't rotate until Return to Ravnica. Also, 4x of 3 Planeswalkers is generally a bad idea, especially with only 8 removal spells and fireball.
You gain only 1 red for each activation You need 1 Red to play it You need 1 Red to activate it You can only activate it as many times as you have red mana. It will produce 2 mana for every one mana spent. However, it will be colorless so you will not be able to pay the 1 red for activation and the 1 red for casting.
Maybe the Unspeakable Combo is a bit much. I would run more Kodama's Reach instead.
Grinning Ignus doesn't produce infinite storm. He only produces 1 red mana, not 2 (one for activation and 1 for cast).
I'd rather run Cranial Plating than master's call.
First off I would say you need more lands, or some sort of ramp. The land count I would go to if you add ramp is 22 or 24 with 24 having 4x Gilded Lotus, or 22 having either 2x Sphere of the Suns or 2x Mycosynth Wellspring (I recommend the Wellspring) to go along with the 4x Gilded Lotus. Also, I would recommend running 2x-4x Black Sun's Zenith and 4x Slagstorm, since you will need board control early game ( you should probably run 8-10 sweepers). Other sweepers include Magmaquake, Whipflare, and Devastation Tide. You could up Bolas to 3x-4x since he is your only real win-con (and he rocks with Gilded Lotus), and replace Rewind or Dissipate with Mana Leak. Since you are running so many sweepers, you will want your creatures to still have utility if they die right away. I would cut all but Clone and Auger, but move Mindclaw to SB if you want. Another thing about running sweepers is that it makes it pointless to NOT use targeted removal. i recommend taking Geth's verdict to SB and putting in Go for the Throat or Dismember. Sorry if it seems like I'm making this my deck b/c that was not my intention.
Slumbering Dragon?
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