good plan. always a good idea
Permalink
Nice one dagger. I wouldn't mind taking that for a spin
Got an interesting new deck for you all to look at! It uses Accursed Witch!http://www.mtgvault.com/drakeraenes/decks/curse-you/
They're vastly different actually. Hatebear is a more creature oriented build that prevents anything your opponent does from working as it should. Fetch lands not working, abilities not activating, cards costing more to cast, etc. Whereas control is more instant and few if any creatures at all, and is not letting your opponent even get a presence on the board at all. If a control deck says "no", then you ain't casting shit. They're very different deck types
Makes me glad I have a set and a half of enlightened tutor lo
I run crackdown in my iroas deck. The deck is built in such a way that it affects none of my creatures and I've had a couple of matches where it just brings the game to a halt until someone can 86 it. I'm curious about adding a journal to another of my EDH decks as well because it will help it out tremendously
This is less a control deck and more a hatebear deck with how it's put together.
And your chances of resolving it a second time are out the window once they know what you're doing. They'll just kill it or counter it. You need a more consistent way to get it through. All it takes is stopping it once and getting it into the graveyard and a surgical extraction and you're finished. You should seriously look into one of the suggestions puschkin gave you for ways to spice up the deck without breaking your wallet, otherwise this deck will rarely win
Yeah, it necessarily does have to do it to a player. Damaging a creature won't trigger it, and you can't attack yourself
I wasn't trying to be an asshole. I was just asking why you wanted to drop a few of the key cards. I'm not implying that you don't know how it works but it sounded like it, so I was confused. No need to be a dick (pun intended)
You do know that you can sacrifice sword to foundry and get it right back right? Why drop a key piece? The only thing missing is krark-clan ironworks to make it infinite thopters
Whoa now, don't blow the kids mind just yet there bro!
I just didn't see any appeal in it. A five drop that plays a three drop when it hits for free doesn't really seem all that powerful in most cases, mainly because I don't know of many three drops that were worth building around. Living end on the other hand is perfect to use with it, even if it is a bit roundabout
Best of luck. Let me know how it goes. I might just make my own version of this if it goes well
Finally, a use for dark dwellers that isn't boring. I wasn't really a fan of it when it was teased, but here it looks beautiful
Better, but you still need a more consistent way to discard the pharoah. Maybe tormenting voice? Also gives more draw
Okay with that in mind, this is way too slow for what you want it to do. You need more consistent drawing besides your one spell, otherwise you will discard most of your hand and be left with nothing to do. There are plenty of ways to remedy this, my recommendation being sign in blood since you do have elixir to offset the two life loss. That way you aren't losing an extra card you could use for one of your other effects. I do like the pharoah in here. He works nicely with the deck
They may seem like odd choices, but consider that I have four zombies that can reanimate themselves and four more that come back if I cast one of the previous ones, and four more that go right back into my hand AND put a friend on the field. That amount of recursion makes sidisi and grimgrin's abilities incredibly broken. It also synergizes well with Lili. As much as I think quest would work here, grimgrin just blows a static 5/5 away in no time
Better. Still not sure how it would hold up I'm modern though. Are you looking for just a casual deck or something that can handle the big leagues?
http://www.mtgvault.com/drakeraenes/decks/modern-zombies/Here's mine. Still tweaking it a little bit but it's mostly done
541-560 of 2,188 items