black burn from hell
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lord of extinction + traumatize = game
i just got a tasty idea, throw in Genesis Chamber and u will be able to do some serious damage here
ah ok, now i get it......that is a fantastic idea....very nice....perhaps replace myr enforcer for Phyrexian Walker to make the grinding station run smoother.....just an idea, not sure how this works in practice but i can c it working very well
i love this tribe....Dauntless Dourbark, in my opinion, is one of the most powerfulk cards ever made if used in the right context
my friends and i share the oppinion that if a card is made then itis made to be played. i dont build decks by any tournament standards, i just build them so they work. i understand that tournaments need rules like this to keep the game going but i deff think their should be some that u can play any cards u want to
a cool way to never take damage again
no Shivan Meteor? its pretty much a winner in these type of decks
you gotta love an enchanted evening deck, check out mine, its called behind the door
or throw in Glimpse the Unthinkable as well, i really like this idea, im gunna make one of these myself
i like black vise, a very good idea for this deck, also add some Fulminator Mage which can double as damage dealers and land destruction, check out my land destruction deck sphere of glass
thats y i put in feldon's cane....if i am about to deck myself then it is a sure thing that i have drawn it and i can just play it and put all the cards back from the grave to the deck.....also by then i will have drawn 3 other sorcerers and 2 longbowmen all of which can be used to win.....i can win very easily
a fun way top never let the opponent play another turn
this is an excellent idea...great way to destroy everything they have, might want to rethink the land choice though, running 5 color decks on just basic lands is pretty tough, instead of fertile ground try prismatic omen
i would deff think about adding Enlightened Tutor and Idyllic Tutor to help u find what u need for this combo, also switch out glasses of urza for telepathy
excellent, i really like this theme, i would deff checkout wall of nets, quite a tasty card for the theme, and perhaps knock out wall of wood for steel wall, easier to play and a better blocker
first off, with 84 decks, u sir r a machine.....that pretty much blew me away.....moving on, this deck confuses me a bit, i think it revolvs around playing grinding station and decking out the opponent, buti dont c how u make it work efficiently.....mirrorweave seems important but what creature would u copy, please explain how it works....and y no Seat of the Synod
i couldnt resist a good wall deck
i really like this idea.....not sure how it will owrkin practice, how often do u get a hand that isnt 90%lands.....i do like that have lands that bounce other lands back so u can sac em, buti still think this might be a little to slow
u forgot ur lands my man.....i like this deck very much, i have a similar one, the brilliant loser, a suggestion for this would be to add Nomads en-Kor to ur deck, this will allow u to pass all his damage off to stuffy doll causing even more fast destruction, other than that this is very good
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