dknight27

1,770 Decks, 2,521 Comments, 276 Reputation

excellent, i really like this theme, i would deff checkout wall of nets, quite a tasty card for the theme, and perhaps knock out wall of wood for steel wall, easier to play and a better blocker

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Posted 05 June 2009 at 13:50 as a comment on Rollin' stones

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first off, with 84 decks, u sir r a machine.....that pretty much blew me away.....moving on, this deck confuses me a bit, i think it revolvs around playing grinding station and decking out the opponent, buti dont c how u make it work efficiently.....mirrorweave seems important but what creature would u copy, please explain how it works....and y no Seat of the Synod

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Posted 05 June 2009 at 13:46 as a comment on Artificial Glimpse

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i couldnt resist a good wall deck

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Posted 04 June 2009 at 16:06 as a comment on morgul ragnarok

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i really like this idea.....not sure how it will owrkin practice, how often do u get a hand that isnt 90%lands.....i do like that have lands that bounce other lands back so u can sac em, buti still think this might be a little to slow

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Posted 04 June 2009 at 13:59 as a comment on Swans

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u forgot ur lands my man.....i like this deck very much, i have a similar one, the brilliant loser, a suggestion for this would be to add Nomads en-Kor to ur deck, this will allow u to pass all his damage off to stuffy doll causing even more fast destruction, other than that this is very good

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Posted 04 June 2009 at 13:49 as a comment on Pestilencial Pain

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hmm....i thought sence they became every basic land type that if u imprinted a forest onto the lense and then played omen that all the swamps u control would become forests as well and then u could tapp them for anything that u wanted.....im not sure but i thought it would work

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Posted 04 June 2009 at 13:14 as a comment on on the other side

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haha nate...very funny

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Posted 03 June 2009 at 17:45 as a comment on ruthless oppression

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quick way to play door to nothingness

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Posted 03 June 2009 at 17:45 as a comment on on the other side

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nasty control deck, i hate playing it

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Posted 03 June 2009 at 14:28 as a comment on ruthless oppression

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y is Reckless Abandon in here....with so few creatures, and only 4 that will stay around for more than 1 turn it seems risky to include it

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Posted 01 June 2009 at 01:36 as a comment on Burn You To Hell

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the land choice needs to be tweeked here.....with a 3 color deck u should try the double lands...in this case Blood Crypt...Godless Shrine......Sacred Foundry etc. this should help u get some consistancy in being able to play whatever u want, that mihgt help out

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Posted 01 June 2009 at 01:32 as a comment on BRW - Apocalypse

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a quick way to play coalition victory for the win....what do u think

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Posted 30 May 2009 at 17:30 as a comment on united emptiness

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this decklacks a little focus.....also some of the classic artifact choices r left out like metalworker, darksteel colossas etc....check out my artifact deck ferrum heart for some ideas

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Posted 30 May 2009 at 14:47 as a comment on Artifact Deck

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so u get rid of all hte lands....and then deck them out?...im confused how thid deck works...i ge tthe idea that u rid the lands...buthow does that help

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Posted 29 May 2009 at 15:12 as a comment on Suicide Blue

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not really my style but im just trying to help my cousin out....what do u think....expecially the land choice

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Posted 29 May 2009 at 03:19 as a comment on bridled rampage

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can u play time stretch and twincast in the same turn.....with no mana excell i cant c that working too well

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Posted 28 May 2009 at 18:50 as a comment on Extra Turns

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Heroes' Reunion is a fantastic card indeed

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Posted 27 May 2009 at 14:29 as a comment on winning with kindness

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i really like dthe idea of darksteel reactor and wanted to build the deck, what do u think

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Posted 26 May 2009 at 18:50 as a comment on higher victory

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for the draw power u might want to check out browbeat.....for a burn deck idea check out mine....its called mustang mayhem

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Posted 26 May 2009 at 16:33 as a comment on Pew Pew

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this is an excellent idea for a deck....i like it very much...do u have enough creatures to survive long enough to get the ball roling with the key things u need out....just wondering

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Posted 26 May 2009 at 16:27 as a comment on damage control DX

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