its all good my man
Permalink
also chrome mox could be improved on quite a bit, u have to give up one of your cards to use it, so it clashes with ur slight drawing theme and there r better alternatives out there
u dont need 4 platinum angels, 3 would do just fine in here, and perhaps drop shield sphere to put in wall of essence, that way it will gain you life and stay on the field longer sense shield sphere gets weaker as u use it. if the 0/6 is a must then switch it out for wall of earth instead.
sosuke's summons is an absolute beast in here, oh man that has some serius potential
reminisce seems out of place here, if ur goal is to put out some big boys and let em smash, while protecting them in the process, u deff need to take them out(the reminisce) as far as i can tell it doesnt really help u at all. power sink is listed as having 8(prolly a mistake) but it needs to be taken down to 4 max, how about adding 4 counterspell in there as well, u can treally do better if u r looking to counter something. and how about Quicksilver Amulet or Extraplanar Lens to help put those big boys out there even quicker. just some suggestions, i like the theme u have put together here, keep it up
whats up my man, im a lil confused as to the purpose of nyxathid in this deck, it seems to me that u have included some draw power and spells that u wish to hang onto in your hand. both of these things(about 16 or so cards in here) r no good when put in the same deck as nyxathid. also i dont really c any good mana buildup for hte consume spirit 1 shot blast u mentioned in the description other than cabal coffers. i would suggest adding Extraplanar Lens for some serius mana building effects. but perhaps im missing something. can u map out y nyxathid is in here and a more indepth focus of this deck.
he is the card that sparked this whole deck, it blew my mind
good old tribals
its all good my man, i c where ur comin from now
whats up my man, i love a good black and white deck like this, a real classic. i would swap out last gasp for doom blade and switch out faith's fetters for prison term. both of these are better choices for the job that u want them to get done. another thing that i think would go great in here would be silent arbiter, as clearly u want to slow the game down and weedle away their life, and the arbiter is the man at slowing it down, other than that this is a pretty sweet deck, keep it up
everybody knows how to de devoted and quillspike, he thought up a different way
this seems like a good deck fo sho
getting rid of their best card would be good in theory, but it gains u no card advantage (one of the major themes in a discard theme) and it doesnt fit with the idea from this deck, if their best card is a creature this deck will more than likely kill it anyway. puncture blast is 3 mana for 3 damage which can be accomplished for 1 mana with chainlightning or 2 mana from incinerate, volcanic hammer, etc. if u intended to use the blast as creature removal there r a TON of better choices with clack cards like terror, doom blade, etc. i know blast has wither, but it would be better to just kill the creature than wither it
thanks my man, naming my decks is usually my favorite part
other than that this is an excellent deck, i love the black and red destruction decks
i think thoughtseize is a bit out of place here, i know blightning discards cards as well, but thoughtseize just isnt a good choice here. also puncture bolt should be cut down a bit, i know its good creature removal but there r better choices
Kodama of the North Tree would be a good one too
well thats it for my initial impressions, but im always available for more help, let me know what u think and i will help as much as i can, check out my decks for more ideas and just to c whats out there
if u want to keep the land destruction in here thats perfectly fine, i c where your going with it, but if u do then i suggest adding some blue bounce cards to keep their field empty so when they have no lands they cant replay them and it leaves u free to attack for the win. put in unsummon, and Undo will greatly help u stay alive and run the table on the opponent. and lastly for a big finisher, u might want to consider Silvos, Rogue Elemental, if u can get this bad boy out there the game is pretty much over with
arguthian wurm i like in here alot, but u have to wait to use it at the proper time or else u will just waste time, make sure to play it as soon as possible if the opponent has few lands out cause then they will be forced to let it be summoned, or if u have nothing else to play play it when u know they will sac the land and slowly destroy their lands. as to other green monsters to smash with Overbeing of Myth is a pretty good option because u can either use it to build up ur hand and have a massive creature to smash with pretty easily(it lets u draw 2 cards per turn) or just get more stuff to play and use em to win quicker, an acceptable use
2,221-2,240 of 2,579 items